Kurzick-Luxon border

From Guild Wars Wiki
Jump to: navigation, search
Example of border locations.

The border is shared by all territories, and is updated every 3 hours, based on the outcome of the last 3 hours of Alliance Battles, as well as momentum from previous rounds of alliance battles. A faction that pushes into enemy territory will temporarily gain a "momentum bonus" that helps it drive the battle line further into enemy territory.

Border update times (AM and PM)
GMT, CST, MDT, ADT BST, PST, EST, CDT PDT, EDT, MST
12:00 01:00 02:00
03:00 04:00 05:00
06:00 07:00 08:00
09:00 10:00 11:00

Outpost and town and control[edit]

See also: Alliance#Controlled outposts and towns

Outposts or towns are awarded to alliances with preference going to the alliance with the highest amount of faction first. The numbers 1 to 15 indicate the ranking system used (and effectively, list the top 15 faction-accumulating alliances of each faction.) Where the numbers of both Kurzick and Luxon are listed for the same outpost or town, then it is dependent on where the Kurzick-Luxon border is situated at the time. The rank 1–3 outposts/towns cannot be controlled by the opposing faction; e.g. Cavalon cannot be controlled by the Kurzicks.

In the in-game description of these outposts or towns (i.e. when selecting the outpost or town in the World Map), the cape of the lead guild of the alliance that controls that outpost or town appears in the top left of the outpost or town image and the following also appears:

Owned by: <name of the alliance's lead guild that owns the outpost or town> [<lead guild's tag>]
Faction to control: <amount of faction this alliance currently has> (<allegiance, e.g. Kurzick or Luxon>)

— In-game description

Town/Outpost Kurzick.png Luxon.png Fireworks Master
Arborstone
Aspenwood Gate (Kurzick)
Jade Flats (Kurzick)
The Eternal Grove
Fort Aspenwood (Kurzick)
The Jade Quarry (Kurzick)
Unwaking Waters (Kurzick)
- - -
House zu Heltzer 1 - Yes
Altrumm Ruins 2 - Yes
Amatz Basin 3 - Yes
Tanglewood Copse 4 15 Yes
Saint Anjeka's Shrine 5 14 Yes
Lutgardis Conservatory 6 13 No
Vasburg Armory 7 12 No
Brauer Academy 8 11 No
Durheim Archives 9 10 No
Harvest Temple 10 9 No
Seafarer's Rest 11 8 No
Leviathan Pits 12 7 No
Eredon Terrace 13 6 No
Bai Paasu Reach 14 5 Yes
Breaker Hollow 15 4 Yes
Zos Shivros Channel - 3 Yes
The Aurios Mines - 2 Yes
Cavalon - 1 Yes
Boreas Seabed
Aspenwood Gate (Luxon)
Jade Flats (Luxon)
Gyala Hatchery
Fort Aspenwood (Luxon)
The Jade Quarry (Luxon)
Unwaking Waters (Luxon)
- - -

Effects[edit]

  • Merchants and skill trainers deal exclusively with members of the town or outpost's controlling faction.
  • Crafters and traders in the Echovald Forest deal exclusively with players that have more unspent Kurzick faction than Luxon faction regardless of town or outpost control. Crafters and traders in the Jade Sea deal exclusively with players that have more unspent Luxon faction than Kurzick faction regardless of town or outpost control.
  • Xunlai Agents and faction reward NPCs will deal with players regardless of faction, as will the merchants in Elite Mission outposts.
  • Resurrection Shrines adjacent to a faction-controlled town or outpost will include a priest, merchant and guards from that faction. Neutral players and members of the opposing faction can only use the shrine after bribing or fighting these NPCs.
Kurzick controlled towns/outposts 3-5 6-8 9 10-12 13-15
Alliance battle map The Ancestral Lands Grenz Frontier Saltspray Beach Etnaran Keys Kaanai Canyon
Luxon controlled towns/outposts 13-15 10-12 9 6-8 3-5