Feedback talk:Game updates/20091221
I'm maintaining my foot up their asses. →[ »Halogod (talk)« ]← 01:58, 22 December 2009 (UTC)
Hooray for the security question. It's one small step towards keeping our accounts more secure. :D --70.153.230.17 02:00, 22 December 2009 (UTC)
Hey, a +1 from me for doing something. Mat Cauthorn, The Botanist 02:01, 22 December 2009 (UTC)
Thanks for wasting a entire UW Run...we almost had bloody Dhuum Anet, Great job --The preceding unsigned comment was added by User:Novos (talk).
Good job, we can always be thankful for extra precautions, though I'm not sure this is the best idea. Probably something like answering a question (as in a second password) might be better but at the same time probably harder to implement. Markus Clouser 02:06, 22 December 2009 (UTC)
I'd like to tackle-glomp-hug who-ever came up with this aditional security feature. I think its perfect. But now the /password thingy doesnt work anymore? DBZVelena | (Talk page) 02:07, 22 December 2009 (UTC)
- this feature is pretty much useless for most people it only adds more time to enter and acheives nothing i mean hey how hard is it to get any one charater name? 127.0.0.1 02:09, 22 December 2009 (UTC)
- Well, it's a good start. :) Although now I think the truly cautious will never want to write down the names of their characters on forums or the Wiki. XD - Zaxares 02:10, 22 December 2009 (UTC)
Three points: First, I think the security question is a great idea. Once again, Anet has created an extremely simple solution to a potentially complicated problem. Second, I am quite bothered by the hour I wasted getting to the end of a dungeon to get booted, and not allowed to reconnect like normal. Third, we like to complain about this kind of thing but Anet has a nearly perfect track record for their servers. If you think this is bad, you haven't tried World of Warcraft. You pay monthly so that for the first half of every Tuesday they can shut ever single server down. At least Anet had the foresight to create a robust video game.98.124.27.250 02:12, 22 December 2009 (UTC)
Yeah, we got all forcefully dced during a snowball tournament; but it let us back in. Don't updates during tournaments always do such problems? Plus, lots of people in guilds know other characters names. Helps with random hackers but it doesn't seem terribly secure to me, still better than nothing I guess. 76.22.94.20 02:13, 22 December 2009 (UTC)
- I agree people have been listing their characters names on forums/websites for years. Implement something where we have to answer a random question created by us. Drogo Boffin 02:15, 22 December 2009 (UTC)
- It's probably just aimed mostly at sites that steal your login info, i.e. fake gold buying/selling or hack sites. Still, the forceful d/c kinda sucked. --83.100.230.139 02:16, 22 December 2009 (UTC)
While the idea wasn't bad the implementation was horrible, "oh lets just disconnect everyone even though they might have been in a certain area for hours almost finishing what they intended to do just so we can implement a small safety measure we did without for the last few years so everyone immediatly gets the update." well thanks a lot for ruining a nearly completed vanquish!
- An email address, a password and a character name? The difficulty for hackers has been increased dramatically. You might get the first two, but how on Earth could you get the last without somebody shooting their mouth off? Also, the email address and character name can be remembered so no time is added to logging in. Sardaukar 02:21, 22 December 2009 (UTC)
- so far it cant be remember for some multi starters and having a character name is pretty much the easiest thing of your account there are character pages here character web sites just anythin 127.0.0.1 02:24, 22 December 2009 (UTC)
- also rememberin the char name kinda defeats any security aspect 127.0.0.1 02:24, 22 December 2009 (UTC)
- You need all three. Pretty tough to get and if you're posting all that information anywhere, you're just asking for trouble. Sardaukar 02:33, 22 December 2009 (UTC)
- Most of you put a spin on it like this was completely pointless. Most "hacked" accounts are due to people submitting their information in areas they shouldn't be. Thus, the person obtaining the account has little to no connections with its prior owner. The chances that a "friend/acquaintance" will "hack" your account is beyond slim. A random person who has just learned your password wont know you're character name. Most people that use a password for a site use the same password for most other logins around the internet. Therefor, a "hacker" could simply log into your email and use the password recovery feature to obtain access to your account. This has been killed by adding this. Account cannot be jeopardized by password cracking programs. Yes, if it still possible to "hack" someones account; but, unless you're really taunted someone with your stuff or pissed them off, I'd say the chances are greatly reduced that you'll lose your account. So, in short, people anonymously cracking a password by phishing it off another site has currently been abolished and the chances that you "friend-up" with someone trying to steal your password is pretty damn slim. If you don't call that secure.. then you're a retarded as hell. ; \ Magic Talk 02:45, 22 December 2009 (UTC)
- You need all three. Pretty tough to get and if you're posting all that information anywhere, you're just asking for trouble. Sardaukar 02:33, 22 December 2009 (UTC)
- also rememberin the char name kinda defeats any security aspect 127.0.0.1 02:24, 22 December 2009 (UTC)
- so far it cant be remember for some multi starters and having a character name is pretty much the easiest thing of your account there are character pages here character web sites just anythin 127.0.0.1 02:24, 22 December 2009 (UTC)
Worst. Idea. Ever. Period. — The preceding unsigned comment was added by 81.11.201.35 (talk) at 16:28, 22 December 2009 (UTC).
Security update[edit]
You've got to be kidding, right? 4 1/2 years into the game and you are just NOW getting into the security phase of the game? Poor consolation for all those who have been hacked in the past. This should've been a priority from the beginning.
- Accounts being hacked were relatively rare for this game in the past. There has been a recent trend in account hacking as of late so I can understand the addition. Magic Talk 02:29, 22 December 2009 (UTC)
- Um, let me disable this $@(%&@$#(* for my accounts -- and not require using a NCsoft master account to do it. --Emkyooess 02:39, 22 December 2009 (UTC)
- I couldn't imagine coming back to this game after some time off and not remembering my character's name. I guess A.net wants that -- less people playing is cheaper for them. --The preceding unsigned comment was added by User:Emkyooess (talk).
- Please read everything before you post something ignorant. If you've been away for a while it's logical to contact the games Support to retrieve your log-in information. A comment close to that was posted on both the wiki and the website. Magic Talk 02:49, 22 December 2009 (UTC)
- Read those, know it. Doesn't change anything: Do you really think that someone who wants to pick up the game after a year or more of not playing is going to want to have to deal with tech support just to do it? It's quite logical they'll remember their user/pass. When they have that other box to try to fill in, they'll just give up and move on to something else and feel a hell of a lot of scorn to the company. Think about it from that perspective for just a few moments. --Emkyooess 02:53, 22 December 2009 (UTC)
- Omg.. you're right. It's so hard to write a quick email to TS providing information the account it yours and all you need is the password. Get off your lazy ass and stfu. << Magic Talk 02:57, 22 December 2009 (UTC)
- If I'm coming back from a multi-year absence, I'm much less likely to remember my unique password (you do use a unique password, right?) than my character names. And if I don't, it's much much more likely that I'll be able to find one on some Guild Wars site I belong to than my password. Manifold 02:59, 22 December 2009 (UTC)
- So.. what's your point? Even with only your account name you can contact TS and regain ownership of your account. Magic Talk 03:04, 22 December 2009 (UTC)
- The point is, most people *wouldn't* be bothered with that effort to attempt to go back to casual play of a game they just remembered they have after playing something else for some time. Not to mention the time of creating an account on the support site... (or remembering that login info). And waiting for a reply. And proving ownership (I hope you still have your product key!) There will be bad tastes left. And if that's all it takes to get an account, no wonder they [supposedly] have had problems with account thefts. Seriously, people use the same few perutations user name/password combination all the time. They'll remember those to get into their GW account. A character name, however, is very unlikely. --Emkyooess 03:08, 22 December 2009 (UTC)
- I wasn't asking for your point but rather to person above my previous comment. As to your recent comment: I've been through the process to re-establish ownership to an account. You seem to imply that it takes a long time when in fact it doesn't. I got an email back within the same day I sent it. As to proving you own the account (and reading through your comment) what do you think is going to happen? Someone is going to break into your house, steal your cd-keys, contact support for a new password, and steal your account.. O.o Magic Talk 03:13, 22 December 2009 (UTC)
- My point was that the person in this hypothetical situation is probably going to be contacting support because of their forgotten password, not their forgotten character name. Manifold 03:39, 22 December 2009 (UTC)
- I wasn't asking for your point but rather to person above my previous comment. As to your recent comment: I've been through the process to re-establish ownership to an account. You seem to imply that it takes a long time when in fact it doesn't. I got an email back within the same day I sent it. As to proving you own the account (and reading through your comment) what do you think is going to happen? Someone is going to break into your house, steal your cd-keys, contact support for a new password, and steal your account.. O.o Magic Talk 03:13, 22 December 2009 (UTC)
- The point is, most people *wouldn't* be bothered with that effort to attempt to go back to casual play of a game they just remembered they have after playing something else for some time. Not to mention the time of creating an account on the support site... (or remembering that login info). And waiting for a reply. And proving ownership (I hope you still have your product key!) There will be bad tastes left. And if that's all it takes to get an account, no wonder they [supposedly] have had problems with account thefts. Seriously, people use the same few perutations user name/password combination all the time. They'll remember those to get into their GW account. A character name, however, is very unlikely. --Emkyooess 03:08, 22 December 2009 (UTC)
- So.. what's your point? Even with only your account name you can contact TS and regain ownership of your account. Magic Talk 03:04, 22 December 2009 (UTC)
- If I'm coming back from a multi-year absence, I'm much less likely to remember my unique password (you do use a unique password, right?) than my character names. And if I don't, it's much much more likely that I'll be able to find one on some Guild Wars site I belong to than my password. Manifold 02:59, 22 December 2009 (UTC)
- Omg.. you're right. It's so hard to write a quick email to TS providing information the account it yours and all you need is the password. Get off your lazy ass and stfu. << Magic Talk 02:57, 22 December 2009 (UTC)
- Read those, know it. Doesn't change anything: Do you really think that someone who wants to pick up the game after a year or more of not playing is going to want to have to deal with tech support just to do it? It's quite logical they'll remember their user/pass. When they have that other box to try to fill in, they'll just give up and move on to something else and feel a hell of a lot of scorn to the company. Think about it from that perspective for just a few moments. --Emkyooess 02:53, 22 December 2009 (UTC)
- Please read everything before you post something ignorant. If you've been away for a while it's logical to contact the games Support to retrieve your log-in information. A comment close to that was posted on both the wiki and the website. Magic Talk 02:49, 22 December 2009 (UTC)
- I couldn't imagine coming back to this game after some time off and not remembering my character's name. I guess A.net wants that -- less people playing is cheaper for them. --The preceding unsigned comment was added by User:Emkyooess (talk).
- Um, let me disable this $@(%&@$#(* for my accounts -- and not require using a NCsoft master account to do it. --Emkyooess 02:39, 22 December 2009 (UTC)
Unfortunately too late for me, as I had my NCsoft account and in turn my Guild Wars account stolen last week, and lost the Obsidian Armor that I'd worked hard for, along with all my gold and ectos. I was (vainly) hoping that this update might allow them to refund my lost items, but no dice. --The preceding unsigned comment was added by 124.190.1.165 (talk).
- Given the number of us who have our characters listed here on the wiki, this is a pretty worthless feature. I would have much preferred a security question that that entire world didn't know the answer to. -- Wyn talk 04:49, 22 December 2009 (UTC)
People seem to think that a hacker will get your password and username, then look on the wiki and magically find their character name. How is a hacker going to associate any character to that particular username? The answer: they wont, unless your in the habit of posting your username on the wiki aswell.--Neithan Diniem 06:41, 22 December 2009 (UTC)
- Due to the fact that people have listed their character names somewhere, someone could just take the time to program something to read and compile information off a wiki and just brute force hack with it. Honestly, it's unlikely to be a real problem to someone intending to steal accounts anyway. Only ones it's bound to discourage are hobby thieves that only do it because they're bored and they've somehow lucked into the email and password. So yes, good idea but questionable implementation. Seryu 07:46, 22 December 2009 (UTC)
- I think my character names listed on 1) forums, in cases I want to buy in the trading board 2) this Wiki, because it's convenient for me to track my progress 3) guild site and 4) probably other places, so doesn't help. Go me! - Decollete 08:39, 22 December 2009 (UTC)
GW Parameters[edit]
Currently, it was possible to add parameters to the target string for the GW.exe file (right click GW icon > Properties > 'Target:'" to allow a user to automatically log in. Is there a new parameter that allows you to fill in the security field to still allow the "auto-login"? (If I wasn't clear with this, other info on what I'm refering to can be found here.) Magic Talk 02:27, 22 December 2009 (UTC)
- Since it seems that you need to have the username remembered using the check-box and that this now includes remembering the character name too, I'd say that that still works, but you'll need to input your character name in for it to remember it in the client normally to be able to do it in future. --83.100.230.139 02:38, 22 December 2009 (UTC)
- Ah, lol. Totally missed the "remember security answer" feature. Magic Talk 02:47, 22 December 2009 (UTC)
- The command line isnt working for me. Drogo Boffin 04:09, 22 December 2009 (UTC)
- do you have quotes around the toon name? e.g. -character "Drogo Boffin" ? — Tennessee Ernie Ford (TEF) 04:11, 22 December 2009 (UTC)
- Yes, I do. Vili 点 04:12, 22 December 2009 (UTC)
- Yep, I have also been using -email -password and -mute since factions came out with no problem. Drogo Boffin 04:13, 22 December 2009 (UTC)
- Yes, I do. Vili 点 04:12, 22 December 2009 (UTC)
- do you have quotes around the toon name? e.g. -character "Drogo Boffin" ? — Tennessee Ernie Ford (TEF) 04:11, 22 December 2009 (UTC)
- The command line isnt working for me. Drogo Boffin 04:09, 22 December 2009 (UTC)
- Ah, lol. Totally missed the "remember security answer" feature. Magic Talk 02:47, 22 December 2009 (UTC)
- Hmmn. Do you have "remember [information]" checked off on the logon screen? Here's what I'm using successfully:
gw.exe -windowed -email notmyreal@gw.com -password Strong -character "Try This" -perf -windowed
- I did logon 1x manually first, but that's probably the only other thing I might be doing/have done differently — Tennessee Ernie Ford (TEF) 04:31, 22 December 2009 (UTC)
- Here is what im using
gw.exe" -email lolimgonnausemyrealemail@lol.com -password UberStrong -character "Still Not Working" -mute
. Drogo Boffin 04:39, 22 December 2009 (UTC)- Oh yeah its still not working. Drogo Boffin 04:40, 22 December 2009 (UTC)
- Here is what im using
(Reset indent) I also play on multiple accounts and cannot use the remember account name and security answer box. Drogo Boffin 04:51, 22 December 2009 (UTC)
- Either -character isn't the right parameter, or anet hasn't implemented a command-line for it yet. my reasoning is:
- If you just use the -email parameter it is entered in at the command screen and it waits for you to put in the password/character.
- If you just use the -password parameter, it tries to automatically log you in with a blank email address (and character).
- If you try to log in using just -email and -password (as before the update), it will attempt to automatically log you in with those entered.
- If you use just -email and -password and change the order of commands, the email address is still filled in, and it still tries to log you in (with no character entered). If you insert another parameter, for example -nosound between -email and -password in any order, the result is a muted GW that tries to log you in with email filled in. That is, order of valid parameters shouldn't matter.
- However, if you try to insert a gibberish parameter, -asdf for example, in between -email and -password in either order, it will be as if the parameter following -asdf was never entered; that is, -email -asdf -password will give a GW screen with your email, but won't try to log you in; -password -asdf -email will try to log you in with a blank email address.
- Now, if you try to do this with -character replacing -asdf, you'll see the same thing happening. Also, -character on its own doesn't work.
- therefore, -character is more than likely considered "gibberish" to gw.exe, and it's one of my conclusions above. hooray for logic. MAFARAXAS 05:37, 22 December 2009 (UTC)
- Im removing the note about it. I dont see anything anywhere else that suggests it exists. Also I cannot get it to work nor can anybody else ive talked to, and it acts as other non existing command lines. Drogo Boffin 07:00, 22 December 2009 (UTC)
- That seems reasonable. I tested out a bunch of other possible parameters, none of which seemed to have any impact. My apologies for posting the bad info. (I have also gone and purged the Command line article of all references.) — Tennessee Ernie Ford (TEF) 07:24, 22 December 2009 (UTC)
- how did people find the other parameters (the non-obvious ones) anyways? did anet at some point release a technical guide? I don't think information on tags would be contained in the gw.dat file, since the game is launched from the exe, and that's what the tags are affecting. MAFARAXAS 08:15, 22 December 2009 (UTC)
- They opened the exe file with a hex editor and searched for a already-known argument. If you decide to do it yourself, remember this mantra: "Unicode String". BTW, I did exactly this, and there are no new parameters in there, related to the character name. I guess it didn't yet occur to them.--77.79.126.26 15:27, 22 December 2009 (UTC)
- how did people find the other parameters (the non-obvious ones) anyways? did anet at some point release a technical guide? I don't think information on tags would be contained in the gw.dat file, since the game is launched from the exe, and that's what the tags are affecting. MAFARAXAS 08:15, 22 December 2009 (UTC)
- That seems reasonable. I tested out a bunch of other possible parameters, none of which seemed to have any impact. My apologies for posting the bad info. (I have also gone and purged the Command line article of all references.) — Tennessee Ernie Ford (TEF) 07:24, 22 December 2009 (UTC)
- Im removing the note about it. I dont see anything anywhere else that suggests it exists. Also I cannot get it to work nor can anybody else ive talked to, and it acts as other non existing command lines. Drogo Boffin 07:00, 22 December 2009 (UTC)
(Reset indent) sigh. Seems I was a day early and a gold piece far. — Tennessee Ernie Ford (TEF) 02:56, 23 December 2009 (UTC)
Connecting...[edit]
Logging in sure takes hours now after you type your user/pass/character name/mother's maiden name/father's middle name/tax ID number/favorite color. "Connecting..." takes literally minutes. --Emkyooess 02:47, 22 December 2009 (UTC)
- New character creation has the same insanely long delay. --Emkyooess 03:03, 22 December 2009 (UTC)
Congrats[edit]
I just wanted to congratulate you guys on incorrectly spelling Stygian Veil on your website. It is afterall your game. Drogo Boffin 02:47, 22 December 2009 (UTC)
- Pretty sure Emily (or whoever gave her the update notes) just made a typo - mistakes like these aren't exactly uncommon, particularly with homophones. And "vale" might actually make more sense considering it's an explorable area. If you're on the anet-is-fail bandwagon, their misspelling of "Veil" probably isn't your greatest target. -- pling 02:55, 22 December 2009 (UTC)
- Nope not on that bandwagon. I was just being a tool. Would you like me to remove this section since I started it? Drogo Boffin 02:56, 22 December 2009 (UTC)
- I commend you on your observationional skills and lack of steadfastness and commitment to your purpose. /clap ~When Wikis Attack --The preceding unsigned comment was added by 87.242.139.236 (talk).
- The feedback page lists it as "Stygian Veil". (sic), shouldn't this be "Stygian Vale" (sic). And that Stygian Vale links to Stygian Veil? - Decollete 08:45, 22 December 2009 (UTC)
- I commend you on your observationional skills and lack of steadfastness and commitment to your purpose. /clap ~When Wikis Attack --The preceding unsigned comment was added by 87.242.139.236 (talk).
- Nope not on that bandwagon. I was just being a tool. Would you like me to remove this section since I started it? Drogo Boffin 02:56, 22 December 2009 (UTC)
I feel the Stygian Veil needs at least a look-in[edit]
It seems like quite a random 'bug fix' to throw in with a security update (perhaps by making the Whispers twins insubstantial made them unable to hack into your account - culprits aprehended?). I'm pretty sure they just wanted to give a quick fix to a minority farming possibility. To date I have procured a total of 8 Stygian Gemstones this way, and while I'm a little disappointed because I didn't get to spend all that much time at it, maybe about 5 hours tops, I don't feel it was being abused at all as much as other more popular farms. Like I say, I think the live team wanted a quick fix for an almost-but-not-really-that-near-more-like-down-the-street-and-around-the-corner-hidden-out-of-the-way-snuggly-behind-the-post-box problem that is niche farmed at best. But regardless of how small I believe it was, I am in no way petitioning for the duo to be solidified once more. As this would be pointless, and counter productive. I find myself feeling, even as I try not to feel it, a bit like: "I am all for getting rid of farming so long as they don't touch farms I do or might get into.", which makes me feel dirty on the inside... What say all ye Wiki-goers? ~When Wikis Attack --The preceding unsigned comment was added by 87.242.139.236 (talk).
Connection delay[edit]
I have none. 2-3 seconds after login entry and I'm online. Removing the corresponding note, unless someone can give me a good reason not to. --Kyoshi (Talk) 05:47, 22 December 2009 (UTC)
- After your second or 3rd try you sit there waiting. Me and others are seeing it. --Dominator Matrix 05:51, 22 December 2009 (UTC)
- I dont have a delay either. BTW Dom "Me and others are seeing it." Grammar fail. Drogo Boffin 05:53, 22 December 2009 (UTC)
- Try entering your character name wrong, and then enter it correctly you get a connection delay for what ever reason. Me, and Wandering Traveler are experiencing it. --Dominator Matrix 05:56, 22 December 2009 (UTC)
- Still grammar fell, it should be "Wandering Traveler and I". Drogo Boffin 05:57, 22 December 2009 (UTC)
- Try entering your character name wrong, and then enter it correctly you get a connection delay for what ever reason. Me, and Wandering Traveler are experiencing it. --Dominator Matrix 05:56, 22 December 2009 (UTC)
- Who cares Drogo seriously. --Dominator Matrix 05:58, 22 December 2009 (UTC)
- Grammar is the number one joy in life. Drogo Boffin 05:59, 22 December 2009 (UTC)
- (edit conflict x2) I've replicated this issue after about 10 rapid logoff-logins, and now it's happening for me too. Good thing I'm done playing for the night. --Kyoshi (Talk) 06:01, 22 December 2009 (UTC)
- MASSIVE DELAY!!!! 5 minutes of sitting and waiting for guild wars to connect...I am not impressed. WoW here i come --The preceding unsigned comment was added by 98.122.150.139 (talk).
- You could consider it a delay, or you could consider it an attempt at an anti theft device. if you enter the name wrong, and then get it right they may think you're guessing. by waiting, the hacker may get bored and switch to other things easier to hack, protecting your account. or its a glitch.. Death By An Arrow 06:12, 22 December 2009 (UTC)
- MASSIVE DELAY!!!! 5 minutes of sitting and waiting for guild wars to connect...I am not impressed. WoW here i come --The preceding unsigned comment was added by 98.122.150.139 (talk).
- (edit conflict x2) I've replicated this issue after about 10 rapid logoff-logins, and now it's happening for me too. Good thing I'm done playing for the night. --Kyoshi (Talk) 06:01, 22 December 2009 (UTC)
- Grammar is the number one joy in life. Drogo Boffin 05:59, 22 December 2009 (UTC)
- Who cares Drogo seriously. --Dominator Matrix 05:58, 22 December 2009 (UTC)
(Reset indent) Okay, now today I'm having no problems. I suspect it's just designed to stop overflow login attempts from a hacker, but it might be just a glitch of course, and possibly even a glitch in an overflow monitor thing. Just uh...don't log in ten times in three seconds? --Kyoshi (Talk) 19:11, 22 December 2009 (UTC)
- It may have just been that the login servers were experiencing delays / heavy volume, since everyone that was on was hard-disconnected at the same time, contrary to new builds, which can be delayed somewhat by individual players. -- FreedomBound 19:14, 22 December 2009 (UTC)
Candy Cane Shards[edit]
I don't remember them being Salvageable or having a value of one gold at merchants, was I just blind before or has something changed? If nothing else I know they had no value and could not be sold to merchants but now they can. Broodling 07:34, 22 December 2009 (UTC)
- They've always been salvagable into glittering dust, I'm not sure about the merch value, but I would guess that is also the same. -- Wyn talk 07:38, 22 December 2009 (UTC)
- Yeah nevermind, I just checked the Candy Cane Shard article and it seems I spontaneously grew retinas 20 minutes ago. Broodling 07:45, 22 December 2009 (UTC)
It can't just be me...[edit]
Who's thinking that either aNet is awfully slow at implementing security fixes, or that something major has happened on aNets side? Not signed in
- Don't moan, be happy it's there now. -- Cyan 11:54, 22 December 2009 (UTC)
- I'm not moaning, just being a bit cautious. I mean, big red text at the login, and now a security question. It does raise concerns. --Saberhagen (My Talk) 11:57, 22 December 2009 (UTC)
- I dont think its late, they had a problem now, they fixed it now. If they had a last year, they fixid it last year. Or something like that.. -- Cyan 11:59, 22 December 2009 (UTC)
- About a month ago gold sellers/hackers/thieves stole information from a fansite database. From it they got loads of passwords and email adresses. People who were stupid enough to use the same password there as for their login in guildwars lost a LOT of things. Since this was pretty wide spread they put up the warning, and added the extra security measure. So now most if not all of that information that they stole just got useless.DBZVelena | (Talk page) 12:21, 22 December 2009 (UTC)
- Generally fansites store character names aswell... Elephant 13:48, 22 December 2009 (UTC)
- Since before being able to purchase gold online, people have been trying to scam gamers out of coins and items. The answer is yes, something did happen that prompted Anet to do this, but it was not on their side. One day before they posted their red security alert, I was emailed by someone claiming to be from Blizzard Entertainment saying my account was reactivated. It was very convincing, to the point that when I replied it even put the correct "do not reply" to Blizzard thing in the email address. Too bad the original message was from someone @gmail.com. Of the sneaky things I've seen before, this was the sneakiest. When I saw the red warning message the next day on the log in screen, I only assumed many people fell for it and got hacked. I have always found it ironic that there is an entire economy and people who's job it is to get and sell in game money which doesn't actually exist.98.124.27.250 14:39, 22 December 2009 (UTC)
- Generally fansites store character names aswell... Elephant 13:48, 22 December 2009 (UTC)
- About a month ago gold sellers/hackers/thieves stole information from a fansite database. From it they got loads of passwords and email adresses. People who were stupid enough to use the same password there as for their login in guildwars lost a LOT of things. Since this was pretty wide spread they put up the warning, and added the extra security measure. So now most if not all of that information that they stole just got useless.DBZVelena | (Talk page) 12:21, 22 December 2009 (UTC)
- I dont think its late, they had a problem now, they fixed it now. If they had a last year, they fixid it last year. Or something like that.. -- Cyan 11:59, 22 December 2009 (UTC)
- I'm not moaning, just being a bit cautious. I mean, big red text at the login, and now a security question. It does raise concerns. --Saberhagen (My Talk) 11:57, 22 December 2009 (UTC)
What's this?[edit]
Clicked on the What's this? link and the game freezes (Had to kill the process). Anyone else had the same bug? (I know what it is, but for some ppl who just started the program and are not aware of the new question, they might click on the link). Batchie 14:56, 22 December 2009 (UTC)
- It tried to launch your default web browser and failed, most probably due to an error at the browser's or OS' side. Normally it displays a confirmation dialog before doing that, but most probably you have checked the "don't show this again" checkbox in it. --77.79.126.26 15:31, 22 December 2009 (UTC)
- Thnx for the info. Never really done any link-clicking from the login screen before, didn't need to do it. Batchie 18:57, 22 December 2009 (UTC)
Well I sure hope...[edit]
...that I remember one of my character names D: 76.188.221.120 21:49, 22 December 2009 (UTC)
- those must start by 76... Elephant 22:00, 22 December 2009 (UTC)
- I'm sure if you actually check this Wiki you most probably like to play GW and really should know the name of one of your ~8 characters.--You'reQUEER! 23:16, 22 December 2009 (UTC)
- Well, I've got all my char names tattooed to the back of my neck. Reading them is gonna be hard, but it beats remembering "X Asdfasdf Legolas Qwert X".Ishmaeel 07:14, 23 December 2009 (UTC)
- I'm sure if you actually check this Wiki you most probably like to play GW and really should know the name of one of your ~8 characters.--You'reQUEER! 23:16, 22 December 2009 (UTC)
"Well, I've got all my char names tattooed to the back of my neck" - rofl'ed for a moment, sweet for major avid players <3 --The preceding unsigned comment was added by 98.121.109.9 (talk • contribs) at 01:28, 14 May 2011 (UTC).