Arborstone (explorable area)
From Guild Wars Wiki
This is an explorable area entry. For information on the outpost, see Arborstone (outpost). For information on the mission, see Arborstone.
| Arborstone | |
|---|---|
| | |
| Campaign | Factions |
| Region | Echovald Forest |
| Type | Explorable area |
| Exit(s) | Altrumm Ruins Arborstone (outpost) Tanglewood Copse |
| Images | |
| On the world map | |
| Boss locations | |
The Arborstone area is wherein lies Cathedral zu Heltzer, the place where the sacred Kurzick relic, the Urn of Saint Viktor, is stored. After the Arborstone mission, the cathedral is now overrun by Wardens. In the watery lowlands surrounding the cathedral itself are groups of Dredge, Kirins, and hostile Plants.
Contents |
[edit] Getting there
The Count's Daughter primary quest will lead a party through here for the first time, although that part of this explorable area is actually in an isolated small section. To explore the rest of this explorable area will entail reaching the Altrumm Ruins first. From there, secondary quests like Song and Stone and Wardens On the March will bring parties here.
[edit] Exits
- Altrumm Ruins (south)
- Arborstone (north, via Lift Operator Shulz, but only if the Count's Daughter is active or has been completed)
- Tanglewood Copse (northeast)
[edit] Shrines
- Kurzick Priest → Blessing of the Kurzicks
- At the exit into Altrumm Ruins.
- At the exit into Tanglewood Copse (if under Kurzick control).
- Luxon Priest → Blessing of the Luxons
- At the exit into Tanglewood Copse (if under Luxon control).
- Resurrection shrines with a statue
- Avatar of Dwayna
- Northeast, at the exit into Tanglewood Copse.
- Champion of Balthazar
- South, at the exit into Altrumm Ruins
- Lyssa's Muse
- East, before a high bridge that leads to the northeastern entrance of the central cathedral building.
- Voice of Grenth
- West, near the southwestern corner.
[edit] NPCs
[edit] Allies
[edit] Faction allies
20 Kurzick Guards or
20 Luxon Guards
20 Kurzick Merchants or
20 Luxon Merchants
20 Kurzick Priests or
20 Luxon Priests
[edit] Other allies
10 (20) Bruna zu Heltzer
20 (20) Lift Operator Shulz
10 (20) Nadetta zu Heltzer
20 (20) Rald zu Heltzer
10 (20) Selik zu Heltzer
[edit] Charmable animals
3 Crane
5 White Tiger
[edit] Foes
28 (30) Oni (only in the isolated section)
24 (26) Dredge Guardian
24 (26) Dredge Gatherer
24 (26) Dredge Gardener
24 (26) Dredge Gutter
20 (26) Blood Drinker
23 (26) Stone Scale Kirin
23 (26) Undergrowth
24 (26) Dragon Moss
23 (26) Stone Crusher
22 (26) Stone Reaper
23 (26) Stone Rain
24 (26) Fungal Wallow
21 (26) Warden of the Tree
18 (25) Warden of the Trunk
21 (26) Warden of the Branch
18 (25) Warden of the Leaf
24 (26) Warden of Earth
18 (25) Warden of the Spring
20 (26) Warden of the Summer
[edit] Bosses
24 (30) Kaswa Webstrider → Vampiric Spirit (Kaswa's Gluttony)
28 (30) Mahr Stonebreaker → Forceful Blow (The Stonebreaker)
28 (30) Meril Stoneweaver → Shield of Regeneration (Stoneweaver)
28 (30) Craw Stonereap → Lingering Curse (The Stonereaper)
28 (30) Zarnas Stonewrath → Shockwave (Zarnas' Wrath)
28 (30) Ryver Mossplanter → Lacerate (Ryver's Shortbow) (not during Song and Stone)
[edit] Notes
- These quests will affect the spawns in this area:
- In some parts of this area, it is possible to see across the eastern edge of the map. In these areas, water (which seems to be the default terrain) can be seen where Mount Qinkai is supposed to be.
- To aid in achieving Canthan Cartographer, remember to head out of Tanglewood Copse and hug the edges of that small section to fully clear this explorable area.
- Vanquisher runs of this area without active quests requires defeating around 315 foes. Including quest influences, it has been reported to range from 245 to 353.
- The party must enter from Altrumm Ruins because entering from Tanglewood Copse puts the party in a small enclosed section in the north, with no way to go down to the main area.
- All of the stone guardian bosses appear to be alone. But the pillars near their spawn point contains hidden spawns, usually 2 Stone Crushers, 2 Stone Reapers, and 2 Stone Rains. These can cause a party wipe if unprepared. Consider pulling the boss or sending in a character to trigger the spawn and then pull them away from the boss.
| Explorable areas in the Echovald Forest |
|---|
| Arborstone • Drazach Thicket • Ferndale • Melandru's Hope • Morostav Trail • Mourning Veil Falls • The Eternal Grove |
| Towns and outposts • Missions • Landmarks |

