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Zen Daijun (outpost)
From Guild Wars Wiki
This article is about an outpost. This name is also used for a mission, an explorable area, an explorable area during Winds of Change, a Zaishen mission, and a Zaishen vanquish quest.
| Zen Daijun | |
|---|---|
| | |
| Campaign | Factions |
| Region | Shing Jea Island |
| Type | Mission outpost |
| Party size | 6 |
| Exit(s) | Haiju Lagoon |
| Images | |
| A view from the explorable area | |
The unpopulated eastern end of Shing Jea Island has long been considered a sacred place by the people of the Cantha.
“The valley of Zen Daijun has long been a holy place to the people of Cantha and a destination for pilgrims seeking enlightenment on Shing Jea Island. It is the home of Zunraa, an ancient protector that takes the form of a Kirin. Many weary travelers have been buoyed by the restorative properties of Zunraa's ancient shrines, which still stand to this day.
— In-game description
Contents |
[edit] Getting there
The primary quest To Zen Daijun will lead here. Talk to Brother Hanjui outside the gates to gain entry.
Non-Factions characters will need to travel northeast across Jaya Bluffs and then southeast through Haiju Lagoon to find this mission outpost.
[edit] NPCs
[edit] Allies
[edit] Services
10 Brother Hanjui (mission briefing)
20 Kaiya Jaja (merchant)
15 Xunlai Agent (storage upgrades)
24 Xunlai Chest (storage)
10 Zaishen Scout (Embark Beach)
[edit] Henchmen
- (all level 16)
Talon Silverwing (Fighter)
Zho (Archer)
Sister Tai (Healer)
Su (Grave)
Lo Sha (Illusion)
Kai Ying (Earth)
Panaku (Cutthroat)
Professor Gai (Spirit)
[edit] Notes
- The exit portals shown on the map are one-way portals, allowing entry from Zen Daijun (explorable area), but not exit into that area.
- Complete exploration of this outpost contributes approximately 0.1% to the Canthan Cartographer title.
- Upon entering this outpost for the first time (while on quest To Zen Daijun), any henchmen in your party leave.