Talk:Sweet Tooth

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Just wondered, why is the "food" is categorized as Sugar Rush, when a Chocolate Bunny will give you a Sugar Jolt? -- Jonnyo

I personally think that they either find the Chocolate Bunny and Sugary Blue Drink as extra-sugary, and, as such, give you a Sugar Jolt instead of a Sugar Rush. That, or perhaps ANet has changed the standard and all new sugary items give you a Sugar Jolt (note that both the bunnies and drinks are the newest sugary items). Total "sugar"s in my post (counting that last one): 8. File:Esig2.jpg Eldin 22:39, 24 April 2007 (EDT)
the table says the bunny and sugary blue drink gives you 50% extra speed wile the other items only gives you 25%. But how can it give you +50% when the max extra speed you can get is 33%? An exeption? --Ismet 17:23, 18 December 2007 (UTC)
perhaps because the max 33% faster is tied to stacking speed skills/buff, the bunny and sugary drink can only be used in towns and outposts(not a big deal if you can run faster there), and yes there are exceptions to running more than 33% see Dash 68.104.205.160 19:12, 27 April 2008 (UTC)

bday[edit]

Does bday cake give points to sweettooth? (Qanar | talk) 17:14, 27 April 2007 (EDT)

Yes: Birthday_Cupcake#Effect User Fox.jpg Fox (talk|contribs) 06:20, 5 May 2007 (EDT)

Petition for Max sweet tooth to give permanent sugar rush speed increase in towns![edit]

That would be cool. Not that I have it, but it would be a cool bonus without adversely affecting the game. --LemmingUser Lemming64 sigicon.png 23:52, 21 August 2007 (UTC)

Then why use running builds. Or have running skills at all? --- Raptors
You can't use skills in town. He proposes that the title would only affect you while inside outposts. - BeX iawtc 03:55, 22 August 2007 (UTC)
Yes sugar rush only works in towns. The only item that gives a speed boost in an explorable area is a birthday cupcake to my knowledge. --LemmingUser Lemming64 sigicon.png 08:37, 22 August 2007 (UTC)
/Signed. (6k points here and counting) :-) Chriskang 08:59, 22 August 2007 (UTC)
Perhaps Sugar Rush for Sweet Tooth and Sugar Jolt for Connoisseur of Confectionaries? Only while the title's displayed, so it can be turned off/on for Dragon Nest and such. --24.179.151.252 09:58, 22 August 2007 (UTC)
It should be forced in an off state for Dragon Nest or on if everyone agrees to have them on within a certain time period before the mini-game starts. /signed despite this suggestion should go to a fansite forum lol and would love the increased speed in towns to save time.--Bane of Worlds 15:25, 22 August 2007 (UTC)
Can you use sugar rush items in dragon's nest anyway? --LemmingUser Lemming64 sigicon.png 18:36, 22 August 2007 (UTC)
Yes, you can. It's fairly standard, and in fact there's a note about it on the Dragon Nest page. - Tanetris 19:08, 22 August 2007 (UTC)
So you would have no advantage really, if you have spent all the money getting sweet tooth I would assume you would know you could use sweets in there if you wanted to have an advantage, like you do when picking up presents at the dragon festival finale. --LemmingUser Lemming64 sigicon.png 19:16, 22 August 2007 (UTC)
It'd be great to see other advantages for titles than just displaying them in town. Permanent sugar rush would be advantageous, but permanent drunk, lol? If we can't get advantages for titles in gw1, I'd be quite interested seeing stuff like Permanent sugar rush, insta-cartographer or something for legendary cartographer and others in GW2. /signed (3k points here) ~ OhYo 19:38, 22 August 2007 (UTC)
I am all for it!Ranger-icon-small.pngBlackie ewilson92 20:16, 22 August 2007 (UTC)
Permenant drunkenness would be awesome as well, in my opinion. Maybe a subdued drunk effect, but still noticable. Being able to shout random stuff all the time = awesome.
...but back to Sugar Rush, I would love that too. Even just a 15% speed boost or something would be cool. Ctrl+click: "Jioruji Derako is Jittery!" -- Jioruji Derako.> 22:15, 22 August 2007 (UTC)
/signed, both the sugar speed increase as well as the drunken language -- Alexanderpas Talk|Contrib|Guild 02:16, 26 August 2007 (UTC)
I kind of don't like the sugar rush in town all that much. I mean it's efficient for getting to storage and so forth, but since I spend time socializing (and congaing) it seems odd to be dashing about. :) --Gaile User gaile 2.png 15:07, 28 August 2007 (UTC)
Maybe it could be a title effect like Lightbringer? It only activates when you display the title. - User HeWhoIsPale sig.PNG HeWhoIsPale 15:16, 28 August 2007 (UTC)
That would be rather fun if it were on equip of title. And then equipping the drunkard title makeing you drunk would be even better. *dreams* 69.235.26.201 20:56, 31 October 2007 (UTC)
/Signed!

though it should be applied only when you display the title, so that you at least have a choice wether or not to use it. 82.17.91.4 17:21, 28 November 2007 (UTC)

I think it would be great. If you're going to spend all that time and money getting tha max title, a permanent speed boost in towns would be a good reward. :D I also agree that it should only be while you have the title on though. Reiauna 01:39, 14 January 2008 (UTC)
One Year later /signed Kraken 23:19, 25 January 2009 (UTC)
  • /Signed ~Shard User Shard Sig Icon.png 23:28, 25 January 2009 (UTC)
  • slash signed --adrin User adrin ecto sig.png 23:33, 25 January 2009 (UTC)
  • /signed --SinS 12:22, 26 December 2009 (UTC)
/signed --Supernick530 22:22, 30 October 2011 (UTC)

Costs[edit]

I tried to edit the table, but I don't have the wiki know-how. I think costs should be included, i.e. how many of what drop can be exchanged. Alaris 15:36, 21 November 2007 (UTC)

hmm, not that many of the items have an associated cost, i mean you have red bean cake you can buy, then a few collector ones. I sort of have something like this on my user page if you are interested User:Lemming64/Collecting --LemmingUser Lemming64 sigicon.png 17:27, 28 November 2007 (UTC)
I think Alaris meant the trophies/collectibles. But some of those stuff are from multiple collectors/sources... wouldn't that make the long seem a bit too cluttered? -- ab.er.rant sig 00:46, 29 November 2007 (UTC)

Emotes[edit]

I had an interesting idea while in a PUG today. How cool would it be if Sugar Rush and Sugar Jolt affected the speed of emotes as well? --Roe Cantarus 09:19, 12 July 2008 (UTC)

Efficient Use of Victory Tokens?[edit]

Just me or is trading victory tokens for sugary blue drinks more efficient than trading them for creme brulees? E.g. 10 victory tokens buys you two blue drinks for a total of 4 sweet tooth points, or 1 creme brulee for a total of 3 sweet tooth points. --The preceding unsigned comment was added by 71.191.251.138 (talk).

2 Sugary Blue Drinks give you a total of 2 points, not 4. --Silver Edge 02:42, 3 November 2009 (UTC)

They should call rank 2 "Type II Diabetes"[edit]

Seriously, that would be more realistic Oyoto 03:11, 7 January 2010 (UTC)

Ironic, considering I actually have Type II diabetes and this is the last title I need for GWAMM (in-game: Gau Tseng, R/Mo) The preceding unsigned comment was added by 108.103.152.210 (talk • contribs) at 04:52, 11 February 2011 (UTC).

Table[edit]

Sorry, but I think the old table was actually quicker for reference with being able to scroll to the item icon/image rather than reading text in a grouping. Nothing against your decision, Konig, if it was you that changed it. It's not a huge deal to overcome. Clobimon Craiggy 04:15, 21 December 2010 (UTC) ...but maybe it wasn't actually changed the way I think it was. Wasn't this one the same as the Party Animal? http://wiki.guildwars.com/wiki/Party_animal Clobimon Craiggy 04:17, 21 December 2010 (UTC)

Cost or plat?[edit]

re: This revert (plus many others)

There appears to be an edit war regarding whether to use {{cost}} or {{plat}}+{{gold}}, e.g. whether we should see 2000Platinum or 2,000 Platinum. I think (a) {{cost}} is a cleaner approach (it allows various tweaks to the numbers without the editor having to figure out formatting). It's also in use in similar title-based articles, e.g. Treasure Hunter, Party Animal, Lucky and Unlucky, and so on. (We can also fix {{cost}} so it shows the comma, when applicable — somehow, that innovation got lost.)

Probably, we should move the discussion into a more generally location (one of the style guides, for example), but maybe there's a clear consensus for what to do here. — Tennessee Ernie Ford (TEF) 07:36, 26 July 2011 (UTC)

I prefer the comma one. Also, because most 'Money' type is to have a comma to separate from a thousand and a hundred. I looked at the coding and I don't much think there can be a comma in it, but I prefer plat gold, because that way either way you can place in or take out the space. It is easier and less having to make the editor figure out the formatting. If they have to... Something is wrong and either get someone else to edit that page with it or ask for help. We have plenty of helpers here that'd no doubt be happy to help those people with the coding. It's more so the ease on the reader that one should strive for, than the ease on the editor. I looked at those pages...
This is on Lucky and Unlucky - (cur | prev) 23:06, 13 March 2011 Proton (Talk | contribs) m (11,372 bytes) (Cost notation.) (undo) (cur | prev) 07:12, 13 March 2011 Proton (Talk | contribs) (11,376 bytes) (Gold spasing.) (undo)
This is on Treasure Hunter - (cur | prev) 23:09, 13 March 2011 Proton (Talk | contribs) m (6,029 bytes) (Cost notation.) (undo) (cur | prev) 07:15, 13 March 2011 Proton (Talk | contribs) m (6,037 bytes) (Gold spacing.) (undo)
He added/changed without consensus to cost. So, this is not practical, but something people didn't bother in changing or reverting. He didn't get consensus to change a lot of pages to Cost. Unlike what I am trying to do with at least the armor pages, because when I did changes like he did - I got reverted. Despite I was trying to make them all into consistency. We need consistency, not practical moves. That changing some pages without consensus was not practical. Had I been unbanned (remember I was banned), I'd reverted him and had him get consensus, like people did me. He should have gotten consensus before changing a lot of pages. Looked to see what was used more of, get opinions, etc. He didn't and he got mad when people did question him on his talk. So, I would like to propose a formal revert. Until we get people to decide to use cost or not. Not, because someone changed it to it - should we keep that to use? That's not practical, it's not consistent with other pages, and it's not consensus supported. 72.148.31.114 15:43, 26 July 2011 (UTC)
I'm fine with using cost and possibly making a change to add the "," to the template. It's not the most common situation (1000k+ gold), but it does happen enough that it wouldn't be too much of an issue. But that's almost a separate issue (that should be discussed on the template talk) from using cost vs plat/gold. Personally, I think using cost is fine and doesn't need to be reverted back. --JonTheMon 16:09, 26 July 2011 (UTC)
Despite of no consensus supporting? Are you fine with lack of consistency? j/w Cause imo, if one was going to change pages to cost. One should get consensus first or do all of the pages, not just a few. 72.148.31.114 16:12, 26 July 2011 (UTC)
Consistency should never, ever supersede practicality (all other things being equal). The whole purpose of the wiki is to make things easier for people. Since consistency almost always does make things better, it almost always is a good reason for doing things. However, when it gets in the way, (a) we should reconsider whether the standard makes sense in the particular instance and, if it does not, (b) reconsider whether it's the correct standard at all.
In this case, it's sooooo much easier to use {{cost}} and that template makes it so much easier to maintain a consistent standard for displaying plat/gold amounts. Accordingly, if there's an issue with that template, let's fix it rather than reverting article after article to restore a standard that we have since improved upon.
The issue of consensus that came up before was almost entirely about the icon choices; it had little to do with {{cost}} vs {{plat}}. But even if it did, that's not the issue now. I don't care why we started using {{cost}}; I care about which makes more sense for the wiki going forward. — Tennessee Ernie Ford (TEF) 16:20, 26 July 2011 (UTC)
Practicality was never considered, why now? It was and has always been superseded by consistency. Consistency doesn't get in the way. It just makes it easier for articles to be edited, because a lot of them are the same and can be easier to be copied by users. Making many different from others, can make it harder on users who'd like to copy a page for something else. It makes it irratical to look at and questionable as to why so many things are different from each other, that could be more similar. See this now? We're going for both, but each seperately on pages. Most pages that I have looked at using either of them that are similar, used plat/gold. So, yea it's easily confusing, but in all honesty, cost uses up more kb in most edits, except for the combination of plat and gold in a few. However, doing that would be inconsistent. Far as me... I've tried it via the coding and gold plate to see which would take up less loading time, space, etc. Gold/plat won out over cost. (It wasn't here. I have copied/pasted some codes, etc. for bigger testings, including load times, etc.) I think we'd prefer how quick a page would load for a user... not how practical it can be. Imagine this, if you had two pages using both codes (one code on one page, the other code on another page) start at the same time of loading, using all of the other information as the same... Which would load quicker? Which would a user go more towards? It's ease of the user first, before the editor... So, which would we want now? Ease/practicality of the editor? Or a little bit quicker load times for the user? 72.148.31.114 03:07, 27 July 2011 (UTC)

Kazuma the sweets-exchanger[edit]

Why does this page not mention him? I think it's kind of important that you're no longer stuck with non-spammable sweets. 67.246.60.56 15:39, 24 November 2013 (UTC)

Go ahead and add it to the page. --JonTheMon (talk) 15:42, 24 November 2013 (UTC)