Martial weapon

From Guild Wars Wiki
Jump to: navigation, search
Time Attack (Asura).jpg Under Construction:

This article is in NEED of an EXPERT opinion

Info-Logo.png Note: This article is geared towards new players.
Please keep its contents to those which new players can reasonably understand and use.

A martial weapon is any weapon or offhand that aids a martialist profession. Typical martial weapons are swords, axes, hammers, bows, daggers, spears and scythes. The only martial offhands in the game are shields, excluding Xun Rao's Quill which is described as a "parrying dagger" but functions identical to shields. Martials can also make use of Caster weapons (if they are properly modded) and focus items. Generally, martial weapons are combined in any one of the following ways:

Martial Sword sets[edit]

Martial Axe sets[edit]

Martial Hammer sets[edit]

Martial Bow sets[edit]

Martial Dagger sets[edit]

Martial Spear sets[edit]

Martial Scythe sets[edit]

Elegant Scythe.jpg

General Purpose sets[edit]

The scythe is a melee weapon with a damage range of 9-41, an attack speed of 1.5 seconds and deals slashing damage. It can be upgraded with a scythe snathe (prefix), a scythe grip (suffix) and an inscription. You can carry up to 4 different weapon sets that you can swap with F1, F2, F3 and F4.

Being a dervishes' primary weapon, it is important to have multiple scythes ready for use, as well as a staff for running and a longbow for pulling monsters to prevent an overaggro. These are the upgrades most ideal for the scythe; regardless of play styles or PvP/PvE formats.

Scythe Snathe (prefix)
  • Furious (adds a 10% chance to double your adrenaline gain whenever you gain adrenaline, including skills)
  • Vampiric (adds +5 life drain to your scythe attacks but you have -1 health degeneration)
  • Zealous (adds +1 energy gain to your scythe attacks but you have -1 energy degeneration)
Scythe Grip (suffix)
Inscriptions

Other specific uses[edit]

See also[edit]


Weapons (edit)
One-handed Melee:
Ranged:
AxeSword
SpearWand
Two-handed Melee:
Ranged:
DaggersHammerScythe
BowStaff
Off-hand only FocusShield
Types CasterMartial
Upgrades BundlesComponentsInscriptions
RewardsInherent modifiersPerfect