Plains of Jarin
From Guild Wars Wiki
This article is about an explorable area. This name is also used for a Zaishen vanquish quest.
| Plains of Jarin | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | Istan |
| Type | Explorable area |
| Exit(s) | Caverns Below Kamadan Champion's Dawn Kamadan, Jewel of Istan Sunspear Great Hall The Astralarium |
| Images | |
| Interactive map Non-interactive maps | |
The Plains of Jarin are the dusty plains of northeastern Istan. They are mostly flat and dry, but the southeastern part of the Plains of Jarin is more verdant. A variety of sentient plants and insects inhabit this explorable area, together with a large population of skales at the western waterways.
Contents |
[edit] Getting there
The Plains of Jarin connects Kamadan and three other outposts. Leaving Kamadan for the first time using the northwestern exit will bring players here. A variety of quests available in Kamadan and the Sunspear Great Hall lead to and take place here.
[edit] Exits
- Caverns Below Kamadan (southeast, via the Fissure, only for those with access to Guild Wars Eye of the North)
- Champion's Dawn (southwest)
- Kamadan, Jewel of Istan (southeast)
- Sunspear Great Hall (center)
- The Astralarium (northwest)
[edit] Shrines
- Sunspear Scout → Insect Hunt1
- Center, at exit into Sunspear Great Hall.
- Northeastern corner of the Sunspear Great Hall structure.
- Sunspear Scout → Plant Hunt1
- East, at exit into Kamadan, Jewel of Istan.
- Shoreline southwest from Kamadan.
- Southwest, at exit into Champion's Dawn.
- Sunspear Scout → Skale Hunt2
- In the center of the western water channel.
- Northwest, at exit into the Astralarium.
1 In normal mode, only for characters below level 8 or Sunspear rank below 6.
2 In normal mode, only for characters below level 13 or Sunspear rank below 6.
- Resurrection shrines with a statue
- Avatar of Dwayna
- In the center of the western water channel.
- East, at exit into Kamadan, Jewel of Istan.
- Champion of Balthazar
- Center, at exit into Sunspear Great Hall
- Lyssa's Muse
- Northeastern corner of the Sunspear Great Hall structure.
- Melandru's Watcher
- Southwest, at exit into Champion's Dawn.
- Voice of Grenth
- Northwest, at exit into the Astralarium.
- Shoreline southwest from Kamadan.
[edit] Interactive objects
- Fissure (during the Hole of Istan quest; after the completion of Hole of Istan, What Lies Beneath or I Feel the Earth Move Under Cantha's Feet)
- Corsair Chest (only during quest Proof of Courage)
- Shipment of Ink (only during quest Missing Shipment)
[edit] Quests
[edit] Quests available
- (the following quests are only available to Nightfall characters)
[edit] Quest influences
- A Hidden Threat → a few corsairs
- Armored Transport → a few corsairs
- Battle Preparations → a few friendly NPCs
- Big News, Small Package → a few friendly NPCs
- Following the Trail → some corsairs
- Hog Hunt → a few mandragors
- Material Girl → some plants
- Quality Steel → a warrior ally
- Securing Champion's Dawn → a lot of corsairs and Kournan military
- Suwash the Pirate → some corsairs
- The Iron Truth → a few corsairs
- War Preparations (Recruit Training) → a few skales
- Zaishen Elite → two Zaishen Order foes
[edit] Festival quest influences
- A Burning Desire → a few corsairs
- White Mist → a few humbug allies, a few snowman foes
[edit] NPCs
[edit] Allies
[edit] Collectors
-
10 (20) Adhitok (collector for 3 Sentient Roots)
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3 (20) Kushau (collector for 3 Juvenile Termite Legs)
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10 (20) Timahr (collector for 3 Mandragor Carapaces)
[edit] Other allies
-
5 (20) Nehdukah
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20 M.O.X. (only before acquiring M.O.X. as a hero)
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10 (20) Beastmaster Yapono
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20 (20) Captain Gudur
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2 (20) Chitundu
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2 or
8 (23) Impressive Warthog (related to Hog Hunt)
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2 (20) Mauban
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10 (20) Royal Chef Hatundo
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15 (20) Shorewatcher (several)
-
or
20 Sunspear Scout (seven of them offering various bounties)
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8 (20) Architect (a few strolling near Kamadan)
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10 (20) Istani Noble (a few strolling near Kamadan)
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1 (20) Young Child (a few strolling near Kamadan)
[edit] Charmable animals
[edit] Foes
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2 (22) Stalking Nephila
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10 (24) Irontooth Drake
Humans (Corsairs; very rare spawn)
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4 (22) Corsair Blackhand
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3 (22) Corsair Wizard
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4 (22) Corsair Commandant
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3 (22) Corsair Berserker
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7 (23) Bladed Termite
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2 (22) Juvenile Bladed Termite
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8 (23) Preying Lance
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3 (22) Mandragor Slither
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3 (22) Mandragor Imp
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1, 6 (22) Fanged Iboga
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1 (22) Stormseed Jacaranda
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2, 4 (22) Ridgeback Skale
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4 (22) Skale Blighter
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2, 6 (23) Skale Lasher
[edit] Bosses
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6 (26) Hassin Softskin → (Hassin's Shell)
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7 (26) Tarom Rockbreaker → (The Rockbreaker)
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5 (26) Suneh Stormbringer → (The Stormbringer)
[edit] Notes
- Complete exploration of this area contributes approximately 2.7% to the Elonian Cartographer title.
- The Juvenile Bladed Termites are passive. There's a large group of them in the western waters. Watch out for the lone hostile Irontooth Drake in their midst.
- Vanquisher runs of this area without active quests requires defeating around 200 foes. Including quest influences, it has been reported to range from 188 to 214.
- If the quest Zaishen Elite is active, you must kill the two Acolytes to successfully vanquish the area.
- Just be a little careful of two or three hidden mandragor groups in the area near Tarom Rockbreaker; the boss itself is part of a hidden group.
- It is possible to have a party larger than four, to a maximum of eight, when vanquishing this area if you speak to Dockmaster Dimedeh. Alternatively, complete the Blacktide Den or Venta Cemetery mission immediately before coming to vanquish this area. Any henchmen you have in your party that are not available in Sunspear Great Hall or Kamadan, Jewel of Istan will be removed from your party when you talk to Dockmaster Dimedeh or finish any of the aforementioned missions; however, heroes (maximum of 3 per player will be teleported) and other players will not be removed from your party.
- You can also get to Kamadan through the Throne of Secrets after completing Abaddon's Gate; however, this only works for a party of players as all heroes and henchman are removed when entering the Throne of Secrets.
- Vanquishing this area with all bounties active will yield about 1,800 Sunspear Promotion Points, enough to become a Sunspear Commander, rank 6. Consider vanquishing this area with non-Elonian characters or waiting until you are Sunspear rank 5 as you can no longer receive Istani bounties after reaching rank 6. A Land of Heroes is the easier method for non-Elonian characters to reach rank 6.
| Explorable areas in Istan |
|---|
| Churrhir Fields • Cliffs of Dohjok • Consulate • Fahranur, The First City • Island of Shehkah • Issnur Isles • Lahtenda Bog • Mehtani Keys • Plains of Jarin • Sun Docks •Zehlon Reach |
| Towns and outposts • Missions • Arenas • Landmarks |
