Nature's Renewal
From Guild Wars Wiki
Nature's Renewal
Nature Ritual. Create a level 1...8...10 Spirit. For 30...126...150 seconds, Enchantments and Hexes cast by non-Spirit creatures take twice as long to cast, and it costs twice as much Energy to maintain Enchantments. This Spirit dies after 30...126...150 seconds.
- Concise description
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). For creatures in range, enchantments and Hexes take twice as long to cast and it costs twice as much Energy to maintain enchantments. Does not affect spirits.
| Progression | |
|---|---|
|
Spirit duration
|
0 1 30
1 2 38
2 2 46
3 3 54
4 3 62
5 4 70
6 5 78
7 5 86
8 6 94
9 6 102
10 7 110
11 8 118
12 8 126
13 9 134
14 9 142
15 10 150
16 11 158
17 11 166
18 12 174
|
[edit] Acquisition
[edit] Notes
- Combines well with Tranquility for an enchantment hostile environment.
- This skill along with Tranquility are often used in the global tournaments by groups not using enchantment heavy team strategies.


