Edge of Extinction/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Edge of Extinction.

October 27, 2005[edit]

  • Fixed skill Edge of Extinction which had a portion of its functionality broken in last week's update.


August 25, 2005[edit]

  • The effects of Spirits no longer work on other Spirits.
Example: Fertile Season no longer adds Health and armor to other Spirits.
  • When a Spirit is cast, it kills all other allied Spirits of the same type within its range.


July 13, 2005[edit]


Original[edit]

Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, whenever any creature dies, Edge of Extinction deals 14...43...50 damage to all nearby creatures of the same type. This Spirit dies after 30...126...150 seconds.

Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, whenever any creature dies, Edge of Extinction deals 14...43...50 damage to all nearby creatures of the same type. This Spirit dies after 30...126...150 seconds.


Progression
Spirit Duration
0
1
14
30
1
2
16
38
2
2
19
46
3
3
21
54
4
3
24
62
5
4
26
70
6
5
28
78
7
5
31
86
8
6
33
94
9
6
36
102
10
7
38
110
11
8
40
118
12
8
43
126
13
9
45
134
14
9
48
142
15
10
50
150
16
11
52
158
17
11
55
166
18
12
57
174
19
12
60
182
20
13
62
190