Vampirism
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Vampirism
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Binding Ritual. Create a level 4...14 spirit that dies after 75...150 seconds. Attacks by this spirit steal up to 10...20 Health, and you are healed for 10...20 Health.
- Concise description
Progression | |
---|---|
Level
|
0 4 75 10
1 6 90 12
2 8 105 14
3 10 120 16
4 12 135 18
5 14 150 20
6 14 150 20
7 14 150 20
8 14 150 20
9 14 150 20
10 14 150 20
|
Progression | |
---|---|
Sunspear rank
|
0 10
1 11
2 12
3 13
4 14
5 15
6 16
7 17
8 18
9 19
10 20
|
Acquisition[edit]
Related skills[edit]
Notes[edit]
- This skill creates a Spirit of Vampirism that uses the Vampirism attack skill.
- The attacks used by this spirit steal life, so it does not receive the bonus damage from Signet of Ghostly Might.
- The amount which you are healed will always be the same because Vampirism heals you. The amount of health left on a target only affects how much the spirit is healed by the life stealing, not how much you are healed. Therefore, additional life stealing from Spiritleech Aura does not give additional healing to you.
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Trivia[edit]
- A vampire is a supernatural creature that lives off the blood (or "lifeforce") of others. In some Slavic and Eastern European folklore, the term can be synonymous with ghost, spirit, or ghoul.
- The functionality of this skill has changed since its introduction; see its skill history for details.