40/40

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40/40 refers to a weapon set composed of a wand and a focus, each with 20% HCT and 20% HSR upgrades devoted to a single attribute. Despite the term, a 40/40 set does not have a 40% chance of halving casting and/or spell recharge times.

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Droknar's Fire Scepter
Fire Dmg: 11-22 (Requires 9 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
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Droknar's Fire Focus
Energy +12 (Requires 9 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
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A 40/40 Fire magic set

Acquisition[edit]

A 40/40 set is composed of a 20/20 wand and focus for the same attribute. Each can be created from fully modifiable weapons (whether found as loot or crafted), from appropriate unique weapons, or from collector weapons.

Upgrades required
Weapon Inscription Suffix
Wand "Aptitude not Attitude" Wand Wrapping of Memory
Focus "Forget Me Not" Focus Core of Aptitude
Ready to use
Other possibilities

The replica notes in the Droknar Scepter and Focus articles detail other sources.

Mechanics[edit]

Each of the wand's and the focus's respective effects have an independent chance of triggering. If both HCT mods or both HSR mods trigger at the same time, casting and recharge times are only halved; the same effect does not stack. This leaves us with 4 possible results, summarized below (for detailed calculations, see the talk page).

Result Casting time Spell recharge time Percentage chance
Nothing Unknown Unknown 40.96%
HSR only Unknown 0.5½ 23.04%
HCT only 0.5½ Unknown 23.04%
HCT & HSR 0.5½ 0.5½ 12.96%
These events are independent and add up to 100%. See the talk page for further calculations.

Alternatively, we can consider the simplistic case of 4 overlapping results:

  • 40.96% that none of the benefits trigger.
  • 36% chance that recharge time is halved (triggered by wand, focus, or both).
  • 36% chance that casting time is halved (triggered by wand, focus, or both).
These events are not independent and add up to more than 100%. See the talk page for further calculations.

See also[edit]


Weapons (edit)
RequirementSwappingSetsBonus
One-handed Melee:
Ranged:
AxeSword
SpearWand
Two-handed Melee:
Ranged:
DaggersHammerScythe
BowStaff
Off-hand only FocusShield
Types CasterMartial
Upgrades BundlesComponentsInscriptions
RewardsInherent modifiersPerfect
20/2040/20/2040/40