20/20

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A 20/20 is a martial weapon with a perfect Sundering prefix or a caster weapon with a perfect halves skill recharge and halves casting time upgrades for the same attribute.

Occasionally, people use 20/20 to refer to a caster weapon set that has one upgrade on a wand and the other on a focus item or a wand/focus set that has either two HSRs or two HCT mods.

Examples[edit]

20/20 Sundering axe 20/20 Illusion Magic wand 20/20 Death Magic set
Item tl.gif Item tr.gif
Chaklin's Axe
Slashing Dmg: 6-28 (Requires 9 Axe Mastery)
Damage +15% (while Enchanted)
Armor Penetration +20% (Chance: 20%)
Health +30
Item bl.gif Item br.gif
Item tl.gif Item tr.gif
Vokur's Cane
Chaos Dmg: 11-22 (Requires 9 Illusion Magic)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
Halves casting time of Illusion Magic spells (Chance: 20%)
Item bl.gif Item br.gif
Item tl.gif Item tr.gif
Wayward Wand
Cold Dmg: 11-22 (Requires 9 Death Magic)
Halves skill recharge of Death Magic spells (Chance: 20%)
Energy +5 (While Health is above 50%)
Item bl.gif Item br.gif
Item tl.gif Item tr.gif
Bortak's Bone Cesta
Energy +12 (Requires 9 Death Magic)
Death Magic +1 (20% chance while using skills)
Halves casting time of Death Magic spells (Chance: 20%)
Item bl.gif Item br.gif

Notes[edit]

  • For martial weapons, the 20/20 refers to the 20% chance of 20% armor penetration from a perfect sundering mod.
  • For caster weapons, the 20/20 refers to the combination of having a chance to reduce both casting and recharge time for spells.
    • The chances are 32% of receiving either bonus, 4% of receiving both, and 64% of receiving no bonus.

See also[edit]

40/20 Staff Crafters[edit]


20/20 Focus Crafters[edit]



Weapons and Swapping (edit)
One-handed Melee:
Ranged:
AxeSword
SpearWand
Two-handed Melee:
Ranged:
DaggersHammerScythe
BowStaff
Off-hand only FocusShield
Types CasterMartial
Upgrades BundlesComponentsInscriptions
RewardsInherent modifiersPerfect
20/2040/20/2040/40