A Good Deed.

From Guild Wars Wiki
(Redirected from A Good Deed)
Jump to: navigation, search
A Good Deed.
Section Festival Event Quests
Campaign Eye of the North
Given by Lieutenant Thackeray
in Ice Cliff Chasms
(Far Shiverpeaks)
Preceded by The Missing Vanguard
Type Festival quest
Map(s)
A Good Deed.jpg
(Click to enlarge)

Contents

[edit] Quest information

[edit] Requirements

[edit] Objectives

[edit] Reward

[edit] Walkthrough

Gwen cannot be in your party; NPCs will not offer you relevant dialogue and the spirit attackers will not spawn.

Start the quest by speaking with Lieutenant Thackeray (located in Ice Cliff Chasms, immediately outside of Eye of the North) then visiting the Hall of Monuments to speak with Gwen. Talk to Thackeray again and then head to Olafstead to talk to Valgar Tempestcrafter, who asks you to meet him in Varajar Fells. You can walk from Olafstead, but the easiest route is from the Central Transfer Chamber through the Battledepths (unlocked after completing Destruction's Depths). Regardless of the route, be cautious once you cross the opening into the target area: Shock Phantoms will pop-up along the way.

After arriving at the spot, you will need to defend Lefsi against the spirit attackers. There are six waves of enemies, spawning in three groups: to the northwest, west and southwest of the circle of stones. Each new wave spawns immediately after defeating the previous one. The spirits tend to target Lefsi first — since his death causes the quest to fail, bring heals or protection that affect allies, e.g. ritualist spirits or have at least one party member prioritize keeping him alive. It helps to spread out within the rock circle to avoid AoE damage or interrupts.

Once completed return back to Eye of the North and speak to Lieutenant Thackeray, then back to Gwen and back to Lieutenant Thackeray for the reward.

Wave composition
Wave Southwest West Northwest
1 Necromancer Shadow Vaettir Necromancer Shadow Vaettir Necromancer Shadow Vaettir
2 Mesmer Mist Vaettir × 2 Necromancer Shadow Vaettir Mesmer Mist Vaettir × 2
3 Monk Smite Crawler × 2 Warrior Grasping Night Monk Smite Crawler × 2
4 Monk Smite Crawler × 2
Elementalist Stalking Night
Monk Smite Crawler × 2 Monk Smite Crawler × 2
Elementalist Stalking Night
5 Warrior Stalking Night
Elementalist Stalking Night × 2
Warrior Stalking Night
Elementalist Coldfire Night
Elementalist Stalking Night × 2
Warrior Stalking Night
Elementalist Stalking Night × 2
6 Mesmer Tortured Spirit × 3 Mesmer Tortured Spirit × 2 Mesmer Tortured Spirit × 3

[edit] NPCs

[edit] Allies

[edit] Foes

[edit] Dialogue

[edit] Initial dialogue

"After being away from the Eye of the North for so long, it feels good to be home. Things are, for the most part, as we left them. One thing troubles me though...

Gwen secludes herself inside of the Hall of Monuments, continually staring into the scrying pool as if waiting for some response from beyond. It would mean a lot to me if you could spare a moment to check on her and make sure she's doing alright. All that time spent alone isn't healthy."

Yes Accept: "I always have time for a friend in need."
No Decline: "That's just how Gwen is. Now if you'll excuse me, this day will look even more beautiful through beer goggles."
Ask Ask: "Have you spoken to Gwen in the Hall of Monuments to see what's wrong?"

[edit] Intermediate dialogue

Gwen
"Did you want something (player name)? I was kind of hoping to be alone for a while. Some part of me knows that I should be with the other members of the Vanguard, celebrating our victories over the Charr. But somehow, all that we've won only serves to remind me of everything that I've lost. That's sad, isn't it? That I feel that way? Maybe it doesn't make any sense, but that's how it is. And that's why I need to be by myself right now. I don't want to be a burden to everyone else."
Lieutenant Thackeray
"I see. I understand how she feels. We need to make her understand that she's not alone; that the Ebon Vanguard is her family as well."
"I have an idea, but it will take some work and a special kind of gift. If you're up to it, take this sketch of Gwen's emblem to Valgar Tempestcrafter. He's a Norn artisan who recently returned to Olafstead. He'll help if you tell him I sent you. We've worked together in the past."
Valgar Tempestcrafter
"You are a friend of the brave one called Thackeray? That one lived among us for a time. He has a Norn's courage and cunning, even if he has human blood. I am Valgar, shaper of fire-magic pendants, and steel. I see Thackeray requires one of my magical pendants, and wishes this emblem on it? The metalcrafting won't take long. However, to truly fulfill Thackeray's request, you must take the pendant into Varajar Fells where the shaman Lefsi Spiritchaser communes with the land of the dead. He will imbue it with the power of spirits drawn to this symbol. I warn you, human, this task should not be taken lightly.
Lefsi Spiritchaser
"There have been whispers in the other world, and an echo of your footsteps. You walk the path of destiny tonight, human. I will perform the ritual of spirit-finding for you, but you will need to protect me while I commune with the dead. The gates to the spirit realm are weak this time of year, so be wary. There is no telling what might come through while I hold open the door."

During the battle
Lefsi Spiritchaser: "Hear me, Raven!"
Lefsi Spiritchaser: "We Beseech you, oh spirit of trickery and cunning"
Lefsi Spiritchaser: "Send us an emissary from the lands of the dead."
Lefsi Spiritchaser: "Imbue this pendant with your spirit to protect its bearer."
After the battle
Lefsi Spiritchaser: "Welcome, spirit, back to the mortal realm. What connection do you have to the sigil on this Pendant?"
Sarah: "This design was for my daughter. I embroidered it on her cloths when she was a child. I can feel that she has been much saddened through hardship and loneliness, and I weep for her."
Sarah: "I give a piece of my heart to ensure her happiness and give her strength. Tell her that I have never forgotten her, that I will always love her."
Lefsi Spiritchaser
"It is done. The spirits have spoken. Return with this pendant, now imbued with the spirit of family."
Lieutenant Thackeray
"Welcome back! Yes, this pendant will work perfectly. It holds the feeling of true family within the steel now, a love that cannot be severed even by death. Well done <player name>. I think, though...perhaps you should present this gift to her. It may make her uncomfortable to receive something so exquisite from someone whom she hardly knows."
In the Hall of Monuments
Gwen: "A special gift...? Wait! This...this is my family's crest. What gives you the right to do this?"
Lieutenant Thackeray: "Peace, Gwen. There's no need to be upset."
Gwen: "Of course there is! The symbol on this pendant..."
Lieutenant Thackeray: "Represents both your past and your future. Your memories will always be with you, but you don't have to be trapped in them. Life must go on...and so can you."
Gwen: "Why? Why go to so much trouble? I...I didn't ask for this!"
Lieutenant Thackeray: "There was no need to ask, Gwen. Everyone deserves a little happiness, even you."
Gwen: "A little happiness...? But I..."
Lieutenant Thackeray: "The Ebon Vanguard is your family. We may all have different blood and different backgrounds, but we're all in this together."
Gwen: "My family? I don't have a... No. You're right. I guess I do. Thank you, Lieutenant Thackeray."
Lieutenant Thackeray: "Please, call me Keiran."

[edit] Reward dialogue

Lieutenant Thackeray
"She seems so much happier now. That meant a lot to her, and to me. Thank you for the part you played in all this. Consider me your friend and know that I will do everything I can for her, and for you if you need me. Please, take this small token of my gratitude."

[edit] Notes

  • While A Good Deed is active, you will not be able to complete the following quests that take place in Varajar Fells:
  • You may need to return to the Hall of Monuments several times to listen to Thackeray and Gwen before the quest will update.
Anomaly Anomaly.This is one of only two quests with an official name that uses a period (.) as punctuation.
Anomaly Anomaly.If Lefsi dies, the quest spawns will still come, as well as Sarah, who will still say her dialogue, despite the quest failing upon Lefsi's death.

[edit] Trivia

[edit] References

  1. ^ Post by Zack Nickerson, Guild Wars Support Forum
Personal tools