Karei's Healing Circle

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Spell. Heal yourself and all adjacent creatures for 30...150...180 points.

Spell. Heal yourself and all adjacent creatures for 30...150...180 points.

Concise description
Spell. Heals you for 30...150...180. Also heals adjacent creatures.


Progression
0
30
1
40
2
50
3
60
4
70
5
80
6
90
7
100
8
110
9
120
10
130
11
140
12
150
13
160
14
170
15
180
16
190
17
200
18
210
19
220
20
230
21
240

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • Creatures include both ally and foe.
  • Only the caster receives any bonus healing from the Monk primary attribute, Divine Favor.
  • This will not heal spirits because spirits are immune to healing.
Anomaly Anomaly.Even though this has the exact same description as Heal Area, this has a different concise description.

Trivia[edit]