Inherent modifier
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Jump to navigationJump to searchAn inherent modifier is an item upgrade that cannot be changed or salvaged; they are part of the weapon itself. The term is used strictly to indicate a built-in inscription, but can also be used loosely to describe invariable modifiers (e.g. the prefix on a Fiery Gladius) or universal bonuses (e.g. the +10 energy available to any staff with maximum stats).
Weapons in Nightfall and later have removable modifiers rather than inherent ones: inscriptions, focus cores, shield handles, and wand wrappings. The following table illustrates the difference in how modifier slots are distributed in each campaign.
Item source/type | Inherent | Inscription | Suffix |
---|---|---|---|
Prophecies / Factions weapon[1] | 1 | 0 | 1 |
Prophecies / Factions off-hand[1] | 2 | 0 | 0 |
Nightfall / Eye of the North weapon | 0 | 1 | 1 |
Nightfall / Eye of the North off-hand | 0 | 1 | 1[2] |
- ^ ab Exceptions may exist in post-Nightfall update content. Such items would have the same properties as Nightfall/EotN items.
- ^ Salvaged off-hand components can only be re-applied to inscribable items and therefore cannot be used with Prophecies/Factions items (see note 1).
Exclusively inherent modifiers[edit]
- See also: Category:Unreplicable non-unique items
- A handful of inherent modifiers do not appear on drops; they are found only on specific promotional weapons, quest rewards, unique items, or items from collectors.
- Other inherent mods from Prophecies and Factions do not have an equivalent removable mod (in Nightfall or Eye of the North):
- Armor +5...10 vs. an affiliation or creature type (as with of slaying upgrades). Although EotN's Jonathan Blunt has a limited selection of off-hand items with inherent Armor +10 (vs. Charr). In Nightfall, the Aegis of Aaaaarrrrrrggghhh, Aegis of Terror, Stygian Aegis, and Stygian Defender shields have an inherent Armor +10 (vs. Demons).
- Halves casting time of an unlinked attribute's spells (Chance: 10...20%).
- Halves skill recharge of an unlinked attribute's spells (Chance: 10...20%).
- Inherent staff inscriptions with HSR (Chance: 10...20%)
- Inherent staff inscriptions that reduce duration for a specific condition by 20%
- Vampiric strength
- Zealous strength
Notes[edit]
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Wooden Buckler Armor: 16 (Requires 13 Tactics) Health +43 (while Enchanted) Illusion Magic +1 (19% chance while using skills) Value: 224 gold
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A shield with a chance to boost Illusion Magic.
- Weapons using inherent modifiers are often referred to as old school.
- Inherent modifiers with attribute-specific bonuses can be found in items with a non-matching attribute, e.g. shields with a chance to boost rank in a spellcaster attribute.

See also[edit]
Weapons (edit) | ||
---|---|---|
Requirement • Swapping • Sets • Bonus | ||
One-handed | Melee: Ranged: |
Axe • Sword Spear • Wand |
Two-handed | Melee: Ranged: |
Daggers • Hammer • Scythe Bow • Staff |
Off-hand only | Focus • Shield | |
Types | Caster • Martial | |
Upgrades | Bundles • Components • Inscriptions Rewards • Inherent modifiers • Perfect 20/20 • 40/20/20 • 40/40 |