Dark Apostasy

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Elite Enchantment Spell. For 3...14...17 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10...5...4 Energy or Dark Apostasy ends.

Elite Enchantment Spell. For 3...14...17 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10...5...4 Energy or Dark Apostasy ends.

Concise description
Elite Enchantment Spell. (3...14...17 seconds.) Your critical hits remove an enchantment. Removal cost: lose 10...5...4 Energy or Dark Apostasy ends.


Progression
Energy loss
0
3
10
1
4
10
2
5
9
3
6
9
4
7
8
5
8
8
6
9
8
7
10
7
8
10
7
9
11
6
10
12
6
11
13
6
12
14
5
13
15
5
14
16
4
15
17
4
16
18
4
17
19
3
18
20
3
19
21
2
20
22
2

Acquisition[edit]

Signet of Capture

Notes[edit]

Trivia[edit]

Apostasy refers to the act of abandoning a set of religious beliefs.