Bone Fiend
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- This article is about the minion. For the ranger encountered in Eye of the North, see Bone Fiend (ranger).
Bone Fiend | |
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Affiliation | Minions |
Type | Minion |
Profession | Ranger |
Level(s) | 1...23 |
Campaign | Core |
A Bone Fiend is an animated undead minion, created with the skill Animate Bone Fiend. Bone Fiends are sometimes preferred for their superior offensive capacity; however, Bone Fiends are more fragile than other minions, and cost much more energy to animate. They are also less effective as meat shields or minion bombs since they are ranged attackers.
Data[edit]
Death Magic 0 1 2 3 4 5 6 7 8 9 10 Level 1 2 3 4 5 6 7 8 10 11 12 Damage vs. AR 60 1 1-3 2-4 3-5 3-9 4-11 5-13 6-16 8-22 9-24 10-28 Health 100 120 140 160 180 200 220 240 280 300 320 AR 6 9 12 14 17 20 23 26 32 34 37 Death Magic 11 12 13 14 15 16 17 18 19 20 21 Level 13 14 15 16 17 18 19 20 21 22 23 Damage vs. AR 60 11-30 12-35 13-36 14-41 15-44 17-49 18-52 20-56 21-59 22-65 23-69 Health 340 360 380 400 420 440 460 480 500 520 540 AR 40 43 46 49 51 54 57 60 63 66 69
- Bone Fiends are ranged attackers. They attack once per 1.86 seconds (which is the usual 3.10 of other minions with 40% IAS) and inflict piercing damage.
- Their attack range is half that of a longbow.
- Like most creatures, Bone Fiends have level×20 + 80 health.
- Bone Fiends have approximately 2.84×level + 3.1 armor rating (rounded half to even).
Notes[edit]
- Like all minions, they will attack any enemy without command, and it is impossible to disengage them.
- Bone Fiends receive +30% damage only from primary Rangers under the effects of There Can Be Only One and they also receive +30% damage only from Ranger skills used by secondary Rangers under the effects of Amateur Hour, which suggests that the game regards them as primary Rangers.
Minions |
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Bone Fiend • Bone Horror • Bone Minion • Candy Golem • Celestial Horror • Flesh Golem • Jagged Horror • Shambling Horror • Vampiric Horror |