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Nature's Renewal
From Guild Wars Wiki
Nature's Renewal
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Nature Ritual. Create a level 1...8...10 spirit. For 30...126...150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30...126...150 seconds.
- Concise description
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). For creatures in range, enchantments and Hexes [sic] take twice as long to cast and it costs twice as much Energy to maintain enchantments. Does not affect spirits.
| Progression | |
|---|---|
|
Level
|
0 1 30
1 2 38
2 2 46
3 3 54
4 3 62
5 4 70
6 5 78
7 5 86
8 6 94
9 6 102
10 7 110
11 8 118
12 8 126
13 9 134
14 9 142
15 10 150
16 11 158
17 11 166
18 12 174
19 12 182
20 13 190
|
[edit] Acquisition
- Nightfall
- Hoju (Gate of Torment)
- Prophecies
[edit] Notes
- Combines well with Tranquility for an enchantment hostile environment; however, this combo has negligible effect on teardown-focused dervishes.
