Patient Spirit

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Enchantment Spell. For 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30...102...120 Health when the enchantment ends.

Enchantment Spell. For 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30...102...120 Health when the enchantment ends.

Concise description
Enchantment Spell. (2 seconds.) End effect: heals for 30...102...120. No effect if ends early.


Progression
0
30
1
36
2
42
3
48
4
54
5
60
6
66
7
72
8
78
9
84
10
90
11
96
12
102
13
108
14
114
15
120
16
126
17
132
18
138
19
144
20
150
21
156

Acquisition[edit]

Skill trainers

Hero Usage[edit]

  • Heroes use this spell as a generic heal, however, they do not consider the fact that it heals after the enchantment has ended. They may use this skill and then immediately use another skill that causes healing without waiting for Patient Spirit to expire. As such, they can often waste energy by overhealing.

Notes[edit]

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill revision history for details.