Heal Area

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Spell. Heal yourself and all adjacent creatures for 30...150...180 points.

Concise description

Spell. Heals you and adjacent allies and foes for 30...150...180.

Progression
0
30
1
40
2
50
3
60
4
70
5
80
6
90
7
100
8
110
9
120
10
130
11
140
12
150
13
160
14
170
15
180
16
190
17
200
18
210
19
220
20
230
21
240
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[edit] Acquisition

Skill quests

Skill trainers

Signet of Capture

[edit] Related skills

[edit] Notes

Gw2logo.png The Guild Wars 2 Wiki also has an article on Heal Area.
  • Only the caster receives any bonus healing from the Monk primary attribute, Divine Favor.
  • This will not heal spirits because spirits are immune to healing.
  • AI will have a very low priority in casting this spell when foes are within its range.
Anomaly Anomaly.Even though this skill has the same description as Karei's Healing Circle, they have different concise descriptions.
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