User:St Lucretia/Skills/Mesmer/Armor of Pain

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Hex Spell. After 2 seconds target foes takes damage equal to the amount of armor that foe has (maximum 10...114...140). If this skill deals more than 100 damage it recharges instantly.

Hex Spell. After 2 seconds target foes takes damage equal to the amount of armor that foe has (maximum 10...114...140). If this skill deals more than 100 damage it recharges instantly.

Concise description
Hex Spell. (2 seconds) End effect: deals 1 damage per armour point of foe (maximum 10...114...140). Recharges instantly if damage dealt is over 100.


Progression
Maximum Damage
0
10
1
19
2
27
3
36
4
45
5
53
6
62
7
71
8
79
9
88
10
97
11
105
12
114
13
123
14
131
15
140
16
149
17
157
18
166
19
175
20
183
21
192


Notes[edit]

  • This skill uses a creature's base armor value to calculate damage. Any bonuses vs. a particular damage type are not taken into account.
  • This skill is particularly useful in Hard Mode as many enemies have high armor.