Reversing the Skales

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Reversing the Skales
Section Kryta Quests
Campaign Prophecies
Given by Captain Greywind
in North Kryta Province
(Kryta)
Type Secondary quest

Travel to Scoundrel's Rise and investigate what is driving the Skales towards the Ascalon settlement. It turns out the Skales are not really fond of Undead neighbors. You will be fighting Skale and Gargoyles to get to the cause, then Undead once there.

Quest information[edit]

Objectives[edit]

  • Head to Scoundrel's Rise east of North Kryta Province. Find the cause of the undead's westward movement.
  • Lord Timot is the source of the undead movement. Destroy him.
  • Return to Captain Greywind [Skills] for your reward.

Reward[edit]

Walkthrough[edit]

Map for the quest part starting in Scoundrel's Rise

Head east along the beach of North Kryta Province and enter Scoundrel's Rise. Just as you enter you will see Settlement Scout Drew (if he dies you cannot complete the quest until you zone somewhere, luckily he stands right next to a portal). He will point you in the direction of Lord Timot, a zombie boss who you must kill to complete the quest. Proceed east until you can travel south into a dead-end where the boss will be located. The route is guarded by 4 Executioners who may prove difficult to take down if faced all at once. Timot himself can be found at the bottom of the path together with some Smoke Phantoms. Once he is defeated, return to Captain Greywind for your reward.

War in Kryta

If you have War in Kryta content active, Lord Timot will spawn close to Joh the Hostile and his group, who will fight and kill Lord Timot if he comes too close, rendering you unable to complete the quest until you zone. You are adviced to move to the area quickly to prevent this from happening.

NPCs[edit]

Allies[edit]

Humans

Foes[edit]

Phantoms (Undead)

Skeletons (Undead)

Zombies (Undead)

Bosses[edit]

Zombie (Undead)

Dialogue[edit]

Initial dialogue[edit]

Captain Greywind
"It has become clear that the skale are being driven from their swamps by some undead menace moving in from Scoundrel's Rise to the east. Rather than slaughter endless droves of the skale, who seem to breed as quickly as we slay them, I think it would be best to go to Scoundrel's Rise and find whatever necromantic force is driving these undead our way. Well, not merely to find it, but to put an end to it, right?"
Yes Accept: "Leave it to me."
No Decline: "I'd rather keep fighting the Skale."
Ask Ask: "Scoundrel's Rise lies east of here. The roads there might not be safe, but they should at least show you the way. Find whatever is driving the undead out of Scoundrel's Rise and destroy it!"

Intermediate dialogue[edit]

Settlement Scout Drew
"It's good to see Captain Greywind found someone able enough for the task. I'm quick on my feet and I can scout well enough, but battle's not my forte, if you know what I mean. Listen, though, last night I saw something that might aid you. There's some sort of zombie commander, Lord Timot, who seems to be gathering the undead and sending them west. If you can take him down, I think our problems will be solved."

Reward dialogue[edit]

Captain Greywind
"You found the source of our skale problem, then? That's good news. Good news, indeed."

Notes[edit]

  • The reward focus item has Stone Chakram skin, not Jeweled Chalice.
  • This is the earliest opportunity to obtain the skills Desecrate Enchantments and Barbs in the Prophecies campaign, consider bringing two Signet of Capture if you are a Necromancer.
  • Once you approach the dismal cove where Lord Timor resides, he himself and his Executioners will move out, slowly marching towards the Gates of Kryta. Since the Executioners are much slower than their Lord, you can wait for them to separate in order to kill Timot without his guardsmen.
Bug Bug.Eventually, Timot will leave Scoundrel's Rise into Gates of Kryta making the quest impossible to finish in the current instance.