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Something Wicked This Way Comes

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Something Wicked This Way Comes
Section Festival Event Quests
Given by Mad King's Steward
in Lion's Arch or
Kamadan, Jewel of Istan
Followed by Don't Fear the Reapers
Campaign Multi campaign
Type Festival quest
(Solo Quest)
Maps

The path to King Frozenwind.

In Something Wicked This Way Comes one must run through the Underworld and speak with King Frozenwind.

Contents

[edit] Quest information

[edit] Requirements

[edit] Objectives

[edit] Reward

[edit] Walkthrough

After taking the quest, you must use 1 Transmogrifier Tonic or the everlasting version before speaking to the voice of grenth. You can get tonics from ToT bags or trade for them.

[edit] Skills

During this mission, you are an Agent of the Mad King and have 600 Health, 40 Energy, 4 Energy regeneration,

Sugar Rush (Agent of the Mad King)
Sugar Rush (Agent of the Mad King)
Sticky Ground
Sticky Ground
Sugar Shock
Sugar Shock
The Mad King's Influence
The Mad King's Influence
Blank
Blank
Blank
Blank
Blank
Blank
Blank
Blank

Consumables will not provide energy or health increase, but will provide a speed boost, which can help.

When in Underworld, follow the yellow map pings to King Frozenwind and use the skills to distract the enemies. Save The Mad King's Influence for the Coldfire Nights as they'll hex you even when you have a speed buff. Do not attempt to go directly to the marked area, you must traverse the Wastes area of the Underworld in order to reach an area surrounded by Ice Elementals. They will not be hostile. Talk to the king and the quest is finished.

[edit] Dialogue

[edit] Initial dialogue

Mad King's Steward

I am the steward of Mad King Thorn, and I do his bidding. My undead liege has detected ominous changes in the Underworld. He believes some ancient power is at work... But then, the Mad King thinks he has an invisible pony, too. To set the Mad King's mind at ease, I need to find out what's happening. That's where a brave and skillful adventurer like you comes in. Acting as an emissary of Mad King Thorn, I would like you to go talk to his royal ally King Frozenwind, who guards the Hall of Judgment. King Frozenwind may be able to shed some light on this mystery. Travel to the Underworld and speak with the Voice of Grenth. Make sure you use a Transmogrifier Tonic so that the Voice recognizes you as an agent of Mad King Thorn. As this is a diplomatic mission, you must go alone. After you've talked to King Frozenwind, report your findings back to me. I'll see that you are well rewarded for your efforts.

Yes Accept: "As always, I am ready."
No Decline: "Sorry, I'm afraid of the dark."
Ask Ask: "The Voice of Grenth will not recognize you as an emissary of the Mad King unless you are under the effects of a Transmogrifier Tonic. The Voice will send you to the Underworld, where you shall speak with King Frozenwind, who guards the Hall of Judgment."

[edit] Intermediate dialogue

Voice of Grenth

If not affected by Avatar of Sweetness:

I was told an Agent of the Mad King was coming. You don't look much like one...

If affected by Avatar of Sweetness:

An agent of Mad King Thorn wishes to enter the Underworld alone? Very well, if you think that's wise. The Reapers have gained some degree of control over the Underworld at the moment, so now is an opportune time to travel, relatively speaking.
Yes I'm ready to travel to the Underworld. (sent to The Underworld)
No Sorry, I'm afraid of the dark.
King Frozenwind

So you are the emissary of Mad King Thorn, eh? You look delicious! You're lucky I don't have a mouth! Brace yourself, candy man. I will tell you a dark secret nearly as old as the Underworld itself. Long have the bards sung of Grenth's defeat of Dhuum, the former ruler of the Underworld. With the help of the rebellious Reapers, Grenth usurped Dhuum's throne. But the books and songs only tell part of the tale. You see, Dhuum was not fully destroyed; Grenth was simply not powerful enough to slay him. Instead, he forced Dhuum into a state of dormancy and imprisoned him within the Hall of Judgment, trapped behind massive enchanted doors and layers of divine magic. There Dhuum remained, slumbering... waiting. Until now.

Yes What has changed? Dhuum is still bound within the Hall of Judgment, right?
For now, yes. But every time a creature in the Underworld dies, the release of life energy adds to Dhuum's dark power. Too many beings have been slain recently in the Underworld. Dhuum has grown both strong and restless. I fear the day is coming soon when those doors will not hold. Go, candy man! Go tell your master to heed my warning... Dhuum is coming!"

[edit] Reward dialogue

Mad King's Steward

Dhuum? The Ender of All? This is terrible news, but you have delivered what I asked for. Dhuum is the Final Judge, death from which there is no escape, no return if he were to seize control of the Underworld, it would be disastrous. The Fundamental rules of life, death, and undeath would change...a state of affairs that would be unacceptable to a spirit lord like Mad King Thorn. Thank you for your service, mortal! I will bear this grim news to Mad King Thorn so he may plot his next move. I fear for us all...

[edit] Notes

  • Dying in the Underworld during this quest does not stop progress on Survivor titles.
  • This is a festival quest that will only be available during Halloween 2009.
  • You will be sent back to the starting outpost 30 seconds after completing the quest.
  • You will be sent back to the earliest town or outpost of the starting campaign of your character when this quest is attempted after the end of Halloween 2009. The effect of the Transmogrifier Tonic is lost in this process.

[edit] Trivia

  • The quest name is a reference to Macbeth.
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