Talk:Warrior's Endurance

From Guild Wars Wiki
Jump to navigationJump to search

Blackthorne 15:03, 1 April 2007 (EDT)Added the scaling up to 14

Am I the only one that prefers this one over each other Elite in a Wammo build? I mean, an energy gain of 4 (always wield a zealous Weapon while using this!) is pretty much for running a totally adrenaline-free build. Noctarch 23:23, 5 June 2008 (UTC)

This is basically a zealous weapon on steroids. Me like. Krelus Derian 17:12, 6 July 2008 (UTC)
+1 --Super Igor User Super Igor siggy.jpg 17:17, 6 July 2008 (UTC)

HOLY CRAP PVP OWNAGE MUCH???[edit]

Combine this with Bonetti's Defense and you've got a Warrior that's on steroids with energy management! Then they can use very effective skills (spamming of course) like Power Attack and other stuff. Too bad you can't have an IAS with this skill, as they're both stances. However, combine this with a Beast Mastery skill like Never Rampage Alone or Rampage as One and you've got yourself a real killer. But you'll have to use the inscription I have the power!. Bisurge 23:06, 8 July 2008 (UTC)

If you didn't notice, Rampage as one is also an elite.

If you didn't notice, he wrote Never Rampage Alone which is not an elite but a skill.
If you didnt notice, never rampage alone is a PvE only skill. Thus one must conclude that bisurge doesn't have a scooby about gw, as he mentioned a second elite and PvE skill for PvP pawnage. -- Salome User salome sig.png 11:03, 24 July 2008 (UTC)
If you didn't notice, Bonetti's Defence and Warrior's Endurance are both stances so cannot be used at the same time. In any case no 'ownage much' :D --SK 11:52, 24 July 2008 (UTC)
Well, kinda. Use Warrior's Endurance to get lots of use out of your Power Attack and other 5 energy skills, then when it is wearing off, or you need to relieve some pressure, use Bonetti's. That way you get the difference back between the energy gain and cost, and you have time to regen some health, or use Lion's Comfort/heal sig. FleshAndFaith 18:44, 30 July 2008 (UTC)
If you didn't notice, now theirs an update...so....WHAT NOW!Perfect combination with using Dervish skills such as Lyssa's assult and Zealous Sweep for Extra Energy maintainment. Add in a few Warrior Strengh MELEE attacks and you shall pwn soon enough. Call it wyvern build if you may. 70.121.168.43 17:09, 13 August 2008 (UTC)
Can we please not have pvetardism on the talk pages in balance discussions? --70.190.103.3 06:48, 19 August 2008 (UTC)
at topic thing; This skill is likely to become the new meta in PvP, from what I've seen. Damn now Izzys gonna nerf it :( --64.251.53.130 15:20, 23 December 2008 (UTC)

7th August 2008 Update[edit]

THIS SKILL IS NO LONGER A STANCE!!! Now you can use Flail or Frenzy with it! Best update ever. Bisurge 04:24, 8 August 2008 (UTC)

Burst of Aggression will go nice with this and some spamable attack skills.--L U I N 11:17, 8 August 2008 (UTC)
I concure... I used this skill before its change on my War and is one of my favorite skills in the game... and when I saw the change, I am like, wow, my Warrior is 100% times 10 better now... and BoA is the only skill I see that works with this for your faster attacking. Tested it using 3 energy Attack Skills, and I never got below 10 energy, and I get back to 24 energy in a matter of seconds... this skill pwns all on any Warrior Bar... AND try it with Derv Skills... you want be dispointed with getting +9 Energy Gain. SabreWolf 17:52, 8 August 2008 (UTC)
It requires Melee attacks so Assassin and Dervish attack skills will also benefit rather than Primary Warriors using Ranger bow attack skills. --Don Knowall 12:32, 9 August 2008 (UTC)

Beautfull 70.6.52.198 04:28, 15 August 2008 (UTC) Auron Lives!

One of the best changes from this update. Produced very effective attack builds that can be coupled well with Asuran Scan and You Move Like a Dwarf.

W/A's with daggers[edit]

Allows for ridiculously broken dagger builds which are currently dominating TA. --70.190.103.3 06:46, 19 August 2008 (UTC)

Except wait! Block! Shield Bash! Return! Insidious Parasite! 66.202.1.169 03:31, 5 September 2008 (UTC)
Except wait! Tab! Not using attack skills for five seconds! Running towards them! Holy Veil!
Newflash: there are counters to everything. That doesn't necessarily mean that the counters are effective. --76.25.197.215 03:38, 5 September 2008 (UTC)
Yea like Ineptitude. Effective and balanced for that melee vs caster situation. Blinding Surge an ele's friend also helps you to turn those whiny "everything against us is broken" Warriors to dust. Weapon of Shadow also deals with those "I'm melee, mods protect me" melee players.A skill like Visions of Regret will make those Dervishes,Assassins and Warriors "I also have a right to kick ass like casters" moaners regret.--Wealedout 04:52, 26 September 2008 (UTC)
^Lol Weapon of shadow is quite bad WoW is better,VoR is fucking imba and even if it wasnt it would be skillles so it needs to go It also is a counter to everything.Bsurge is balanced but isnt worth the energy anymore~. Lilondra User Lilondra Eviscerate.jpg*gale* 15:47, 9 November 2008 (UTC)
Weapon of shadow is fine. It makes warriors miss 90% of the time instead of 50, which is better by my math. -Auron 15:51, 9 November 2008 (UTC)
Most people just target switch.I perhaps shouldnt have said weapon of shadow was bad but it is downright inferior to weapon of warding imo.Most people will just switch targets.Weapon of warding is guardian with double the cost,duration and recharge.Ow also you can't remove it.Lilondra User Lilondra Eviscerate.jpg*gale* 11:29, 10 November 2008 (UTC)

needs to not nly be melee[edit]

plz change.

A reason might be that Zealous Vow thought reducing your energy regeneration and being removable has (mor than) twice the energy gain and works on staves, spears and bows, too. Ɲoɕʈɋɽɕɧ 11:46, 10 November 2008 (UTC)
It's in strength witch means only warriors can use it anyway..and warriors don't use staffs,bows,or wands.--207.172.193.204 01:37, 16 November 2008 (UTC)
Why? cuz its not OPd enough already? why don't we all start running hamstorms with this? :D --64.251.53.130 15:21, 23 December 2008 (UTC)

Cannot Raise above X[edit]

This is kinda confusing to me and sorry if it sounds kind of stupid but..does that me this skill can only give you say 25 energy at 15 str and then it stops working?Or does it meen it will keep working as long as you have at least under 25 energy?Thanks in advance. Fire and deaths 22:15, 26 November 2008 (UTC)

Second is correct. --JonTheMon 22:16, 26 November 2008 (UTC)

Strength --> Tactics[edit]

Move this to tactics so you have to split Strength/Tactics for power attack. PAttack does less damage, less armor penetration, while still being fueled.--98.216.79.234 03:28, 2 January 2009 (UTC)Anon

Doesn't solve much... Ɲoɕʈɋɽɕɧ 10:19, 8 January 2009 (UTC)

WE doesn't need to be ruined, just tweeked a little. Less damage (armor penetration and split Str/Tact) and a little less spammability might help and it could help Para's see a little more play.

Except it would force para's in melee and and from who I've been asking the AP from strength is icing on the cake for WE builds mostly its to make WE maintainable and the +40 from PA. Splitting it into tactics doesn't really help much. Oops Weaponmaster 03:42, 21 February 2009 (UTC)

Strange meta choice, but whatever. 68.51.95.206 21:53, 14 April 2009 (UTC)

Or change this to non-scythe attacks only? Seriously, everyone who wants to nerf this instead of scythes must be brain-dead or at the very least mentally challenged.

Obviously Typed[edit]

Is someone (who has more knowledge of wiki-editing than I) available to remove this skill from the list of "Untyped Skills," since the fifth category in the list at the bottom is a type? Meaning the yellow border around the icon obviously denotes an Elite Skill. - Vik 07:57, 16 April 2009 (UTC)

Untyped is meant in an elliptic way. It means that these are skills without a skill type. Elite is not a skill type. 128.176.178.44 08:14, 16 April 2009 (UTC)
Do you mean in the way that it isn't exactly a stance or a shout? Then why is there not a category for this type of thing (yes, I am aware "untyped" is a category, but it sounds so... default and silly)? - Vik 08:32, 16 April 2009 (UTC)
Untyped skills is shorter than Skills without specified skill type. It might sound silly but it's only practical. Ɲoɕʈɋɽɕɧ 08:35, 16 April 2009 (UTC)
Oh, like I've ever concerned myself with what is more practical. :P - Vik 18:19, 16 April 2009 (UTC)

Broken, always been[edit]

This skill has always been broken. There is no way a skill that virtually takes the only downside a Warrior has, namely energy, away is balanced. Needs a serious rework. Xhata 09:29, 30 April 2009 (UTC)

It takes away your elite slot and requires a lot of attribute investment. Plus, it's only broken with a scythe. Actually, everything is broken with scythes, so nerf those. There are already few enough good core elites.72.64.0.119 20:31, 14 May 2009 (UTC)
Ummkay, please obs high ranked GvG and HA, and you will find most, if not all warriors, use axe with WE(unless they are running hammer). WE allows you to pretty much spam power attack + prot strike on recharge, which does a ton of damage for a song.Pika Fan 20:35, 14 May 2009 (UTC)

Goodnight Sweet Prince[edit]

I'm sad you'll be a stance again. I guess I'll never Scythe Warr again :( User Karate Jesus Sig3001.png 20:25, 14 May 2009

Then don't ask for a nerf. Nerf the scythe.
So much warrior hate, finnally get a skill thats actually cool and you can use it with stances and what happens... MrPaladin talk 20:47, 14 May 2009 (UTC)
Apparently skill balancers (izzy?) only pay attention to HA and GvG. It's broken in high-end pvp, but almost balanced/only a little broken in PvE. User Karate Jesus Sig3001.png 21:21, 14 May 2009
Fire the balancing team. I can't believe they took $100 of my money that I spent on the first 2 chapters and squandered it on this idiotic balancing fail. I have no more good skills to use and the game is worse than unplayable. Good thing for me is that I found a free grind fest MMO that's actually better than Build Wars.
Me too, I call it Driving. It's just like GW - lots of idiots, anyone's allowed to do it, and the DMV is run by monkeys. The sign-up and monthly fees are pretty huge though. Driving's also a lot like GW because most of the time you can't move around. ~Shard User Shard Sig Icon.png 00:48, 15 May 2009 (UTC)
Aww... This is the first nerf to get me. No more sprinting in battle, or at least not carefree sprinting, and using this elite anymore at the same time. Time to break out Arrahhsh's Aegis again. ;) Sardaukar 00:57, 15 May 2009 (UTC)
Hurray now we just need Zealous Vow nerfed and it is done!~>Sins WDBUser The Sins We Die By Sig.png 08:07, 15 May 2009 (UTC)
The funniest part is that they didnt nerf it in PvE cuz apparently PvE isn't broken. --adrin User adrin ecto sig.png 08:20, 15 May 2009 (UTC)
I think that PvE is perfectly balanced and fixed -- BlackHoleSun 10:45, 25 May 2009 (UTC)
Seriously, how long did it take you to do that? :P 92.239.41.229 20:46, 28 May 2009 (UTC)
5-7mins (incl. getting tea) - BlackHoleSun 23:26, 30 May 2009 (UTC)
They should only nerf PVP skills, not ruin PVE, which is what most people play. Ramei Arashi 04:12, 5 April 2010 (UTC)

<reset indent> wow it's not a stance anymore in PVE. I never used this skill after I capped it. That means with an IAS and a zealous axe/sword you basically have more energy regen (4 energy/sec+ 1/3 energy per second)than a Blood is Power-ed caster (4/3 energy/sec + 6/3 =10/3 ~3energy/second). Outside of strength (Counterattack, Griffon's Sweep/Leviathan's Sweep, Power Attack, Protector's Strike, Disarm, Bull's strike), there aren't very many warrior attack skills with energy on them though. Cyclone axe, Critical Chop, Furious Axe, swift chop makes axe a bad candidate and Pure Strike/Jaizhenju Strike, Savage Slash, Seeking Blade and Hamstring. I guess that's why people run daggers and scythes. I don't see much difference compared to Flourish, other than the fact that you can run non-attack skills with the energy too. --Life Infusion «T» 04:30, 24 September 2010 (UTC)

Flourish has an activation time and aftercast and can be interrupted. Scythes hit multiple targets, so you can easily return 12 energy per attack, allowing you to spam 5e and 10e scythe attacks. User Felix Omni Signature.pngelix Omni 05:19, 24 September 2010 (UTC)