| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| "Fear Me!"
| Shout. All nearby foes lose 1...3...4 Energy.
| 4
| 0
| 0
| 6
|
| TacticsZ
|
| "I Will Avenge You!"
| Shout. For each dead ally, you gain 10 seconds of +3...6...7 Health regeneration and your attack speed increases by 25%.
| 0
| 5
| 0
| 45
|
| StrengthZ
|
| "I Will Survive!"
| Shout. You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5...10...11 seconds.
| 0
| 5
| 0
| 30
|
| StrengthZ
|
| "To the Limit!"
| Shout. For each foe within earshot (maximum 1...5...6), you gain one strike of adrenaline.
| 0
| 5
| 0
| 20
|
| TacticsZ
|
| "Victory is Mine!"
| Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each Condition suffered by target foe.
| 0
| 5
| 0
| 15
|
| TacticsZ
|
| Axe Twist
| Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for 1...16...20 more damage and that foe suffers from Weakness for 20 seconds.
| 5
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Backbreaker
| Elite Hammer Attack. If Backbreaker hits, you strike for +1...16...20 damage and your target is knocked down for 4 seconds.
| 10
| 0
| 0
| 0
|
| Hammer MasteryZ
|
| Belly Smash
| Hammer Attack. If this attack strikes a foe who is on the ground, the resulting dust cloud will blind adjacent foes for 3...9...10 seconds.
| 0
| 5
| 1
| 30
|
| Hammer MasteryZ
|
| Bonetti's Defense
| Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
| 8
| 0
| 0
| 0
|
| TacticsZ
|
| Bull's Charge
| Elite Stance. For 5...10...11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill.
| 0
| 5
| 0
| 20
|
| StrengthZ
|
| Crude Swing
| Hammer Attack. Attack all adjacent foes. Each foe you hit is struck for +1...16...20 damage. You have -40 armor while activating this Skill.
| 0
| 5
| 0
| 5
|
| Hammer MasteryZ
|
| Crushing Blow
| Hammer Attack. If this attack hits, you strike for +1...16...20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5...17...20 seconds.
| 0
| 5
| 0
| 10
|
| Hammer MasteryZ
|
| Deadly Riposte
| Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15...75...90 damage and begins Bleeding for 3...21...25 seconds.
| 0
| 5
| 0
| 10
|
| TacticsZ
|
| Deflect Arrows
| Stance. For 1...7...8 seconds, you have a 75% chance to block projectile attacks. This effect ends if you successfully hit with an attack.
| 0
| 5
| 0
| 10
|
| TacticsZ
|
| Defy Pain
| Elite Skill. For 12 seconds you have an additional 90...258...300 Health and an additional 20 armor.
| 6
| 0
| 0
| 0
|
| StrengthZ
|
| Desperation Blow
| Melee Attack. If this attack hits, you strike for +10...34...40 damage, and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down.
| 0
| 5
| 0
| 7
|
| TacticsZ
|
| Disciplined Stance
| Stance. For 1...5...6 seconds, you gain +24 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
| 0
| 5
| 0
| 15
|
| TacticsZ
|
| Dolyak Signet
| Signet. For 8...18...20 seconds, you have +10...34...40 armor and cannot be knocked down, but your movement is slowed by 75%.
| 0
| 0
| 0
| 20
|
| StrengthZ
|
| Dwarven Battle Stance
| Elite Stance. For 5...10...11 seconds, you attack 33% faster, and if your hammer attacks hit, your target is interrupted. Dwarven Battle Stance ends if you use a skill.
| 0
| 10
| 0
| 20
|
| StrengthZ
|
| Earth Shaker
| Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)
| 8
| 0
| 0
| 0
|
| Hammer MasteryZ
|
| Eviscerate
| Elite Axe Attack. If Eviscerate hits, you strike for +1...25...31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5...17...20 seconds.
| 8
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Flourish
| Elite Skill. All of your attack skills become recharged. You gain 2...6...7 Energy for each skill recharged by Flourish.
| 0
| 5
| 1
| 8
|
| StrengthZ
|
| Flurry
| Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.
| 0
| 5
| 0
| 5
|
| Z
|
| Galrath Slash
| Sword Attack. This attack strikes for +1...32...40 damage if it hits.
| 8
| 0
| 0
| 0
|
| SwordsmanshipZ
|
| Gladiator's Defense
| Elite Stance. For 5...10...11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29...35 damage.
| 0
| 5
| 0
| 30
|
| TacticsZ
|
| Griffon's Sweep
| Melee Attack. If this attack hits, you strike for +5...17...20 damage. If this attack is blocked, your target is knocked down and suffers 10...29...34 damage.
| 0
| 5
| 0
| 8
|
| StrengthZ
|
| Penetrating Blow
| Axe Attack. If this attack hits, you strike for +5...17...20 damage. This axe attack has 20% armor penetration.
| 5
| 0
| 0
| 0
|
| Axe MasteryZ
|
| Protector's Strike
| Melee Attack. If this attack strikes a moving foe, you strike for 10...34...40 more damage.
| 0
| 5
| 0.5 ½
| 3
|
| StrengthZ
|
| Pure Strike
| Sword Attack. If Pure Strike hits, you strike for +1...24...30 damage. If you are not using a Stance, Pure Strike cannot be blocked.
| 0
| 5
| 0
| 8
|
| SwordsmanshipZ
|
| Riposte
| Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20...68...80 damage.
| 4
| 0
| 0
| 0
|
| TacticsZ
|
| Rush
| Stance. For 8...18...20 seconds, you move 25% faster.
| 4
| 0
| 0
| 0
|
| StrengthZ
|
| Shield Stance
| Stance. For 1...7...8 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower.
| 0
| 5
| 0
| 15
|
| TacticsZ
|
| Skull Crack
| Elite Melee Attack. If it hits, this attack interrupts the target's current action. If that foe was casting a Spell, that foe is Dazed for 10 seconds.
| 9
| 0
| 0.5 ½
| 0
|
| Z
|
| Warrior's Endurance
| Elite Stance. For 5...29...35 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 10...22...25.
| 0
| 5
| 0
| 30
|
| StrengthZ
|
| Wary Stance
| Stance. For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
| 0
| 10
| 0
| 10
|
| TacticsZ
|