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Tranquility
From Guild Wars Wiki
Tranquility
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Nature Ritual. Create a level 1...8...10 Spirit. Enchantments cast by non-Spirit creatures within its range expire 20...44...50% faster. This Spirit dies after 15...51...60 seconds.
- Concise description
Nature Ritual. Creates a level 1...8...10 spirit (15...51...60 second lifespan). Enchantments expire 20...44...50% faster on creatures in range. Does not affect spirits.
| Progression | |
|---|---|
|
Expiration rate (%)
|
0 1 20 15
1 2 22 18
2 2 24 21
3 3 26 24
4 3 28 27
5 4 30 30
6 5 32 33
7 5 34 36
8 6 36 39
9 6 38 42
10 7 40 45
11 8 42 48
12 8 44 51
13 9 46 54
14 9 48 57
15 10 50 60
16 11 52 63
17 11 54 66
18 12 56 69
19 12 58 72
20 13 60 75
|
[edit] Acquisition
[edit] Notes
- Combines well with Nature's Renewal for an enchantment hostile environment.
[edit] Trivia
- This spell is a possible reference to a Magic: The Gathering card of the same name, the effect of which is to "destroy all enchantments"


