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Easily interruptible
From Guild Wars Wiki
(Redirected from Easily interrupted skill)
Easily interruptible is a property of some skills that means that any successful attack will interrupt the skill during its activation.
- All traps are easily interruptible, unless the target is under the effects of Trapper's Focus.
- The Dazed condition causes the target's spells to become easily interruptible.
[edit] List of easily interruptible skills
| Icon | Name | Description | |
|
|
Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Trap. (90 seconds.) Affects nearby foes. Deals 7...20...23 piercing damage. Inflicts Crippled and Bleeding conditions (3...21...25 seconds). Easily interrupted. | 15 |
2 |
20 |
|
|
Wilderness Survival | Core | ||
|
Trap. (90 seconds.) Affects nearby foes. Deals 20...30 damage. Inflicts Blindness and Bleeding conditions (7...10 seconds). Easily interrupted. | 10 |
2 |
20 |
|
Deldrimor rank | Eye of the North | |||
|
Skill. Ancient energies are called forth to create the Light of Seborhin. This skill cannot be disabled. | 10 |
|
Nightfall | ||||||
|
Spell. Channel energy towards putting Dhuum to Rest. Easily interrupted. Disables Ghostly Fury for 10 seconds. | 5 |
1 |
5 |
|
Core | ||||
|
Skill. You disable an activated sentry trap before it discharges. You are easily interrupted. | 2 |
|
Nightfall | ||||||
|
Trap. (90 seconds.) Affects nearby foes. Deals 10...22...25 earth damage every second (5 seconds.) Inflicts Blindness condition (3...7...8 seconds) every second (5 seconds). Easily interrupted. | 25 |
2 |
30 |
|
|
Wilderness Survival | Prophecies | ||
|
Spell. Heals for 25...85...100. Easily interrupted. | 5 |
1 |
5 |
|
Healing Prayers | Factions | |||
|
Trap. (90 seconds.) Affects nearby foes. Deals 5...17...20 fire damage every second (3 seconds). Inflicts Burning condition (1...3...3 seconds). Easily interrupted. | 10 |
2 |
20 |
|
|
Wilderness Survival | Core | ||
|
Trap. (10 seconds.) Affects adjacent allies. Heals for 15...51...60 every 2 seconds. Easily interrupted. | 10 |
2 |
20 |
|
Wilderness Survival | Prophecies | |||
|
Skill. (12 seconds.) A signal flare is fired into the air to summon siege fire from any nearby garrisons. Every 3 seconds, targets hit by the siege fire take 40 damage and are interrupted. Easily interrupted. | 6 |
|
Nightfall | ||||||
|
Trap. (90 seconds.) Affects nearby foes. Deals 5...41...50 piercing damage. Deals 15...51...60 more damage to any foes with Cracked Armor. Easily interrupted. | 10 |
2 |
30 |
|
Wilderness Survival | Eye of the North | |||
|
Bow Attack. Deals +3...9...10 damage. Unblockable. Easily Interrupted. | 10 |
1 |
6 |
|
|
Marksmanship | Core | ||
|
Elite Trap. (90 seconds.) Inflicts Blinded and Dazed conditions (5...9...10 seconds) to nearby foes. Easily interrupted. | 10 |
2 |
20 |
|
Wilderness Survival | Nightfall | |||
|
Trap. (90 seconds.) Affects nearby foes. Inflicts Crippled condition (3...13...15 seconds). Easily interrupted. | 5 |
2 |
20 |
|
Wilderness Survival | Factions | |||
|
Skill. Caster consumes a soul, ripping it from this world and sending it to Dhuum. | 30 |
45 |
|
Nightfall | |||||
|
Elite Trap. (90 seconds.) Affects nearby foes. Every second, (for 2 seconds), this trap deals 10...34...40 piercing damage, causes knockdown, and inflicts Crippled condition (3...21...25 seconds). Easily interrupted. | 10 |
2 |
20 |
|
Wilderness Survival | Core | |||
|
Trap. (90 seconds.) Deals 5...17...20 piercing damage to nearby foes. Causes knock-down to Crippled foes. Easily interrupted. | 10 |
2 |
30 |
|
Wilderness Survival | Nightfall | |||
|
Trap. (90 seconds.) Affects nearby foes. Deals 5...29...35 piercing damage. Inflicts Poisoned condition (5...17...20 seconds). Easily interrupted. | 10 |
2 |
20 |
|
Beast Mastery | Factions | |||
|
Trap. (90 seconds.) Affects nearby foes. Deals 24...50 lightning damage. Inflicts Weakness condition (10...20 seconds). Knocks-down Charr. Easily interrupted. | 10 |
2 |
30 |
|
Ebon Vanguard rank | Eye of the North |


















