Vanquisher

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Vanquisher
Campaign Prophecies
Factions
Nightfall
Title type Character

The Vanquisher title tracks are granted to a character who clears all explorable areas of enemies in hard mode. There is one single-tiered title track for each campaign. Acquiring all of them will complete the Legendary Vanquisher title track. These titles can be displayed in the "Honor" monument.

Contents

[edit] Vanquisher title track

Title1 Campaign Areas vanquished
Tyrian Vanquisher Prophecies 54
Canthan Vanquisher Factions 33
Elonian Vanquisher Nightfall 34
1 The titles listed above are all individual and independent title tracks, with only one level each. Each of them counts towards the "Maxed titles rank" title track.

[edit] Legendary Vanquisher title track

Title Total maxed vanquisher
Legendary Vanquisher 3

[edit] Acquisition

Vanquisher is a title given for "vanquishing" all explorable areas found in Tyria, Cantha, and Elona. In order to successfully vanquish an area, you must defeat every enemy found in that area in hard mode. Your vanquishing progress can be tracked by monitoring the buff icon that is placed on your character when entering an explorable area in hard mode. As you defeat enemies, the number on the icon will increase with each kill. In addition to the counter, the progress bar found on the bottom of the icon will gradually increase as foes are defeated. The number of foes in an area is not fixed, and is influenced by random-size spawns and certain active quests. The total required to be killed does not include any hidden foes until they spawn (i.e. "pop up") and become visible. For example, the Am Fah in Cantha or the Mandragors in Elona will only increase the required total kills for the area when they appear.

If a foe is resurrected by its allies after you kill it, it still counts as having been killed as far as vanquishing is concerned; you do not need to kill it again. It is not required to kill summoned creatures like spirits or minions.

Shing Jea Island as it appears on the hard mode version of the world map with Zen Daijun vanquished.

When an area has been successfully vanquished, a message will appear to notify you of your success. You will then be rewarded with both experience and gold equal to five times the number of monsters defeated in the area. Additionally, the hard mode map icon for the vanquished area will change from a red color to a gold color.

After vanquishing an area, if a spawning of more creatures is triggered (such as hidden foes, or a quest trigger), the area does not become "unvanquished".

An area can be vanquished multiple times, allowing you to repeat a zone to gain the rewards. Progress to the title is still only counted the first time you accomplish it.

If your entire party is killed and every member is at 60% death penalty, all party members will be returned to an outpost instead of being resurrected.

Bug Bug.
Even if an account does not have both Guild Wars Prophecies and Guild Wars Eye of the North, opening the world map while in hard mode still marks all the explorable areas, missions and dungeons on the whole Tyrian continent for vanquishing.

[edit] Explorable area kill counts

[edit] Prophecies

Explorable area Average
count1
Min
count
Max
count
Average
XP & gold2
Bonus
points
Notes
Ascalon 3
Ascalon Foothills 55 51 59 275 -  
Diessa Lowlands 332 271 393 1660 - Has hidden Devourers. Fewer foes during Then and Now, Here and There
Dragon's Gullet 127 119 135 635 - Has hidden Devourers.
Eastern Frontier 193 170 216 965 - Has hidden Devourers. More foes plus titans during The Last Day Dawns.
Flame Temple Corridor 109 96 122 545 - Has hidden Devourers.
Old Ascalon 246 200 291 1230 - Has hidden Devourers and Crown of Thorns.
Pockmark Flats 188 146 230 940 - Has hidden Devourers.
Regent Valley 157 135 178 785 - Has hidden Devourers.
The Breach 120 106 134 600 - Has hidden Devourers and Crown of Thorns.
Northern Shiverpeaks 3
Anvil Rock 195 137 252 975 -  
Deldrimor Bowl 180 150 210 900 - More foes during Hungry Devourer. Bug: you may need to walk near Griffon's mouth entrance to get the title.
Griffon's Mouth 48 43 52 240 -  
Iron Horse Mine 177 160 194 885 -  
Traveler's Vale 178 164 191 890 - More foes during The Way is Blocked. Has hidden Juniper Barks
Kryta 3
Cursed Lands 76 72 79 380 - Has hidden Grasping Ghouls.
Kessex Peak 177 156 197 885 - Has hidden foes. Fewer foes during the Villainy of Galrath.
Majesty's Rest 65 44 85 325 - Has hidden foes.
Nebo Terrace 151 138 164 755 - Has hidden Spined Aloes. Fewer foes during A Very Grentchie Wintersday.
North Kryta Province 184 126 241 920 - Has hidden foes. More foes during Graven Images and fewer foes during Defend North Kryta Province.
Scoundrel's Rise 84 68 100 420 - More foes during Reversing the Skales.
Stingray Strand 160 150 170 800 - Has hidden Spined Aloes.
Talmark Wilderness 231 218 244 1155 - Has hidden foes.
Tears of the Fallen 68 65 71 340 -  
The Black Curtain 237 217 256 1185 - Has hidden foes.
Twin Serpent Lakes 183 171 194 915 - Has hidden Spined Aloes.
Watchtower Coast 161 152 170 805 - Has more foes during The Undead Hordes quest
Maguuma Jungle 3
Dry Top 58 55 61 290 - Has hidden Devourers.
Ettin's Back 198 176 220 990 - Has hidden Devourers and Moss Scarabs.
Mamnoon Lagoon 76 56 95 380 - Has hidden foes.
Reed Bog 86 65 107 430 - Has hidden foes.
Sage Lands 258 219 296 1290 - Has hidden foes.
Silverwood 210 198 221 1050 - Has hidden foes.
Tangle Root 215 191 239 1075 - Has hidden foes.
The Falls 303 284 322 1515 - Has hidden foes.
Crystal Desert 4
Diviner's Ascent 134 108 159 670 - Has hidden foes.
Prophet's Path 265 214 316 1325 - Has hidden foes.
Salt Flats 200 157 243 1000 - Has hidden foes.
Skyward Reach 170 162 178 850 - Has hidden foes.
The Arid Sea 111 87 134 555 - Has hidden foes.
The Scar 260 246 274 1300 - Has hidden Devourers and Scarabs.
Vulture Drifts 242 222 261 1210 - Has hidden foes.
Southern Shiverpeaks
Dreadnought's Drift 118 112 124 590 - Has hidden foes.
Frozen Forest 314 307 320 1570 - Has hidden foes.
Grenth's Footprint 241 238 243 1205 -  
Ice Floe 207 189 224 1035 -  
Icedome 130 120 140 650 -  
Lornar's Pass 290 279 300 1450 -  
Mineral Springs 193 182 204 965 - Has hidden foes. Fewer foes during Defend Droknar's Forge.
Snake Dance 359 306 412 1795 - Has hidden foes.
Spearhead Peak 223 211 234 1115 -  
Talus Chute 396 377 415 1980 - Has hidden foes.
Tasca's Demise 92 78 105 460 -  
Witman's Folly 102 92 112 510 - Has hidden foes.
Ring of Fire Islands
Perdition Rock 232 217 246 1160 - Has hidden Phantoms and Wurms.
1 Your kill count may vary significantly due to the influence of active quests.
2 Total gold reward accumulated from vanquishing these areas averages to about 49Platinum.
3 Can be done with 8 players from Temple of Ages.
4 Can be done with 8 players if you have Nightfall and go through Crystal Overlook.

[edit] Factions

Explorable area Average
count1
Min
count
Max
count
Average
XP & gold2
Bonus
points3
Notes
Shing Jea Island
Haiju Lagoon 176 158 193 880 - Has hidden Naga.
Jaya Bluffs 192 182 202 960 - Extra ally with The Rite of Valor quest active.
Kinya Province 117 88 146 585 - Much fewer foes during A Strange Request. Has hidden Naga, Kappa and Lesser Oni.
Minister Cho's Estate 209 200 218 1045 - Has hidden Lesser Oni.
Panjiang Peninsula 173 145 200 865 - Has hidden Crimson Skull, Naga, and Lesser Oni.
Saoshang Trail 31 24 37 155 - Has hidden foes. Larger party from Seitung Harbor, but fewer foes from Linnok Courtyard.
Sunqua Vale 129 105 152 645 - Has hidden Crimson Skull, Mantids, Kappa and Lesser Oni. Fewer foes during A Strange Request.
Zen Daijun 163 160 166 815 - Or 0, a special case for Factions characters after An Unwelcome Guest; just kill any friendly animal. Will not work if party contains non-Factions characters.
Kaineng City
Bukdek Byway 117 63 170 585 - Fewer foes during Chasing Zenmai and The Drunken Master.
If doing both, killing the Drunken Master is enough to vanquish the area. You must not have the 2 quests Eliminate the Am Fah and Eliminate the Jade Brotherhood in your quest log. Has hidden foes.
Nahpui Quarter 104 96 112 520 -  
Pongmei Valley 152 140 163 760 -  
Raisu Palace 254 244 263 1270 -  
Shadow's Passage 14 6 22 70 - Fewer foes from Dragon's Throat.
Shenzun Tunnels 245 233 256 1225 - Has hidden foes. Gain allies during the quest Battle in the Sewers.
Sunjiang District 203 196 210 1015 -  
Tahnnakai Temple 126 121 130 630 - Or 2 if the quest A Meeting With the Emperor is active.
Wajjun Bazaar 167 86 247 835 - A lot fewer foes during Seek out Brother Tosai, more foes during Captured.
Xaquang Skyway 160 153 167 800 -  
Echovald Forest
Arborstone 299 245 353 1495 14950 Slightly fewer foes with Song and Stone.
Drazach Thicket 244 207 281 1220 12200 Has hidden Oni and Wardens. More foes during Duel of the Houses and In the Army Now
Ferndale 280 225 334 1400 14000 Has hidden Oni and Wardens. More foes during Kurzick Supply Lines and Scouting Ferndale.
Melandru's Hope 168 114 221 840 8400 A lot more foes during Securing Echovald Forest.
Morostav Trail 297 278 316 1485 14850  
Mourning Veil Falls 211 200 222 1055 10550 Has hidden Oni.
The Eternal Grove 241 226 256 1205 12050 Has hidden Oni.
The Jade Sea
Archipelagos 188 156 220 940 9400 Has hidden Oni.
Boreas Seabed 199 160 237 995 9950 Has hidden Oni.
Gyala Hatchery 196 183 209 980 9800 Has hidden Oni.
Maishang Hills 211 153 268 1055 10550 Has hidden Oni.
Mount Qinkai 162 133 190 810 8100 Has hidden Oni. More foes during Scout the Coast and Return of the Yeti
Rhea's Crater 251 230 271 1255 12550 Has hidden Oni.
Silent Surf 264 244 283 1320 13200 Has hidden Oni.
Unwaking Waters 146 137 155 730 7300 Has hidden Oni.
1 Your kill count may vary significantly due to the influence of active quests.
2 Total gold reward accumulated from vanquishing these areas averages to about 30Platinum.
3 Echovald Forest areas give bonus Kurzick faction; the Jade Sea areas give bonus Luxon faction.

[edit] Nightfall

Explorable area Average
count1
Min
count
Max
count
Average
XP & gold2
Bonus
points3
Notes
Istan
Cliffs of Dohjok 157 113 201 785 785 A lot more foes during Skree Hatchling Season.
Hidden Rinkhal Monitors near Keshel the Voracious.
Larger party from Blacktide Den.
Fahranur, The First City 208 195 220 1040 1040 More foes during A Perplexing Plague.
Larger party from Blacktide Den.
Issnur Isles 350 339 361 1750 1750 More foes during Moa'vu'Kaal, Awakened.
Lahtenda Bog 484 356 611 2420 2420 A lot more foes with quests, especially What Do You Do with a Drunken Shauben?
Has many hidden Mandragors.
Mehtani Keys 246 210 281 1230 1230 Has hidden Mandragors.
A lot more foes during the Cyclone Palace.
Plains of Jarin 201 188 214 1005 1005 Has hidden Mandragors.
Larger party by first completing the Blacktide Den or Venta Cemetery mission.
Zehlon Reach 243 222 264 1215 1215 All quests here spawn foes.
Larger party from Blacktide Den through Cliffs of Dohjok.
Has hidden Mandragors.
Kourna
Arkjok Ward 324 286 362 1620 1620 Has hidden Mandragors.
More foes during A Little Recon and A Prescription for Conscription.
Bahdok Caverns 281 259 303 1405 1405 Has hidden Mandragors.
Barbarous Shore 180 158 201 900 900 Clear western portion first - many hidden Mandragors in the eastern portion.
Dejarin Estate 249 230 268 1245 1245  
Gandara, the Moon Fortress 94 64 124 470 470 A lot more foes until A Thorn in Varesh's Side is completed.
Jahai Bluffs 286 261 310 1430 1430 Has hidden Mandragors.
Marga Coast 292 254 330 1460 1460 Has hidden Frigid Skales and Insects.
Sunward Marches 297 278 315 1485 1485 Has hidden Mandragors.
The Floodplain of Mahnkelon 232 206 257 1160 1160 Has hidden Insects, Mandragors, and Skale.
Turai's Procession 202 163 240 1010 1010 A lot more foes during Mirza's Last Stand quest chain.
Vabbi
Forum Highlands 289 244 334 1445 1445 A lot more foes with Desperate Measures.
Garden of Seborhin 261 214 307 1305 1305 A lot more foes during Plague of Frogs. Has hidden beetles in the southeast.
Holdings of Chokhin 235 222 248 1175 1175 Less foes with the Madness of Prophecy.
Resplendent Makuun 178 157 198 890 890  
The Hidden City of Ahdashim 231 205 257 1155 1155 Has hidden Djinn and Beetles. More foes during Gift of the Djinn.
The Mirror of Lyss 204 159 249 1020 1020 More foes during the Madness of Prophecy and the Search for Survivors.
Vehjin Mines 172 140 203 860 860  
Vehtendi Valley 253 247 259 1265 1265  
Wilderness of Bahdza 168 159 176 840 840 Quests here increase foe count. Has hidden beetles.
Yatendi Canyons 212 191 232 1060 1060  
The Desolation
Crystal Overlook 196 190 201 980 980  
Joko's Domain 424 409 438 2120 2120 More foes during Return of the Undead King.
Highly recommended to enter from Bone Palace. Has hidden Desert Wurms.
Poisoned Outcrops 227 176 277 1135 1135 A lot more foes during the Growing Threat and the Hallowed Point. Has a few hidden insects.
The Alkali Pan 300 281 319 1500 1500 Has hidden Mandragor and Desert Wurms.
The Ruptured Heart 241 238 243 1205 1205 Has hidden Desert Wurms.
The Shattered Ravines 312 282 341 1560 1560 A lot more foes during Refuse the King and Destroy the Ungrateful Slaves Has hidden insects and Desert Wurms.
The Sulfurous Wastes 329 237 421 1645 1645 Has hidden Mandragors.
Requires Junundu Smash to access a small northern area.
All quests that take place here increase the number of foes significantly.
1 Your kill count may vary significantly due to the influence of active quests.
2 Total gold reward accumulated from vanquishing these areas averages to about 42Platinum.
3 Areas in Istan and Kourna give bonus Sunspear points; Vabbi and the Desolation areas give bonus Lightbringer points. Totaling over 21k Sunspear points and 20k Lightbringer points.

[edit] Eye of The North

Vanquishing these areas will not count towards Legendary Vanquisher but for the Master of the North title track instead.

Explorable area Average
count1
Min
count
Max
count
Average
XP & gold2
Bonus
points3
Notes
Far Shiverpeaks
Bjora Marches 236 226 246 1180 1180 Has hidden Wurms and Mandragors.
Drakkar Lake 415 330 500 2075 2075 Has hidden Vaettir and Wurms.
Ice Cliff Chasms 152 141 162 760 760 Has hidden Mountain Aloes.
Jaga Moraine 273 255 290 1365 1365 Has hidden Mountain Aloes and Wurms.
Norrhart Domains 257 233 280 1285 1285  
Varajar Fells 506 470 541 2530 2530 Has hidden Vaettir and Phantoms.
More enemies during the Haunted quest.
Charr Homelands
Dalada Uplands 283 278 288 1415 1415  
Grothmar Wardowns 220 195 245 1100 1100  
Sacnoth Valley 425 390 460 2125 2125  
Tarnished Coast
Alcazia Tangle 227 220 234 1135 1135  
Arbor Bay 453 375 530 2265 2265 Has hidden Incubi and Arachnids.
Magus Stones 392 375 409 1960 1960 Has hidden Arachnids.
Riven Earth 280 260 299 1400 1400  
Sparkfly Swamp 325 310 340 1625 1625 Has hidden Arachnids.
Verdant Cascades 293 278 308 1465 1465 Has hidden Skelk and Spiders.
1 Your kill count may vary significantly due to the influence of active quests.
2 Total gold reward accumulated from vanquishing these areas averages to about 24Platinum.
3 Areas in the Far Shiverpeaks give bonus Norn points; areas in the Charr Homelands give bonus Vanguard points; areas in the Tarnished Coast give bonus Asura points.

[edit] Larger party sizes

You can increase your party size for vanquishing by starting from an outpost further away into the campaign. Be sure not to enter outposts on the way, plan for inventory space, and bring plenty of death penalty removal items.

The following lists the areas that can be accessed with a larger-than-normal party (party size shown in parentheses):

[edit] In Prophecies

[edit] In Factions

[edit] In Nightfall

[edit] Notes

  • Unspawned popup enemies do not need to be killed to vanquish the area. However, once they have spawned they must be killed.
  • Neutral animals (e.g. Warthogs, Flamingos) do not have to be killed unless they become hostile. Once they are hostile, they must be killed, and will add to the kill count, and the vanquisher bonus for that area. A minion master in need of corpses should consider killing them anyway.
  • In many areas, the bar of the kill counter will show only a fraction of monsters needed to vanquish the area. As you move around, the monster count will increase while getting more monsters in your radar. Thus the bar may appear near-full well before killing all of the monsters.
  • All chests become Locked Chests in hard mode and will require lockpicks to open.
  • With the 13 November 2008 game update, vanquishing areas in a certain region will also give faction points:

[edit] Tips

  • Combines well with Cartographer titles, as both require you to scan the whole map. If doing Cartography, make sure you scrape the borders. In Cantha, for example, Vanquishing & scraping can earn you more than 90% of the Cartographer title.
  • Combines well with Allegiance titles (Sunspear, Kurzick, Luxon, Lightbringer, Asura, Norn, and Ebon Vanguard) as you can use bounties to collect allegiance points. Players attempting Allegiance and Vanquisher titles should finish their Vanquisher titles first, to avoid unnecessary work.
  • Owners of Eye of the North should consider using the Powerstone of Courage to remove Death Penalty on party members. Alternatively, one can use special festival or event items that reduces or removes Death Penalty for a higher success rate in vanquishing areas.
  • If just starting to vanquish, Cantha's small, squarish maps are recommended. Cantha also contains the smallest amount of maps to vanquish. Tyria contains the most and most of the areas are larger.
  • To avoid having to find the last enemy on the map, either via missing a patrol or group, large maps are best fought in 'sections' by choosing a small room or area and fighting them all there. Then a player is able to move methodically around a map with efficiency and speed.
  • Consider bringing a few Mercantile Summoning Stones if you have them, especially when vanquishing more than one area in one go (for areas not connected to outposts). The summoned merchant will let you sell accumulated drops to free up inventory space, as well as letting you buy lockpicks if necessary.
  • If you go clockwise around a map and miss a group, try counterclockwise. It is the same if you go around the map counterclockwise and miss a group, try clockwise.

Titles
Character titles
Core Cartographer Drunkard Guardian Maxed Titles Party Animal Protector Skill Hunter Survivor Sweet Tooth Vanquisher
Prophecies Legendary Defender of Ascalon
Nightfall Lightbringer Sunspear
Eye of the North Asura Deldrimor Ebon Vanguard Master of the North Norn
All campaigns Legendary Cartographer Legendary Guardian Legendary Skill Hunter Legendary Vanquisher
Core Champion Codex Gamer Gladiator Hero Lucky Treasure Hunter Unlucky Wisdom Zaishen
Factions Kurzick Luxon
Nightfall,
Eye of the North
Commander
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