Vanquisher
| Vanquisher | |
|---|---|
| | |
| Campaign | Prophecies Factions Nightfall |
| Title type | Character |
"VQ" redirects here. For the pre-Searing Vanguard quests, see Lieutenant Langmar.
The Vanquisher title tracks are granted to a character who clears all explorable areas of foes in hard mode. There is one single-tiered title track for each campaign. Acquiring all of them will complete the Legendary Vanquisher title track. These titles can be displayed in the "Honor" monument.
Contents |
[edit] Vanquisher title track
| Title1 | Campaign | Areas vanquished |
|---|---|---|
| Tyrian Vanquisher | Prophecies | 54 |
| Canthan Vanquisher | Factions | 33 |
| Elonian Vanquisher | Nightfall | 34 |
- 1 These titles are distinct single-level tracks; each one counts towards the Kind of a Big Deal title track.
[edit] Legendary Vanquisher title track
| Title | Total maxed vanquisher |
|---|---|
| Legendary Vanquisher | 3 |
[edit] Acquisition
Vanquisher is a title given for "vanquishing" all explorable areas found in Tyria, Cantha, or Elona. Only areas marked on the world map with a small helmet can be vanquished.
[edit] Vanquishing an area
To vanquish an area, you must defeat every primary foe that spawns in hard mode, which means you do not have to kill any of the following:
- Summoned creatures (such as spirits or minions);
- Popups or other types of hidden foes, unless you trigger them;
- Resurrected foes.
You can track your progress via the hard-mode indicator icon, which appears in your effects monitor whenever you enter an explorable area in hard mode. The red bar stretches to reflect the fraction of already-spawned total; the number indicates the total killed so far. Since the number you must kill is not fixed, the red bar can shrink even as the number killed increases.
Should every member of your party reach 60% Death Penalty before completely vanquishing the area, your party will be defeated and be returned to its originating outpost. In contrast, if you complete a vanquish and then trigger new spawns (e.g. from a quest), those foes are not counted as part of your total; you still get credit at the original number.
[edit] Rewards for vanquishing
When an area has been successfully vanquished, a message will appear to notify you of your success. If this is the first time you vanquished that area, your title track progresses and the hard mode map icon for the vanquished area will change from a red color to a gold color.
You will then be rewarded with both experience and gold equal to 5 times the number of foes defeated in the area. In some regions, you will earn additional reputation with the local population:
- Guild Wars Factions: Kurzick or Luxon faction equal to 50 times the number of foes killed are awarded in areas in the Echovald Forest or the Jade Sea respectively, regardless of which nation controls the area at the time.
- Guild Wars Nightfall: Sunspear or Lightbringer points equal to 5 times the number of foes are awarded in zones in Istan/Kourna and Vabbi/the Desolation respectively.
- Eye of the North: reputation rewards are equal to 5 times the number of foes — Norn points are awarded in the Far Shiverpeaks, Vanguard in the Charr Homelands, and Asura on the Tarnished Coast. (There are no vanquishing rewards that progress the Deldrimor rank.)
Specific weekly bonuses can increase these rewards. An area can be vanquished multiple times, allowing you to repeat a zone to gain the rewards.
[edit] Explorable area kill counts
[edit] Prophecies
| Explorable area | Average count1 |
Min count |
Max count |
Average XP & gold2 |
Bonus points |
Notes |
|---|---|---|---|---|---|---|
| ||||||
| Ascalon Foothills | 55 | 51 | 59 | 275 | - | |
| Diessa Lowlands | 332 | 271 | 393 | 1660 | - | Has hidden Devourers. Fewer foes during Then and Now, Here and There. |
| Dragon's Gullet | 127 | 119 | 135 | 635 | - | Has hidden Devourers. |
| Eastern Frontier | 195 | 170 | 219 | 975 | - | Has hidden Devourers. More foes plus titans during The Last Day Dawns. |
| Flame Temple Corridor | 109 | 96 | 122 | 545 | - | Has hidden Devourers. |
| Old Ascalon | 244 | 196 | 291 | 1220 | - | Has hidden Devourers and Crown of Thorns. |
| Pockmark Flats | 190 | 146 | 234 | 950 | - | Has hidden Devourers. |
| Regent Valley | 152 | 125 | 178 | 760 | - | Has hidden Devourers. |
| The Breach | 117 | 99 | 134 | 585 | - | Has hidden Devourers and Crown of Thorns. |
| Anvil Rock | 195 | 137 | 252 | 975 | - | |
| Deldrimor Bowl | 180 | 150 | 210 | 900 | - | More foes during Hungry Devourer. Bug: you may need to walk near Griffon's mouth entrance to get the title. |
| Griffon's Mouth | 48 | 43 | 53 | 240 | - | |
| Iron Horse Mine | 177 | 160 | 194 | 885 | - | |
| Traveler's Vale | 177 | 163 | 191 | 885 | - | More foes during The Way is Blocked. Extra ally during The Wayward Monk. Has hidden Juniper Barks. |
| ||||||
| Cursed Lands | 76 | 72 | 79 | 380 | - | Has hidden Grasping Ghouls. |
| Kessex Peak | 177 | 156 | 197 | 885 | - | Has hidden foes. Fewer foes during the Villainy of Galrath. |
| Majesty's Rest | 65 | 44 | 85 | 325 | - | Has hidden foes. Easier to vanquish from the east as the western half contains only hidden foes. Prepare for Rotscale. Additional allies during Commandeering a Mortal Vessel. |
| Nebo Terrace | 169 | 138 | 199 | 845 | - | Has hidden Spined Aloes. Fewer foes during A Very Grentchie Wintersday. |
| North Kryta Province | 169 | 97 | 241 | 845 | - | Has hidden foes. More foes during Graven Images and fewer foes during Defend North Kryta Province. |
| Scoundrel's Rise | 83 | 66 | 100 | 415 | - | More foes during Reversing the Skales. |
| Stingray Strand | 160 | 149 | 170 | 800 | - | Has hidden Large Spined Aloes. |
| Talmark Wilderness | 223 | 201 | 244 | 1115 | - | Has hidden foes. |
| Tears of the Fallen | 68 | 64 | 71 | 340 | - | |
| The Black Curtain | 232 | 207 | 256 | 1160 | - | Has many hidden foes. |
| Twin Serpent Lakes | 183 | 171 | 194 | 915 | - | Has hidden Spined Aloes. |
| Watchtower Coast | 160 | 149 | 170 | 800 | - | Has more foes during the Undead Hordes. Has hidden Spined Aloes. Cannot be reached with a party of 8. |
| ||||||
| Cursed Lands (War in Kryta) | 86 | 82 | 89 | 430 | - | Has hidden Spined Aloes and Reed Stalkers. |
| Kessex Peak (War in Kryta) | 184 | 162 | 205 | 920 | - | Has hidden foes. Fewer foes during the Villainy of Galrath. |
| Nebo Terrace (War in Kryta) | 239 | 205 | 272 | 1195 | - | Has hidden Spined Aloes. More foes with Courier Falken. |
| North Kryta Province (War in Kryta) | 190 | 166 | 213 | 950 | - | Has hidden foes. More foes with Courier Falken and Wanted: Inquisitor Lashona. Less partway through Mustering a Response done properly. |
| Scoundrel's Rise (War in Kryta) | 66 | 66 | 66 | 330 | - | Fewer foes during Wanted: Inquisitor Bauer. |
| Talmark Wilderness (War in Kryta) | 197 | 192 | 202 | 985 | - | Has hidden foes. No White Mantle spawns. |
| The Black Curtain (War in Kryta) | 293 | 276 | 309 | 1465 | - | Has many hidden foes. |
| Twin Serpent Lakes (War in Kryta) | 137 | 124 | 150 | 685 | - | Has hidden Spined Aloes. |
| Watchtower Coast (War in Kryta) | 173 | 120 | 226 | 865 | - | More foes with Courier Falken and during the Undead Hordes. Has hidden Spined Aloes. Cannot be reached with a party of 8. |
| Dry Top | 56 | 50 | 61 | 280 | - | Has hidden Devourers. |
| Ettin's Back | 193 | 165 | 220 | 965 | - | Has hidden Devourers and Moss Scarabs. |
| Mamnoon Lagoon | 58 | 55 | 60 | 290 | - | Has hidden foes. |
| Reed Bog | 86 | 64 | 107 | 430 | - | Has hidden foes. |
| Sage Lands | 236 | 176 | 296 | 1180 | - | Has many hidden foes. |
| Silverwood | 209 | 196 | 221 | 1045 | - | Has hidden foes. |
| Tangle Root | 215 | 191 | 239 | 1075 | - | Has hidden foes. |
| The Falls | 303 | 279 | 327 | 1515 | - | Has hidden foes. |
| Diviner's Ascent | 129 | 99 | 159 | 645 | - | Has hidden foes. |
| Prophet's Path | 266 | 214 | 317 | 1330 | - | Has hidden foes. |
| Salt Flats | 200 | 157 | 243 | 1000 | - | Has many hidden foes. |
| Skyward Reach | 170 | 162 | 178 | 850 | - | Has hidden foes. |
| The Arid Sea | 111 | 87 | 134 | 555 | - | Has hidden foes. |
| The Scar | 254 | 233 | 274 | 1270 | - | Has hidden Devourers and Scarabs. |
| Vulture Drifts | 234 | 207 | 261 | 1170 | - | Has hidden foes. |
| Dreadnought's Drift | 118 | 112 | 124 | 590 | - | Has hidden foes. |
| Frozen Forest | 314 | 305 | 323 | 1570 | - | Has hidden foes. |
| Grenth's Footprint | 241 | 238 | 243 | 1205 | - | |
| Ice Floe | 207 | 189 | 224 | 1035 | - | |
| Icedome | 131 | 120 | 141 | 655 | - | |
| Lornar's Pass | 289 | 276 | 301 | 1445 | - | Has hidden Frost Wurms. |
| Mineral Springs | 195 | 182 | 208 | 975 | - | Has hidden foes. Fewer foes during Defend Droknar's Forge. |
| Snake Dance | 359 | 306 | 412 | 1795 | - | Has hidden foes. |
| Spearhead Peak | 219 | 204 | 234 | 1095 | - | |
| Talus Chute | 398 | 375 | 420 | 1990 | - | Has hidden foes. |
| Tasca's Demise | 93 | 78 | 107 | 465 | - | |
| Witman's Folly | 100 | 88 | 112 | 500 | - | Has hidden foes. |
| Perdition Rock | 232 | 217 | 246 | 1160 | - | Has hidden Phantoms and Wurms. |
- 1 Your kill count may vary significantly due to the influence of active quests.
- 2 Total gold reward accumulated from vanquishing these areas averages to about 49
.
- 3 Can be done with 8 players from Temple of the Ages.
- 4 Can be done with 8 players if you have Nightfall and go through Crystal Overlook.
- 5 The non-War in Kryta-versions are available before completing either Prophecies or Eye of the North (for vanquishing, hard mode must have been unlocked on a different character) and after finishing The Battle for Lion's Arch when no Wanted quest is active.
- 6 There are no War in Kryta-versions for Stingray Strand and Tears of the Fallen.
[edit] Factions
| Explorable area | Average count1 |
Min count |
Max count |
Average XP & gold2 |
Bonus points |
Notes |
|---|---|---|---|---|---|---|
| ||||||
| Haiju Lagoon | 178 | 158 | 198 | 890 | - | Has hidden Naga and Oni. More foes during The Naga Source and The Thieving Nanny. |
| Jaya Bluffs | 185 | 168 | 202 | 925 | - | Extra ally during The Rite of Valor. Has hidden Oni. |
| Kinya Province | 115 | 83 | 146 | 575 | - | Much fewer foes during A Strange Request. Has hidden Naga, Kappa and Lesser Oni. |
| Minister Cho's Estate | 209 | 200 | 218 | 1045 | - | Has hidden Lesser Oni. |
| Panjiang Peninsula | 168 | 131 | 204 | 840 | - | Has hidden Crimson Skull, Naga, and Lesser Oni. |
| Saoshang Trail | 33 | 28 | 37 | 165 | - | Has hidden foes. Larger party from Seitung Harbor, but fewer foes from Shing Jea Monastery. |
| Sunqua Vale | 125 | 98 | 152 | 625 | - | Has hidden Crimson Skull, Mantids, Naga, Kappa and Lesser Oni. Fewer foes during A Strange Request. |
| Zen Daijun | 163 | 160 | 166 | 815 | - | Or 0, a special case for Factions characters after An Unwelcome Guest; just kill any charmable animal. Will not work if party contains non-Factions characters. |
| ||||||
| Haiju Lagoon (Winds of Change) | 75 | 56 | 94 | 375 | - | More foes during The Naga Source and The Thieving Nanny. |
| Minister Cho's Estate (Winds of Change) | 243 | 243 | 243 | 1215 | - | |
| Zen Daijun (Winds of Change) | 297 | 254 | 339 | 1485 | - | A lot more foes during Cleansing Zen Daijun. Aforementioned special case still works if you have a teammate who hasn't started Winds of Change yet. |
| ||||||
| Bukdek Byway | 117 | 63 | 170 | 585 | - | Fewer foes during Chasing Zenmai and The Drunken Master. If doing both, defeating the Drunken Master is enough to vanquish the area. You must not have the 2 quests Eliminate the Am Fah and Eliminate the Jade Brotherhood in your quest log. Has hidden foes. |
| Nahpui Quarter | 104 | 96 | 112 | 520 | - | |
| Pongmei Valley | 154 | 136 | 171 | 770 | - | Additional ally during The Count's Daughter (Mhenlo) or The Convocation (Master Togo). |
| Raisu Palace | 255 | 242 | 267 | 1275 | - | Many hidden when moving near the spirit portals. |
| Shadow's Passage | 16 | 6 | 25 | 80 | - | Fewer foes from Dragon's Throat. Has hidden foes. |
| Shenzun Tunnels | 232 | 207 | 256 | 1160 | - | Has hidden foes. Gain allies and fewer foes during Battle in the Sewers. |
| Sunjiang District | 203 | 195 | 210 | 1015 | - | Has hidden Am Fah. Additional ally (Mhenlo) during The Count's Daughter. |
| Tahnnakai Temple | 127 | 121 | 132 | 635 | - | Only 2 kills needed if A Meeting With the Emperor is active. |
| Wajjun Bazaar | 235 | 70 | 400 | 1175 | - | A lot fewer foes during Seek out Brother Tosai (typically 95); more foes during Captured; The Gangs of Kaineng will increase the total number of foes to around 400. |
| Xaquang Skyway | 161 | 153 | 168 | 805 | - | |
| ||||||
| Bukdek Byway (Winds of Change) | 132 | 132 | 132 | 660 | - | Has hidden foes. |
| Pongmei Valley (Winds of Change) | 124 | 120 | 127 | 620 | - | Has hidden Am Fah. Additional ally during The Count's Daughter (Mhenlo) or The Convocation (Master Togo). |
| Shadow's Passage (Winds of Change) | 31 | 22 | 39 | 155 | - | Fewer foes from Dragon's Throat. Has hidden foes. More foes during Cleansing Shadow's Passage. |
| Shenzun Tunnels (Winds of Change) | 218 | 216 | 220 | 1090 | - | Has hidden foes. Gain allies and fewer foes during Battle in the Sewers. |
| Sunjiang District (Winds of Change) | 168 | 140 | 195 | 840 | - | Has hidden Am Fah. Additional ally (Mhenlo) during The Count's Daughter. |
|
||||||
| Arborstone | 309 | 245 | 372 | 1545 | 15450 | Slightly fewer foes with Song and Stone, slightly more with Wardens On the March. Additional ally (Mhenlo) during The Count's Daughter. |
| Drazach Thicket | 244 | 207 | 281 | 1220 | 12200 | Has hidden Oni and Wardens. More foes during Duel of the Houses and In the Army Now. |
| Ferndale | 286 | 225 | 346 | 1430 | 14300 | Has hidden Oni and Wardens. More foes during Kurzick Supply Lines and Scouting Ferndale. |
| Melandru's Hope | 193 | 157 | 228 | 965 | 9650 | A lot more foes during Securing Echovald Forest. |
| Morostav Trail | 293 | 269 | 316 | 1465 | 14650 | |
| Mourning Veil Falls | 214 | 200 | 227 | 1070 | 10700 | Has hidden Oni. |
| The Eternal Grove | 241 | 226 | 256 | 1205 | 12050 | Has hidden Oni. |
|
||||||
| Morostav Trail (Winds of Change) | 272 | 268 | 275 | 1360 | 13600 | Has hidden Oni. |
|
||||||
| Archipelagos | 197 | 156 | 238 | 985 | 9850 | Has hidden Oni. |
| Boreas Seabed | 192 | 147 | 237 | 960 | 9600 | Has hidden Oni. Fewer foes before talking to Rion during Protect the Halcyon. |
| Gyala Hatchery | 196 | 183 | 209 | 980 | 9800 | Has hidden Oni. |
| Maishang Hills | 212 | 150 | 274 | 1060 | 10600 | Has hidden Oni. Fewer foes before talking to Khim during Attack the Kurzicks!. |
| Mount Qinkai | 159 | 128 | 190 | 795 | 7950 | Has hidden Oni. More foes during Scout the Coast and Return of the Yeti. |
| Rhea's Crater | 248 | 224 | 271 | 1240 | 12400 | Has hidden Oni. More foes, but useful allies during Outcasts in the Quarry. |
| Silent Surf | 259 | 235 | 283 | 1295 | 12950 | Has hidden Oni. |
| Unwaking Waters | 146 | 134 | 158 | 730 | 7300 | Has hidden Oni and Outcasts. Additional Outcast foes in areas unreachable by foot during Outcasts in the Quarry. |
|
||||||
| Rhea's Crater (Winds of Change) | 207 | 207 | 207 | 1035 | 10350 | Has hidden Oni. More foes, but useful allies during Outcasts in the Quarry. |
| Silent Surf (Winds of Change) | 225 | 225 | 225 | 1125 | 11250 | Has hidden Oni. |
- 1 Your kill count may vary significantly due to the influence of active quests.
- 2 Total gold reward accumulated from vanquishing these areas averages to about 30
.
- 3 The non-Winds of Change-versions are available before completing Factions (for vanquishing, hard mode must have been unlocked on a different character) or with the Memories of Purity quest active (unlocked after Cleansing Morostav Trail has been completed).
[edit] Nightfall
| Explorable area | Average count1 |
Min count |
Max count |
Average XP & gold2 |
Bonus points3 |
Notes |
|---|---|---|---|---|---|---|
| Cliffs of Dohjok | 157 | 113 | 201 | 785 | 785 | A lot more foes during Skree Hatchling Season. Hidden Rinkhal Monitors near Keshel the Voracious. Larger party from Beknur Harbor or Blacktide Den. |
| Fahranur, The First City | 220 | 196 | 244 | 1100 | 1100 | More foes during A Perplexing Plague and Defender's Choice. Larger party from Blacktide Den. |
| Issnur Isles | 350 | 339 | 361 | 1750 | 1750 | More foes during Moa'vu'Kaal, Awakened. |
| Lahtenda Bog | 484 | 356 | 611 | 2420 | 2420 | A lot more foes with quests, especially What Do You Do with a Drunken Shauben?. Has many hidden Mandragors. |
| Mehtani Keys | 246 | 210 | 281 | 1230 | 1230 | Has hidden Mandragors. A lot more foes during the Cyclone Palace. |
| Plains of Jarin | 209 | 188 | 229 | 1045 | 1045 | Has hidden Mandragors. More foes during Material Girl. During Zaishen Elite, you must defeat the two Acolytes to successfully vanquish the area. Larger party by talking to Dockmaster Dimedeh or by completing the Blacktide Den, Venta Cemetery, or Abaddon's Gate mission. |
| Zehlon Reach | 243 | 222 | 264 | 1215 | 1215 | All quests here spawn foes. Larger party from Beknur Harbor or Blacktide Den through Cliffs of Dohjok. Has hidden Mandragors. |
| Arkjok Ward | 324 | 279 | 368 | 1620 | 1620 | Has hidden Mandragors. More foes during A Little Recon and A Prescription for Conscription. |
| Bahdok Caverns | 281 | 258 | 304 | 1405 | 1405 | Has hidden Mandragors. |
| Barbarous Shore | 177 | 153 | 201 | 885 | 885 | Clear western portion first - many hidden Mandragors in the eastern portion. Fewer foes during Koss Goes Recruiting. |
| Dejarin Estate | 249 | 230 | 268 | 1245 | 1245 | |
| Gandara, the Moon Fortress | 94 | 64 | 124 | 470 | 470 | A lot more foes until A Thorn in Varesh's Side is completed. |
| Jahai Bluffs | 285 | 260 | 310 | 1425 | 1425 | Has hidden Mandragors. Fewer foes with Eavesdropping if quest location is avoided. |
| Marga Coast | 292 | 254 | 330 | 1460 | 1460 | Has hidden Frigid Skales and Insects. Additional ally during Feeding Frenzy. |
| Sunward Marches | 297 | 267 | 327 | 1485 | 1485 | Has hidden Mandragors. Additional allies (6) and foes during And a Hero Shall Lead Them. |
| The Floodplain of Mahnkelon | 232 | 200 | 264 | 1160 | 1160 | Has hidden Insects, Mandragors, and Skale. |
| Turai's Procession | 241 | 163 | 319 | 1205 | 1205 | A lot more foes during Mirza's Last Stand or Battle of Turai's Procession. Fewer foes before Troubled Lands is completed. |
| Forum Highlands | 289 | 243 | 334 | 1445 | 1445 | A lot more foes with Desperate Measures. |
| Garden of Seborhin | 261 | 214 | 307 | 1305 | 1305 | A lot more foes during Plague of Frogs. Has hidden beetles in the southeast. Without active quests, there are no foes in the western half of the actual garden. |
| Holdings of Chokhin | 234 | 220 | 248 | 1170 | 1170 | Fewer foes with the Madness of Prophecy. No foes inside the Halls of Chokhin. |
| Resplendent Makuun | 182 | 157 | 206 | 910 | 910 | No foes inside the central structure. More foes during Guard Rescue. Additional ally during Goren's Stuff: Part 1. |
| The Hidden City of Ahdashim | 231 | 205 | 257 | 1155 | 1155 | Has hidden Djinn and Beetles. More foes during Gift of the Djinn. |
| The Mirror of Lyss | 204 | 158 | 249 | 1020 | 1020 | More foes during the Madness of Prophecy and the Search for Survivors. |
| Vehjin Mines | 173 | 139 | 206 | 865 | 865 | Fewer foes with Master of Whispers in the party before doing Coffer of Joko. |
| Vehtendi Valley | 242 | 225 | 259 | 1210 | 1210 | Fewer foes during Rally the Princes. |
| Wilderness of Bahdza | 168 | 159 | 176 | 840 | 840 | Fewer foes after the completion of Destroy the Harpies, Extinction, and Population Control. Has hidden beetles. |
| Yatendi Canyons | 212 | 191 | 232 | 1060 | 1060 | |
| Crystal Overlook | 196 | 190 | 201 | 980 | 980 | Has hidden Desert Wurms. |
| Joko's Domain | 382 | 326 | 438 | 1910 | 1910 | More foes during Return of the Undead King. Additional allies during A Deal's a Deal and Open the Flood Gates of Death. Highly recommended to enter from Bone Palace. Has hidden Desert Wurms and Mandragors. |
| Poisoned Outcrops | 227 | 176 | 277 | 1135 | 1135 | A lot more foes during the Growing Threat and the Hallowed Point. Has a few hidden insects. |
| The Alkali Pan | 300 | 281 | 319 | 1500 | 1500 | Has hidden Mandragor and Desert Wurms. |
| The Ruptured Heart | 240 | 236 | 243 | 1200 | 1200 | Has hidden Desert Wurms. |
| The Shattered Ravines | 310 | 278 | 341 | 1550 | 1550 | A lot more foes during Refuse the King and Destroy the Ungrateful Slaves Has hidden insects and Desert Wurms. |
| The Sulfurous Wastes | 329 | 237 | 421 | 1645 | 1645 | Has hidden Mandragors and Desert Wurms. Requires Junundu Smash to access a small northern area. All quests that take place here increase the number of foes significantly. |
- 1 Your kill count may vary significantly due to the influence of active quests.
- 2 Total gold reward accumulated from vanquishing these areas averages to about 42
.
- 3 Totaling over 21k Sunspear points and 20k Lightbringer points in addition to the bounties.
[edit] Eye of The North
Vanquishing these areas will not count towards Legendary Vanquisher but for the Master of the North title track instead.
| Explorable area | Average count1 |
Min count |
Max count |
Average XP & gold2 |
Bonus points |
Notes |
|---|---|---|---|---|---|---|
| Bjora Marches | 236 | 220 | 252 | 1180 | 1180 | Has hidden Wurms and Mandragors. Additional allies and foes during Leader of the Pack. |
| Drakkar Lake | 429 | 330 | 527 | 2145 | 2145 | Has hidden Vaettir and Wurms. Avoid the Rabbit hole for less foes. |
| Ice Cliff Chasms | 152 | 141 | 163 | 760 | 760 | Has hidden Mountain Aloes. |
| Jaga Moraine | 271 | 251 | 290 | 1355 | 1355 | Has hidden Mountain Aloes and Wurms. |
| Norrhart Domains | 258 | 229 | 286 | 1290 | 1290 | More foes during Charr Invaders. Fewer foes during Tracking the Nornbear. |
| Varajar Fells | 502 | 463 | 541 | 2510 | 2510 | Has hidden Vaettir and Phantoms. More foes during Haunted. Fewer foes during The Path to Revelations and A Good Deed. |
| Dalada Uplands | 292 | 278 | 306 | 1460 | 1460 | Has hidden Rockshot Devourers. |
| Grothmar Wardowns | 217 | 189 | 245 | 1085 | 1085 | Fewer foes after Against the Charr. |
| Sacnoth Valley | 429 | 390 | 467 | 2145 | 2145 | |
| Alcazia Tangle | 229 | 220 | 237 | 1145 | 1145 | Shing Jea Sherman can be used as an additional ally for foes to target, which can relieve some pressure off your party. |
| Arbor Bay | 469 | 375 | 563 | 2345 | 2345 | Has hidden Incubi and Arachnids. More foes during O Brave New World. |
| Magus Stones | 389 | 368 | 409 | 1945 | 1945 | Has hidden Arachnids. |
| Riven Earth | 280 | 260 | 299 | 1400 | 1400 | Has hidden Arachnids. |
| Sparkfly Swamp | 332 | 310 | 353 | 1660 | 1660 | Has hidden Arachnids. Additional allies during Frogstomp and/or Giriff's War/Tekks's War. Additional ally and more foes during Give Peace a Chance. |
| Verdant Cascades | 288 | 268 | 308 | 1440 | 1440 | Has hidden Skelk and Spiders. |
- 1 Your kill count may vary significantly due to the influence of active quests.
- 2 Total gold reward accumulated from vanquishing these areas averages to about 24
.
[edit] Larger party sizes
You can increase your party size for vanquishing by starting from an outpost further along in the campaign; this is often called Caravan vanquishing. Since you will not be able to enter outposts along the way, plan carefully, e.g. allow for sufficient inventory space and bring death penalty removal items.
The following outposts can be used to increase party sizes for the listed areas:
[edit] Prophecies
| Outpost | Party size | Vanquishable areas |
|---|---|---|
| Yak's Bend | 6 | Ascalon, up to the Eastern Frontier. |
| Temple of the Ages | 8 | Maguuma Jungle, Kryta (except Watchtower Coast), Northern Shiverpeaks, and Ascalon up to the Eastern Frontier. |
| Camp Rankor or Deldrimor War Camp |
8 | Shiverpeak Mountains up to Lornar's Pass. |
| Mouth of Torment (requires Nightfall) |
8 | Crystal Desert, via Crystal Overlook and crossing into the Arid Sea. |
[edit] Nightfall
| Outpost | Party size | Vanquishable areas |
|---|---|---|
| Beknur Harbor or Blacktide Den |
8 | Zehlon Reach. |
| Dajkah Inlet | 8 | Plains of Jarin
Dockmaster Dimedeh will teleport the party to Kamadan: |
[edit] Post-mission caravans
A party of 8 can also caravan vanquish the Plains of Jarin after completing one of the following missions:
| Mission | Arrival point | Party composition |
|---|---|---|
| Blacktide Den | Sunspear Great Hall | Same as Dajkah Inlet above (players, henchmen available in the hall, and up to three heroes per player). |
| Venta Cemetery | Kamadan | Same as Dajkah Inlet above (players, local henchmen, up to three heroes per player) |
| Abaddon's Gate | Kamadan | Players only. (Speak to Volatiss in the Throne of Secrets to be transported back to Istan.) |
[edit] Notes
- Unspawned popup foes do not need to be killed to vanquish the area, but they must be killed once they have spawned. However, if a Wurm has been spawned but it is underground at the time when the last foe has been killed (except for the Wurm), you will have vanquished the area even though the Wurm will pop back up.
- Passive charmable animals do not have to be killed unless they become hostile. Once they are hostile, they must be killed, and will add to the kill count, and the vanquisher bonus for that area. A minion master in need of corpses should consider killing them anyway.
- Unlike bounties, the vanquisher kill count will count all enemy deaths, even those not caused by the player's party. This can happen when multiple groups of foes engage each other.
[edit] Tips
- Remember to bring Lockpicks to open chests along the way.
- Combines well with Cartographer titles, since both require navigating the entire area. Remember to scrape the borders; for example, in Cantha, you will earn 90% of the title simply by scraping while vanquishing.
- Combines well with allegiance titles (Sunspear, Kurzick, Luxon, Lightbringer, Asura, Norn, and Ebon Vanguard) as you can use bounties to collect allegiance points. Avoid unnecessary work by completing the vanquisher titles first; you have a good chance of maxing Sunspear and Lightbringer ranks by the same time that you vanquish the last zone in Nightfall.
- In the Jade Sea and Echovald Forest, you can accept an opposing allegiance bounty and end up collecting faction that will be wasted. (However, you still receive health bonuses; if both sides have shrines in the area, you can gain both bonuses).
- Death Penalty removal items are very useful, e.g. Powerstones of Courage or Honeycombs.
- Bring Mercantile Summoning Stones on long vanquishing routes so that you can sell off accumulated drops to free up inventory space.
- Some people prefer beginning this title in Cantha: it has the fewest required zones and some of the smallest. Tyria contains both the largest zones and the greatest number of them.
- Vanquish in sections, to avoid having to return to find a missing patrol or group — choose a small room or area and clear it before moving on. This allows you to move methodically around the explorable area with efficiency and speed.
- If you go clockwise around an area and miss a group, try moving counterclockwise, and vice-versa. Some groups can have long, cyclical patrols, and may be travelling the same way you have been.
[edit] Trivia
- Faction or reputation points are awarded for vanquishing since the 13 November 2008 game update.
| Titles | |
|---|---|
| Character titles | |
| Core | Cartographer • Drunkard • Guardian • Maxed Titles • Party Animal • Protector • Skill Hunter • Survivor • Sweet Tooth • Vanquisher |
| Prophecies | Legendary Defender of Ascalon |
| Nightfall | Lightbringer • Sunspear |
| Eye of the North | Asura • Deldrimor • Ebon Vanguard • Master of the North • Norn |
| All campaigns | Legendary Cartographer • Legendary Guardian • Legendary Skill Hunter • Legendary Vanquisher |
| Account titles | |
| Core | Champion • Codex • Gamer • Gladiator • Hero • Lucky • Treasure Hunter • Unlucky • Wisdom • Zaishen |
| Factions | Kurzick • Luxon |
| Retired | Commander |