Arborstone (explorable area)

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This is an explorable area entry. For information on the outpost, see Arborstone (outpost). For information on the mission, see Arborstone.
Arborstone
Campaign Factions
Region Echovald Forest
Type Explorable area
Exit(s) Altrumm Ruins
Arborstone (outpost)
Tanglewood Copse
Images

On the world map

Boss locations

The Arborstone area is wherein lies Cathedral zu Heltzer, the place where the sacred Kurzick relic, the Urn of Saint Viktor, is stored. After the Arborstone mission, the cathedral is now overrun by Wardens. In the watery lowlands surrounding the cathedral itself are groups of Dredge, Kirins, and hostile Plants.

Contents

[edit] Getting there

The Count's Daughter primary quest will lead a party through here for the first time, although that part of this explorable area is actually in an isolated small section. To explore the rest of this explorable area will entail reaching the Altrumm Ruins first. From there, secondary quests like Song and Stone and Wardens On the March will bring parties here.

[edit] Exits

[edit] Shrines

Resurrection shrines with bounties
Resurrection shrines with a statue

[edit] NPCs

[edit] Allies

[edit] Faction allies

[edit] Other allies

[edit] Charmable animals

[edit] Foes

Demons

  • Assassin 28 (30) Oni (only in the isolated section)

Dredge

Drinkers

Kirins

Plants

Stone guardians

Wallows

Wardens

[edit] Bosses

Drinkers

Stone guardians

Wardens

[edit] Notes

  • These quests will affect the spawns in this area:
  • In some parts of this area, it is possible to see across the eastern edge of the map. In these areas, water (which seems to be the default terrain) can be seen where Mount Qinkai is supposed to be.
  • To aid in achieving Canthan Cartographer, remember to head out of Tanglewood Copse and hug the edges of that small section to fully clear this explorable area.
  • Vanquisher runs of this area without active quests requires defeating around 315 foes. Including quest influences, it has been reported to range from 245 to 353.
    • The party must enter from Altrumm Ruins because entering from Tanglewood Copse puts the party in a small enclosed section in the north, with no way to go down to the main area.
    • All of the stone guardian bosses appear to be alone. But the pillars near their spawn point contains hidden spawns, usually 2 Stone Crushers, 2 Stone Reapers, and 2 Stone Rains. These can cause a party wipe if unprepared. Consider pulling the boss or sending in a character to trigger the spawn and then pull them away from the boss.

Explorable areas in the Echovald Forest
Arborstone Drazach Thicket Ferndale Melandru's Hope Morostav Trail Mourning Veil Falls The Eternal Grove
Towns and outpostsMissionsLandmarks
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