Traveler's Walking Stick
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Traveler's Walking Stick | |
---|---|
Type | Unique staff |
Campaign | Core |
Attribute requirement(s) |
Divine Favor Energy Storage Fast Casting Soul Reaping Spawning Power |
Damage type(s) | Fire damage |
Value | Can't be sold |
Inventory icon |
“"Tread lightly, and carry a big walking stick." -Nicholas
— in-game description
Acquisition[edit]
- Randomly awarded when opening a Gift of the Traveler.
Stats[edit]
- Energy +10
- Fire damage: 11-22 (Requires 9 Divine Favor)
- Fire damage: 11-22 (Requires 9 Fast Casting)
- Fire damage: 11-22 (Requires 9 Soul Reaping)
- Fire damage: 11-22 (Requires 9 Energy Storage)
- Fire damage: 11-22 (Requires 9 Spawning Power)
- Halves skill recharge of spells (Chance: 20%)
- Halves casting time of spells (Chance: 10%)
- Health +60
Skin[edit]
This weapon has a unique skin, resembling the stick carried by Nicholas the Traveler.
Replica[edit]
Except for the visual appearance and damage type, it is possible to create a replica of this staff with the same stats. Replicas will cause the damage type associated with the inherent attribute.
Create a replica with the following:
- One of the following staves with the appropriate attribute:
- Asuran Staff from crafter Nojj
- Deldrimor Staff from crafter Grand Mason Stonecleaver
- Staff from crafters Asa, Bolereh, Derrick, Rahmdah, Soros, or Sende
- Norn Staff from crafter Keti
- Raven Staff from crafter Hulen Hairyback
- Perfect Hale Staff Head
- Perfect Staff Wrapping of Fortitude
- Perfect "Don't Think Twice" inscription
Unique counterpart[edit]
Fendi's Staff has stats nearly identical to this item; however, it inflicts Dark damage and requires Soul Reaping.
Notes[edit]
- Except for Divine Favor staves, non-randomly generated Fast Casting, Soul Reaping, Energy Storage, and Spawning Power staves do not usually deal fire damage.
Trivia[edit]
- The text refers to Theodore Roosevelt's quote, "Speak softly and carry a big stick".
- When equipped, characters hold the upper part of the staff, causing the back end to touch the ground while moving, thus giving the appearance of using the stick to walk.