User:Ezekial Riddle/Sandbox/archive 1

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Be-Brave Smite-War
Warrior-tango-icon-200.png Warrior / Monk-tango-icon-200.png Monk
Hammer Mastery 12+1+1
Smiting Prayers 10
Strength 10+2
Signet of Judgment (PvP).jpg
Signet of Judgment (PvP)
Pulverizing Smash.jpg
Pulverizing Smash
Holy Strike.jpg
Holy Strike
Fierce Blow.jpg
Fierce Blow
Judge's Insight.jpg
Judge's Insight
Flail.jpg
Flail
Enraging Charge.jpg
Enraging Charge
Optional.jpg
optional

Dark Aura Dark Aura

Ezekial Riddle's Issue 22:04, 6 December 2008 (UTC)

Issue
Well, where to start? The skill, by design, is flawed. No one is going to Sacrifice themselves for their self-sacrificial buddy. Heck, even an infuse monk would probably ignore a Necromancer that sacs too much, unless it was absolutely necessary, like a BiP Necro(lawl). Which means this enchantment is only really useful for the self. Here is where the situation gets very interesting.
Once before, this skill and Shadow Walk were key to a mindless and suicidal 1500 DPS exploit (you read right, one-thousand five-hundred damage per second.) ANet was quick to fix the exploit, and amazingly, they didn't 25/90 either of the skills involved. A quick fix to the skills put the idea of bombing out of the picture for a while.
A few months later, ANet would decide to overhaul some sections of the game. This included the competitive missions Fort Aspenwood and Jade Quarry. All right, nothing bad, it was an attempt to make the compensation better for those participating. However, this, in turn, created a "farming" state for the Arenas, of which I am not going to entertain my complaints against in this issue.
Back on subject, let's focus on the Penalties for dying in these arenas: nothing. A 5 second respawn timer, and you're back trying to accomplish the objective. To put things in a nutshell, it is Guild Wars own area for the Quake players. There's no punishment for dying, as such, in the Jade Quarry, people deliberately die for the sake of accomplishing the objectives. This is completely against any of the other Arenas, where one gets a debuff for dying, or has to sit for what seems like an eternity to get back in the battle. And the main reason people are so successful at farming while killing themselves? Dark Aura. Punish adjacent player enemies badly coded AI for hurting yourself. Great concept.
TL;DR
Dark Aura is a badly designed skill that entertains poor playing methods and needs to be rebalanced.
Short-term Suggestion A.K.A. 25/90
If we want to kill the skill's current use for the time being, make it Target Other Ally and end after 1 sacrifice, and 25 energy, 90 recharge of course. This then requires a follow-up to balance.
Possible balance suggestions
If we want to stay with some way of playing from sacrifice, change to

10 Energy2 Activation time20 Recharge time Hex Spell. For 5...10...11 Whenever you sacrifce, target foe takes 10...22...25% of the sacrifice.

Or, if you want to completely change the skill (and violate some themes, so it would seem) alter by doing this:

10 Energy2 Activation time20 Recharge time Hex Spell. For 8 seconds, target foe and nearby non-moving foes take 3...15...18 shadow damage each second this hex is active. Only one copy of the hex may be active at any given moment.

Ezekial Riddle
Accomplishments Character
Armor
  • Primeval
  • Elite Kurzick
  • Norn
  • Vabbian
Weapons
  • Mursaat Longbow
  • Charr Recurve Bow
  • Charr Flatbow
  • Serrated Spear + Scarabshell Aegis
Campaigns beaten
  • Prophecies beaten, 17/25 Mission and Bonus
  • Factions beaten, Protector of Cantha
  • Nightfall beaten, 18/20 Masters
  • Eye of the North beaten, Pioneer of the North
  • Bonus Mission Pack beaten, 4/4 missions
  • M.O.X. Quests, 4/4 quests
  • Level 20
  • Tyria born Ranger
User Ezekial Riddle sig.jpgRiddle
Lolskills Goals
User:Ezekial Riddle/lolskills
  • Get at least one set of ascended armor for all my characters. (Ranger, Rit,, Elementalist, Derv, Monk, Mes, Paragon, Warrior, Assassin)
  • Figure out how to use the wiki and stuff....
(fake) Trivia My Subpages
The name Ezekial Riddle comes from the misspelling of the coolest Old Testament name ever and the antagonist of the Harry Potter series, who subsequently turned out to be a giant puss. I managed to bring the two together in the epic game: Star Wars: Knights of the Old Republic.
Other names
  • I Bless The Rains -- famous line from Toto's song Africa
  • Adverse Confession -- A re-wording of Track #5 from This CD
  • I Am Shao Kahn -- Big beefy dude with a skull helmet and giant hammer. Hmmmmm...
  • Sneeky Peter -- Tried to get the name of one of the gods from Kingdom of Loathing (Sneaky Pete). It was all ready taken.
  • Sariah Nahom -- a nod to my Mormon friends
  • Jimmy Fontane -- My cousin gave me this idea of making a dervish named Jimmy. I needed one more word for the GW naming, and Fontane popped in my head.
  • Sanaubar Ridde -- "related" to Ezekial, the first name is taken from The Kite Runner.
Quotes
  • "I didn't know Mending Touch could prevent lifesteal. People must've been really fucking dumb back when bspike was around, eh?" --71.229.253.172 here.
  • "TL;DR NEW SKILLS ARE BAD AND THEY HAVE RUINED THE GAME. IT IS IN YOUR BEST INTERESTS AND THE BEST INTERESTS OF THOSE WHO PLAY THE GAME TO UNINSTALL, THEN REPORT TO THE NEAREST INCINERATION FACILITY FOR IMMEDIATION CONVERSION TO FUEL" --Jette here
Userboxes
Kurzick.png
This user is a member of the Kurzick alliance.
Luxon.png
This User is a member of the Luxon alliance.
User Lensor gw2.jpg This user plans to buy Guild Wars 2
North America 70x40.png This user plays in the
North American territory.
PvX This user enjoys both PvE and PvP.
Ranger-tango-icon-200.png This user is a Ranger by nature.
Holy Blessing.jpg This user is a follower of Shardism
User Ezekial Riddle Voltaire.jpg This user is sometimes quite sardonic.
ಠ_ಠ
  • Hypothetical Tournament. For convenience's sake, whichever team has the higher number in a bout wins
  • The following is qualifiers. The first round is single elim. Whoever loses in the second round gets sent to the Round Robin to qualify for Finals.
Round 1 Round 2 Round 3
Team 1
Team 2 Team 1
Team 3 Team 3 Team 1
Team 4
Team 5
Team 6 Team 5
Team 7 Team 7 Team 5
Team 8
Team 9
Team 10 Team 9
Team 11 Team 11 Team 9
Team 12
Team 13
Team 14 Team 13
Team 15 Team 15 Team 13
Team 16
Team 17
Team 18 Team 17
Team 19 Team 19 Team 17
Team 20
Team 21
Team 22 Team 21
Team 23 Team 23 Team 21
Team 24
  • All the round 2 losers are sent to a 5-match Round Robin. The best two teams go on. At the end, if there is a tie for 2nd place, the two tied teams fight each other again.
Round Robin 1 Round Robin 2 Round Robin 3 Round Robin 4 Round Robin 5
Team 3 v Team 7 Team 3 v Team 11 Team 3 v Team 15 Team 3 v Team 19 Team 3 v Team 23
Team 11 v Team 15 Team 7 v Team 19 Team 7 v Team 23 Team 7 v Team 15 Team 7 v Team 11
Team 19 v Team 23 Team 15 v Team 23 Team 11 v Team 19 Team 11 v Team 23 Team 15 v Team 19

Results

Teams Wins Losses
3 5 0
7 4 1
11 3 2
15 2 3
19 1 4
23 0 5
  • Teams 3 and 7 get to go to the seeding round robin tournament.


  • Round Robin Matchup for seeding in Double Elim
Round 1 Round 2 Round 3 Round 4 Round 5 Round 6 Round 7
1 v 3 1 v 5 1 v 7 1 v 9 1 v 13 1 v 17 1 v 21
5 v 7 9 v 17 5 v 13 5 v 17 5 V 21 9 V 5 5 v 3
9 v 13 3 v 7 9 v 21 3 v 21 9 v 3 3 v 17 9 v 7
17 v 21 13 V 21 17 v 3 7 v 13 17 v 7 7 v 21 17 v 13


  • Results:
Teams Wins Losses Seed
1 7 0 A
3 6 1 B
5 5 2 C
7 4 3 D
9 3 4 E
13 2 5 F
17 1 6 G
21 0 7 H
  • Double elimination bracket. Whoever loses at the battle for first place fights the Consolation Champion for second (and third) place.
A
F H H A
C C F C C A
C
F
A
B
D
B D E E E D B
D G B B
G

A Wins. B is second. C is third.

Welcome

Welcome to Riddle's Minor GvG Tournament! Sign-ups will end January 23, 2009, unless there are 24 teams before then. You may sign up ****, just follow the on-page instructions. The Entry Fee is 20K a team (minimum of 2.5K per member, or max of 3.333K a Member)

Rules

=Maps

Guaranteed
Isle of Meditation
Unconfirmed
Frozen Isle
Isle of Wurms
Isle of Solitude

Agenda

Day 1

Qualifiers (if more than 8)

Match 1 Match 2 Match 3
Team 1
Team 2
<--Winner <--Winner
Team 3
Team 4
<--Winner
Team 5
Team 6
<--Winner <--Winner
Team 7
Team 8
<--Winner
Team 9
Team 10
<--Winner <--Winner
Team 11
Team 12
<--Winner
Team 13
Team 14
<--Winner <--Winner
Team 15
Team 16
<--Winner
Team 17
Team 18
<--Winner <--Winner
Team 19
Team 20
<--Winner
Team 21
Team 22
<--Winner <--Winner
Team 23
Team 24
<--Winner

2nd Match Losers Round Robin

1,2 1,3 1,4 1,5 1,6
3,4 2,5 2,6 2,4 2,3
5,6 4,6 3,5 3,6 4,5
Day 2

Seeding Round Robin

1,2 1,3 1,4 1,5 1,6 1,7 1,8
3,4 5,7 3,6 3,7 3,8 3,5 2,3
5,6 2,4 5,8 2,8 2,5 2,6 4,5
7,8 6,8 2,7 4,6 4,7 4,8 6,7

Double Elimination

<-----Consolation--Championship------->
2ND PLACE
3RD PLACE
Winning Consolation
Defeated in Championship
Loser High
Loser Low
LoserWinner
WinnerLoser
Loser 1
Loser2
A
H
Winner 1
Winner 2
Winner High
Winner Low
CHAMPION
C
F
LoserWinner
WinnerLoser
Loser 3
Loser4
D
E
Winner 3
Winner 4
B
G

Prizes

1st: 100K + 2/3 of the amount of entry fees to divvy amongst the team members
2nd: 7/30 of the amount of entry fees to divvy amongst the team members
3rd: 1/10 of the amount of entry fees to divvy amongst the team members

Ingame Contact

Ezekial Riddle


Discussion

Sign ups

To sign-up, copy the following and fill in as necessary:


:Team Name: [Fill in]
:Team Members: [Fill in]
:Subs: [Fill in]
:Hero/Henchman: [Yes or No]

Example:

Team Name: Questionables
Team Members: Ezekial Riddle, Sariah Nahom, Sneeky Peter, Sanaubar Riddle, Adverse Confession, I Am Shao Kahn,
Subs: Jimmy Fontane, Soraya Al Fariid
Hero/Henchman: Yes, Anton, Zaishen Mage
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Create a level 0...0...0 spirit. Spells that exploit corpses take at least 0...0...0 second[s] to cast. This spirit dies after 0...0...0 second[s]

Concise description

Create a level 0...0...0 spirit. Spells that exploit corpses take at least 0...0...0 second[s] to cast. This spirit dies after 0...0...0 second[s]


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