Life
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This skill has a PvP-only version — see Life (PvP). |
Life
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Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.
- Concise description
Progression | |
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Level
|
0 1 1
1 2 1
2 3 2
3 4 2
4 4 3
5 5 3
6 6 3
7 7 4
8 8 4
9 9 5
10 10 5
11 11 5
12 11 6
13 12 6
14 13 7
15 14 7
16 15 7
17 16 8
18 17 8
19 17 9
20 18 9
21 19 9
|
Acquisition[edit]
Related Skills[edit]
Hero Usage[edit]
- Heroes use this skill off cooldown, even when out of combat.
Notes[edit]
- This skill creates a Spirit of Life.
- This spirit heals 120-180 health throughout its lifespan with 12 ranks (or higher) in Restoration Magic.
- Effective when used with skills which reduces skill recharge time and/or destroys spirits to control the healing spike.
- Life will heal for 60-90 health if refreshed every 10 seconds upon recharge (with Ritual Lord).
- This spirit will also heal allied NPCs and members of allied parties, making it effective in large or multi party missions, especially with multiple minion masters since it also heals any allied minions.
Anomaly.This skill will create a spirit with an offensive appearance.
Trivia[edit]
- The functionality of this skill has changed since its introduction; see its skill revision history for details.