Stone Horn

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Stone Horn
Stone Horn.png
Rarity Common
Type Trophy
Value 25 Gold
Stackable Yes
Campaign Factions
Collector(s) Denos Makaluum
Jonn Tertehl
Common salvage 5-7 Granite Slabs
Stone horn.jpg

Stone Horns are the broken horns of Stone Scale Kirin, dropped as trophies.

Acquisition[edit]

The Stone Horn can be found:


Drop and salvage research is ongoing, and can be found here.

Farming[edit]

Collectors[edit]

Denos Makaluum[edit]

Location: Vasburg Armory
Collecting: 5 Stone Horns

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while in a Stance) 125 Gold
Bone Idol Energy +12 9 Curses Curses +1 (20% chance while using skills)
Health +30
125 Gold
Earth Scroll Energy +12 9 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
125 Gold
Protective Staff Energy +10
Fire damage: 11-22
9 Divine Favor Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Dadao Sword Slashing damage: 15-22 9 Swordsmanship Damage +20% (while hexed) 125 Gold
Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Halves skill recharge of Spawning Power spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold
Lotus Staff Energy +10
Lightning damage: 11-22
9 Spawning Power Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Lotus Staff Energy +10
Lightning damage: 11-22
9 Spawning Power Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold

Jonn Tertehl[edit]

Location: Morostav Trail right outside the eastern exit of Vasburg Armory
Collecting: 5 Stone Horns

Item Stats Reqs. Mods Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +20% (while hexed) 125 Gold
Jeweled Chakram Energy +12 9 Illusion Magic Armor +5 (while enchanted)
Health +45 (while enchanted)
125 Gold
Fire Wand Fire damage: 11-22 9 Fire Magic Halves skill recharge of Fire Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold
Divine Symbol Energy +12 9 Divine Favor Energy +15
Energy regeneration -1
Health +30
125 Gold
Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +20% (while hexed) 125 Gold
Communing Focus Energy +12 9 Communing Armor +5 (while enchanted)
Health +45 (while enchanted)
125 Gold
Lotus Staff Energy +10
Dark damage: 11-22
9 Communing Halves casting time of Communing spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Lotus Staff Energy +10
Dark damage: 11-22
9 Communing Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold