Winter/Skill history

From Guild Wars Wiki
Jump to navigationJump to search
Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Winter.


August 25, 2005[edit]

  • The effects of Spirits no longer work on other Spirits.
Example: Fertile Season no longer adds Health and armor to other Spirits.
  • When a Spirit is cast, it kills all other allied Spirits of the same type within its range.


July 13, 2005[edit]


June 1, 2005[edit]


Original[edit]

Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, all Elemental damage is Cold damage instead. This Spirit dies after 30...126...150 seconds.

Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, all Elemental damage is Cold damage instead. This Spirit dies after 30...126...150 seconds.


Progression
Spirit Duration
0
1
30
1
1
38
2
2
46
3
2
54
4
3
62
5
3
70
6
4
78
7
4
86
8
5
94
9
5
102
10
6
110
11
6
118
12
7
126
13
7
134
14
8
142
15
8
150
16
8
158
17
9
166
18
9
174
19
10
182
20
10
190