Vanquisher
From Guild Wars Wiki
| Vanquisher | |
|---|---|
| | |
| Campaign | Prophecies Factions Nightfall |
| Title type | Character |
The Vanquisher title tracks are granted to a character who clears all explorable areas of enemies in hard mode. There is one single-tiered title track for each campaign. Acquiring all of them will complete the Legendary Vanquisher title track. These titles can be displayed in the "Honor" monument.
Contents |
[edit] Vanquisher title track
Title1 Campaign Areas vanquished Tyrian Vanquisher Prophecies 54 Canthan Vanquisher Factions 33 Elonian Vanquisher Nightfall 34
- 1 The titles listed above are all individual and independent title tracks, with only one level each. Each of them counts towards the "Maxed titles rank" title track.
[edit] Legendary Vanquisher title track
| Title | Total maxed vanquisher |
|---|---|
| Legendary Vanquisher | 3 |
[edit] Acquisition
Vanquisher is a title given for "vanquishing" all explorable areas found in Tyria, Cantha, and Elona. In order to successfully vanquish an area, you must defeat every enemy found in that area in hard mode. Your vanquishing progress can be tracked by monitoring the buff icon that is placed on your character when entering an explorable area in hard mode. As you defeat enemies, the number on the icon will increase with each kill. In addition to the counter, the progress bar found on the bottom of the icon will gradually increase as foes are defeated. The number of foes in an area is not fixed, and is influenced by random-size spawns and certain active quests. The total required to be killed does not include any hidden foes until they spawn (i.e. "pop up") and become visible. For example, the Am Fah in Cantha or the Mandragors in Elona will only increase the required total kills for the area when they appear.
When an area has been successfully vanquished, a message will appear to notify you of your success. You will then be rewarded with both experience and gold equal to five times the number of monsters defeated in the area. Additionally, the hard mode map icon for the vanquished area will change from a red color to a gold color.
After vanquishing an area, if a spawning of more creatures is triggered (such as hidden foes, or a quest trigger), the area does not become "unvanquished".
An area can be vanquished multiple times, allowing you to repeat a zone to gain the rewards. Progress to the title is still only counted the first time you accomplish it.
If your entire party is killed and every member is at 60% death penalty, all party members will be returned to outpost instead of being resurrected.
[edit] Explorable area kill counts
[edit] Prophecies
| Explorable area | Average count | Min count | Max count | Average XP | Average gold | Notes |
|---|---|---|---|---|---|---|
| Ascalon Foothills | 55 | 51 | 59 | 275 | 275 | |
| Diessa Lowlands | 329 | 271 | 387 | 1645 | 1645 | Has hidden Devourers. Less foes during Then and Now, Here and There |
| Dragon's Gullet | 129 | 122 | 135 | 645 | 645 | Has hidden Devourers. |
| Eastern Frontier | 193 | 170 | 216 | 965 | 965 | Has hidden Devourers. |
| Flame Temple Corridor | 102 | 96 | 107 | 510 | 510 | Has hidden Devourers. |
| Old Ascalon | 246 | 200 | 291 | 1230 | 1230 | Has hidden Devourers. |
| Pockmark Flats | 188 | 146 | 230 | 940 | 940 | Has hidden Devourers. |
| Regent Valley | 157 | 135 | 178 | 785 | 785 | Has hidden Devourers. |
| The Breach | 123 | 111 | 134 | 615 | 615 | Has hidden Devourers. |
| Anvil Rock | 193 | 137 | 248 | 965 | 965 | |
| Deldrimor Bowl | 180 | 150 | 210 | 900 | 900 | More foes during Hungry Devourer. Bug: you may need to walk near Griffon's mouth entrance to get the title. |
| Griffon's Mouth | 48 | 43 | 52 | 240 | 240 | |
| Iron Horse Mine | 175 | 160 | 190 | 875 | 875 | |
| Traveler's Vale | 178 | 164 | 191 | 890 | 890 | More foes during the Way is Blocked.Has hidden Juniper Bark |
| Cursed Lands | 76 | 72 | 79 | 380 | 380 | Has hidden Grasping Ghouls. |
| Kessex Peak | 177 | 156 | 197 | 885 | 885 | Has hidden foes. Fewer foes during the Villainy of Galrath. |
| Majesty's Rest | 68 | 51 | 85 | 340 | 340 | Has hidden foes. |
| Nebo Terrace | 151 | 138 | 164 | 755 | 755 | Has hidden Spined Aloe's. |
| North Kryta Province | 184 | 126 | 241 | 920 | 920 | Has hidden foes. More foes during Graven Images and fewer foes during Defend North Kryta Province. |
| Scoundrel's Rise | 84 | 68 | 100 | 420 | 420 | More foes during Reversing the Skales. |
| Stingray Strand | 161 | 152 | 170 | 805 | 805 | |
| Talmark Wilderness | 231 | 218 | 244 | 1155 | 1155 | Has hidden foes. |
| Tears of the Fallen | 68 | 65 | 70 | 340 | 340 | |
| The Black Curtain | 241 | 226 | 256 | 1205 | 1205 | Has hidden foes. |
| Twin Serpent Lakes | 183 | 171 | 194 | 915 | 915 | |
| Watchtower Coast | 161 | 152 | 170 | 805 | 805 | Has more foes during The Undead Hordes quest |
| Dry Top | 58 | 55 | 61 | 290 | 290 | Has hidden Devourers. |
| Ettin's Back | 196 | 176 | 216 | 980 | 980 | Has hidden Devourers. |
| Mamnoon Lagoon | 76 | 56 | 95 | 380 | 380 | Has hidden foes. |
| Reed Bog | 84 | 65 | 102 | 420 | 420 | Has hidden foes. |
| Sage Lands | 259 | 224 | 294 | 1295 | 1295 | Has hidden foes. |
| Silverwood | 210 | 198 | 221 | 1050 | 1050 | Has hidden foes. |
| Tangle Root | 215 | 191 | 239 | 1075 | 1075 | Has hidden foes. |
| The Falls | 303 | 284 | 322 | 1515 | 1515 | Has hidden foes. |
| Diviner's Ascent | 134 | 108 | 159 | 670 | 670 | Has hidden foes. |
| Prophet's Path | 265 | 214 | 315 | 1325 | 1325 | Has hidden foes. |
| Salt Flats | 198 | 157 | 238 | 990 | 990 | Has hidden foes. |
| Skyward Reach | 170 | 162 | 178 | 850 | 850 | Has hidden foes. |
| The Arid Sea | 111 | 87 | 134 | 555 | 555 | Has hidden foes. |
| The Scar | 260 | 246 | 274 | 1300 | 1300 | Has hidden Devourers and Scarabs. |
| Vulture Drifts | 242 | 222 | 261 | 1210 | 1210 | Has hidden foes. |
| Dreadnought's Drift | 118 | 112 | 124 | 590 | 590 | Has hidden foes. |
| Frozen Forest | 313 | 307 | 319 | 1565 | 1565 | Has hidden foes. |
| Grenth's Footprint | 241 | 238 | 243 | 1205 | 1205 | |
| Ice Floe | 207 | 189 | 224 | 1035 | 1035 | |
| Icedome | 130 | 120 | 140 | 650 | 650 | |
| Lornar's Pass | 287 | 279 | 294 | 1435 | 1435 | |
| Mineral Springs | 193 | 182 | 204 | 965 | 965 | Has hidden foes. Fewer foes during Defend Droknar's Forge. |
| Snake Dance | 363 | 314 | 412 | 1815 | 1815 | Has hidden foes. |
| Spearhead Peak | 223 | 211 | 234 | 1115 | 1115 | |
| Talus Chute | 391 | 377 | 405 | 1955 | 1955 | Has hidden foes. |
| Tasca's Demise | 92 | 78 | 105 | 460 | 460 | |
| Witman's Folly | 102 | 92 | 112 | 510 | 510 | Has hidden foes. |
| Perdition Rock | 229 | 218 | 240 | 1145 | 1145 | Has hidden Phantoms and Wurms. |
Total gold reward accumulated from vanquishing these areas averages to about 49
.
[edit] Factions
| Explorable area | Average count | Min count | Max count | Average XP | Average gold | Notes |
|---|---|---|---|---|---|---|
| Haiju Lagoon | 176 | 158 | 193 | 880 | 880 | Has Hidden Naga and Oni. |
| Jaya Bluffs | 192 | 182 | 202 | 960 | 960 | Extra Ally with The Rite of Valor quest on |
| Kinya Province | 134 | 122 | 146 | 670 | 670 | Fewer foes during A Strange Request. |
| Minister Cho's Estate | 213 | 207 | 218 | 1065 | 1065 | |
| Panjiang Peninsula | 174 | 148 | 200 | 870 | 870 | Has hidden foes. |
| Saoshang Trail | 31 | 24 | 37 | 155 | 155 | Has hidden foes. Larger party from Seitung Harbor. |
| Sunqua Vale | 129 | 105 | 152 | 645 | 645 | Has hidden Crimson Skull, Mantids and a few Kappa. fewer foes during A Strange Request. |
| Zen Daijun | 163 | 160 | 166 | 815 | 815 | Or 0, a special case for Factions characters after An Unwelcome Guest; just kill any friendly animal. Will not work if party contains non-Factions characters. |
| Bukdek Byway | 108 | 63 | 152 | 540 | 540 | Fewer foes during Chasing Zenmai and The Drunken Master. If doing both, killing the Drunken Master is enough to vanquish the area.You must only have these 2 quests for it to work |
| Nahpui Quarter | 104 | 96 | 112 | 520 | 520 | |
| Pongmei Valley | 152 | 140 | 163 | 760 | 760 | |
| Raisu Palace | 254 | 244 | 263 | 1270 | 1270 | |
| Shadow's Passage | 15 | 8 | 22 | 75 | 75 | Fewer foes from Dragon's Throat. |
| Shenzun Tunnels | 245 | 233 | 256 | 1225 | 1225 | Has hidden foes. |
| Sunjiang District | 203 | 196 | 210 | 1015 | 1015 | |
| Tahnnakai Temple | 126 | 121 | 130 | 630 | 630 | Or 2 if the quest A Meeting With the Emperor is active. |
| Wajjun Bazaar | 166 | 86 | 245 | 830 | 830 | A lot fewer foes during Seek out Brother Tosai, more foes during Captured. |
| Xaquang Skyway | 160 | 153 | 166 | 800 | 800 | |
| Arborstone | 309 | 264 | 353 | 1545 | 1545 | Slightly fewer foes with Song and Stone. |
| Drazach Thicket | 224 | 207 | 240 | 1120 | 1120 | Has hidden Oni. |
| Ferndale | 277 | 233 | 320 | 1385 | 1385 | Has hidden Oni. |
| Melandru's Hope | 168 | 114 | 221 | 840 | 840 | A lot more foes during Securing Echovald Forest. |
| Morostav Trail | 292 | 278 | 305 | 1460 | 1460 | |
| Mourning Veil Falls | 211 | 200 | 222 | 1055 | 1055 | Has hidden Oni. |
| The Eternal Grove | 241 | 226 | 256 | 1205 | 1205 | Has hidden Oni. |
| Archipelagos | 169 | 156 | 181 | 845 | 845 | Has hidden Oni. |
| Boreas Seabed | 195 | 160 | 229 | 975 | 975 | Has hidden Oni. Fewer foes if you have Protect the Halcyon quest but not started. |
| Gyala Hatchery | 196 | 183 | 209 | 980 | 980 | Has hidden Oni. |
| Maishang Hills | 208 | 153 | 262 | 1040 | 1040 | Has hidden Oni. |
| Mount Qinkai | 162 | 133 | 190 | 810 | 810 | Has hidden Oni. More foes during Scout the Coast and Return of the Yeti |
| Rhea's Crater | 251 | 230 | 271 | 1255 | 1255 | Has hidden Oni. |
| Silent Surf | 264 | 244 | 283 | 1320 | 1320 | Has hidden Oni. |
| Unwaking Waters | 146 | 137 | 155 | 730 | 730 | Has hidden Oni. |
Total gold reward accumulated from vanquishing these areas averages to about 30
.
[edit] Nightfall
| Explorable area | Average count | Min count | Max count | Average XP | Average gold | Notes |
|---|---|---|---|---|---|---|
| Cliffs of Dohjok | 157 | 113 | 201 | 785 | 785 | A lot more foes during Skree Hatchling Season. Larger party from Blacktide Den. |
| Fahranur, The First City | 208 | 195 | 220 | 1040 | 1040 | More foes during A Perplexing Plague. Larger party from Blacktide Den. |
| Issnur Isles | 347 | 339 | 354 | 1735 | 1735 | More foes during Moa'vu'Kaal, Awakened. |
| Lahtenda Bog | 393 | 356 | 430 | 1965 | 1965 | Has many hidden Mandragors. |
| Mehtani Keys | 243 | 210 | 276 | 1215 | 1215 | A lot more foes during the Cyclone Palace. |
| Plains of Jarin | 198 | 189 | 207 | 990 | 990 | Has hidden Mandragors. Larger party by first completing Blacktide Den mission or Venta Cemetery. |
| Zehlon Reach | 242 | 222 | 262 | 1210 | 1210 | All quests here spawn foes. Has a few hidden Mandragors. Larger party from Blacktide Den through Cliffs of Dohjok. |
| Arkjok Ward | 324 | 286 | 362 | 1620 | 1620 | Has hidden Mandragors. More foes during A Little Recon and A Prescription for Conscription. |
| Bahdok Caverns | 280 | 259 | 301 | 1400 | 1400 | Has hidden Mandragors. |
| Barbarous Shore | 187 | 173 | 201 | 935 | 935 | Clear western portion first - many hidden Mandragors in the eastern portion. |
| Dejarin Estate | 249 | 230 | 268 | 1245 | 1245 | |
| Gandara, the Moon Fortress | 94 | 64 | 123 | 470 | 470 | A lot more foes until A Thorn in Varesh's Side is completed. |
| Jahai Bluffs | 286 | 261 | 310 | 1430 | 1430 | Has hidden Mandragors. |
| Marga Coast | 292 | 254 | 330 | 1460 | 1460 | Has hidden Frigid Skales and Insects. |
| Sunward Marches | 299 | 282 | 315 | 1495 | 1495 | Has hidden Mandragors. |
| The Floodplain of Mahnkelon | 232 | 206 | 257 | 1160 | 1160 | Has hidden Insects, Mandragors, and Skale. |
| Turai's Procession | 202 | 163 | 240 | 1010 | 1010 | A lot more foes during Mirza's Last Stand quest chain. |
| Forum Highlands | 288 | 244 | 331 | 1440 | 1440 | A lot more foes with Desperate Measures. |
| Garden of Seborhin | 266 | 225 | 307 | 1330 | 1330 | A lot more foes during Plague of Frogs. Has hidden beetles in the southeast. |
| Holdings of Chokhin | 237 | 225 | 248 | 1185 | 1185 | Less foes with the Madness of Prophecy. |
| Resplendent Makuun | 167 | 157 | 176 | 835 | 835 | |
| The Hidden City of Ahdashim | 221 | 205 | 236 | 1105 | 1105 | Has hidden Djinn and Beetles. Fewer foes during Gift of the Djinn. |
| The Mirror of Lyss | 201 | 159 | 243 | 1005 | 1005 | More foes during the Madness of Prophecy and the Search for Survivors. |
| Vehjin Mines | 166 | 140 | 192 | 830 | 830 | |
| Vehtendi Valley | 253 | 248 | 257 | 1265 | 1265 | |
| Wilderness of Bahdza | 168 | 159 | 176 | 840 | 840 | Quests here increase foe count. Has hidden beetles. |
| Yatendi Canyons | 196 | 193 | 198 | 980 | 980 | |
| Crystal Overlook | 197 | 192 | 201 | 985 | 985 | |
| Joko's Domain | 426 | 414 | 438 | 2130 | 2130 | More foes during Return of the Undead King. Highly recommended to enter from Bone Palace. |
| Poisoned Outcrops | 211 | 176 | 246 | 1055 | 1055 | A lot more foes during the Growing Threat and the Hallowed Point. Has a few hidden insects. |
| The Alkali Pan | 300 | 281 | 319 | 1500 | 1500 | A lot more foes during Under New Management. |
| The Ruptured Heart | 241 | 238 | 243 | 1205 | 1205 | |
| The Shattered Ravines | 307 | 285 | 329 | 1535 | 1535 | Has hidden insects. |
| The Sulfurous Wastes | 307 | 241 | 372 | 1535 | 1535 | Has hidden Mandragors. Requires Junundu Smash to access a small northern area. All quests that take place here increase the number of foes significantly. |
Total gold reward accumulated from vanquishing these areas averages to about 42
[edit] Eye of The North
Vanquishing these areas will not count towards Legendary Vanquisher but for the Master of the North title track instead.
| Explorable area | Average count | Min count | Max count | Average XP | Average gold | Notes |
|---|---|---|---|---|---|---|
| Bjora Marches | 236 | 226 | 246 | 1180 | 1180 | Has hidden Wurms and Mandragors. |
| Drakkar Lake | 406 | 330 | 481 | 2030 | 2030 | Has hidden Vaettir and Wurms. |
| Ice Cliff Chasms | 152 | 141 | 162 | 760 | 760 | Has hidden Mountain Aloes. |
| Jaga Moraine | 265 | 255 | 274 | 1325 | 1325 | Has hidden Mountain Aloes. |
| Norrhart Domains | 244 | 233 | 254 | 1220 | 1220 | |
| Varajar Fells | 495 | 470 | 520 | 2475 | 2475 | Has hidden Vaettir and Phantoms. More enemies during the Haunted quest. |
| Dalada Uplands | 283 | 278 | 288 | 1415 | 1415 | |
| Grothmar Wardowns | 216 | 195 | 236 | 1080 | 1080 | |
| Sacnoth Valley | 425 | 390 | 460 | 2125 | 2125 | |
| Alcazia Tangle | 227 | 220 | 234 | 1135 | 1135 | |
| Arbor Bay | 453 | 375 | 530 | 2265 | 2265 | Has hidden Incubi and Arachnids. |
| Magus Stones | 394 | 379 | 409 | 1970 | 1970 | Has hidden Arachnids. |
| Riven Earth | 277 | 260 | 293 | 1385 | 1385 | |
| Sparkfly Swamp | 320 | 313 | 326 | 1600 | 1600 | Has hidden Arachnids. |
| Verdant Cascades | 292 | 283 | 300 | 1460 | 1460 | Has hidden Skelk and Spiders. |
Total gold reward accumulated from vanquishing these areas averages to about 24
.
[edit] Larger party sizes
You can increase your party size for vanquishing by starting from an outpost further away into the campaign. Be sure not to enter outposts on the way, plan for inventory space, and bring plenty of death removal items. In parentheses is party size, and other required campaign.
[edit] In Prophecies
- From Yak's Bend (6): access Ascalon up to Eastern Frontier.
- From the Temple of Ages (8): access Ascalon up to Eastern Frontier, Northern Shiverpeaks, Kryta (everywhere except Watchtower Coast), and Maguuma Jungle.
- From Mouth of Torment (NF; 8): access the Crystal Desert via Crystal Overlook then Arid Sea.
- From Camp Rankor or Deldrimor War Camp (8): Shiverpeaks up to Lornar's Pass.
[edit] In Factions
- From Seitung Harbor (6): Saoshang Trail.
[edit] In Nightfall
- From Beknur Harbor (8): access Zehlon Reach.
- After having completed the mission: Blacktide Den (8) you get teleported to the Sunspear Great Hall, there you keep your group of 8 players/heroes, and if you selected the henchmen found in the Sunspear Great Hall for the Blacktide Den mission, those will also stay in your group, increasing party size from 4 to 8 players.
[edit] Notes
- Unspawned popup enemies do not need to be killed to vanquish the area. However, once they have spawned they must be killed.
- Neutral animals (e.g. Warthogs, Flamingos) do not have to be killed unless they become hostile. Once they are hostile, they must be killed, and will add to the kill count, and the vanquisher bonus for that area. A minion master in need of corpses should kill them anyway.
- In many areas, the bar of the kill counter will show only a fraction of monsters needed to vanquish the area. As you move around, the monster count will increase while getting more monsters in your radar. Thus the bar may appear near-full well before killing all of the monsters.
[edit] Tips
- Combines well with Cartographer titles, as both require you to scan the whole map. If doing Cartography, make sure you scrape the borders. In Cantha, for example, Vanquishing & scraping can earn you more than 90% of the Cartographer title.
- Combines well with Allegiance titles (e.g. Sunspear, Lightbringer, Asura, Norn, and Ebon Vanguard) as you can use bounties to collect allegiance points. Players attempting Allegiance and Vanquisher titles should keep Allegiance for after, to avoid double work.
- Owners of Eye of the North should consider using the Powerstone of Courage to remove Death Penalty on party members. Alternatively, one can use special festival or event items that reduces or removes Death Penalty for a higher success rate in vanquishing areas.
| Titles | |
|---|---|
| Character titles | |
| Core | Cartographer • Drunkard • Guardian • Maxed Titles • Party Animal • Protector • Skill Hunter • Survivor • Sweet Tooth • Treasure Hunter • Vanquisher • Wisdom |
| Prophecies | Legendary Defender of Ascalon |
| Nightfall | Lightbringer • Sunspear |
| Eye of the North | Asura • Deldrimor • Ebon Vanguard • Master of the North • Norn |
| All campaigns | Legendary Cartographer • Legendary Guardian • Legendary Skill Hunter • Legendary Vanquisher |
| Account titles | |
| Core | Champion • Gamer • Gladiator • Hero • Lucky • Unlucky • Zaishen |
| Factions | Kurzick • Luxon |
| Nightfall, Eye of the North | Commander |

