Norrhart Domains

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Disambig icon.png This article is about an explorable area. This name is also used for a Zaishen vanquish quest.
Norrhart Domains
Norrhart Domains.jpg
Campaign Eye of the North
Region Far Shiverpeaks
Type Explorable area
Exit(s) Bjora Marches
Drakkar Lake
Gunnar's Hold
Ice Cliff Chasms
Varajar Fells
Images
Norrhart Domains map.jpg
Interactive map
Non-interactive maps
Norrhart Domains is an area of the Far Shiverpeaks populated by Jotun, Modniir, Mandragors and Elementals

Getting there[edit]

This is directly accessible from Gunnar's Hold, Bjora Marches, Varajar Fells, Drakkar Lake and Ice Cliff Chasms. This can be initially reached through Ice Cliff Chasm.

This area cannot be entered until every player in the party has watched the First Vision cinematic.

Shrines[edit]

Resurrection shrines with Norn Hunting Party bounty

NPCs[edit]

These quests will affect the spawns in this area:

Allies[edit]

Services[edit]

Other allies[edit]

Dwarves

Charmable animals[edit]

Animals

Foes[edit]

Beasts

Centaurs (Modniir)

Dwarves (Stone Summit) (only while protecting Kilroy Stonekin)

Elementals

Mandragors

Ogres (Jotun)

Plants

Wurms

Bosses[edit]

Beasts

Ogres (Jotun)

Wurms

Points of interest[edit]

Notes[edit]

  • In normal mode, the low level Charr from the Charr Invaders quest do not count as enemies for the Norn Hunting Party blessing.
  • Vanquisher runs of this area without active quests require defeating around 250 foes. Including quest influences, it has been reported to range from 229 to 280.
  • There are several frost traps near the Modniir in the northeast.
  • The Modniir centaurs are hostile to the Mountain Pinesouls.
  • Near the exit into Drakkar Lake, 6 neutral Jotun giants circle two hostile Jotun warriors dueling with each other; you can safely watch the contest from an overlook.
    • During the competition, the duelers are automatically healed when their health drops below 5%, making them invulnerable. You do not need to engage these other Jotun to complete a vanquish, unless they become hostile.
    • To end their auto-heal, you must interrupt the event by approaching the ring from the west and aggroing the neutrals. You can pull them into two groups, each composed of a dueler with three of his "fans".
Bug Bug.If you attack the two Jotun with a longbow and pull them out of the ring, they could follow the party without losing their invulnerability. If you approach the ring and the auto-healing Jotun turn hostile, it will be impossible to vanquish the area.

Explorable areas in the Far Shiverpeaks
Bjora Marches Drakkar Lake Epilogue Hall of Monuments Ice Cliff Chasms Jaga Moraine Norrhart Domains Polymock Glacier Varajar Fells
Towns and outpostsMissionsLandmarks