User:Lilondra/Gamebalance/Monk
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PvP GvG E W R Mo N Me D A P Rt
Developer Update[edit]
Divine Favor[edit]
Blessed Light : Remove a hex and a condition from target ally.If that ally was under the effect of an enchantment you heal target ally for 25...121...145 health. 5 ¾ 5
Heaven's Delight : Spell.All nearby allies gain 3...21...25 health and lose 1 condition.If they lost a condition this way they gain an additional 5...29...35 health. 5 1 12
Divine Intervention : Enchantment Spell. For 8 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197...240 Health. 5 ¼ 20
Withdraw Hexes : Spell.All nearby allies gain 15...55...65 health and lose 0...2...2 hexes.If they lost a hex this way they gain an additional 5...29...35 health. 10 1 12
Unyielding Aura : Elite Enchantment spell.While you maintain this enchantment you move 25 % faster and whenever you cast a spell that targets a ally that ally is healed for 5...37...45 health. 10 ¾ 10
Protection prayers[edit]
Aegis : Enchantment Spell.For 5...10...11 seconds, all party members within earshot have a 50% chance to block attacks.All your monk skills are disabled for 5 seconds.Aegis is disabled on all allied skillbars for 20 seconds. 10 2 20
Peace and Harmony : Enchantment Spell.For 5...10...11 seconds all party members within earshot are enchanted with Peace and Harmony.Hexes targeting these party members have 25 % chance to fail and only last half as long.While under the effect of this enchantment the duration of all conditions are reduced by 5...21...25 %.
10 2 20
Shield of Deflection : 10 ¾ 7
Shield of Regeneration : 10 ¾ 7
Convert Hexes : 10 1 12
Divert Hexes : You now gain 0...2...2 energy for each hex removed. 10 1 5
Reverse Hex : If a hex was removed, target ally takes -1...24...30 damage for 2 seconds. 10 ¼ 8
Deny Hexes : 5 1 10
Air of Enchantment : 5 ¼ 5
Restore Condition : 5 ¾ 5
Mending Touch : Increased conditions removed to 0...2...3 5 ¾ 5
Shielding Hands : 5 ¼ 10
I'm completely aware of the fact your about to launch a bunch of rotten tomatoes at me for wanting to change RC.RC has been meta for forever now.The only thing that currently has replaced RC is PaH wich is broken as hell and was only made this imba to fix the hexgay shit.FYI it didnt.I want to make all monk elites viable.I dont think RC suddenly is no longer viable but it is easier to shut down.The Main reason people brought SoH and skills like that was to shut down RC.Anet nerfed LoD because of the fact that a game revolved around gettin LoD shutdown and preventing it from being shutdown.Yet they dont realise RC has the same problem.The SoH nerf changed this but before a conditionspam build was basicly like this.Spam spam spam and fit SoH in because you know they'll run RC.Doesnt sound really balanced to me at all.
Healing prayers[edit]
Light of Deliverance : Elite Spell. All party members within earshot are healed for 5...69...85 Health. 5 1 6
Orison of Healing : Heal target ally for 15...63...75 health.If that ally was suffering from a condition you gain 3 energy. 5 1 3
Glimmer of Light : Elite spell.Target ally is healed for 15...79...95 health.If target ally was under the effect of a protection prayers enchantment heal gain from Divine Favor is doubled. 5 ¼ 1
Heal Other : Spell. Heal target other ally for 55...123...140 Health.For each protection prayers skill you have equiped you gain 0...2...2 energy (max 0...4...5 energy). 10 ¾ 4
Mending : Remove a condition from target ally.If a condition was removed that ally gains 2...5...6 pips of regeneration for 1...9...11 seconds. 5 ¾ 3
Patient Spirit : Enchantment spell.For 3 seconds nothing happens.When this enchantment ends target ally is healed for 35...87...100 health. 5 ¾ 3
Healing Whisper : 5 ¼ 2
Cure Hex : 5 1 10
Healing Light : Elite Spell. Heal target ally for 40...112...130 Health. If your target has an Enchantment, you gain 1...3...3 Energy 5 ¾ 5
Supportive Spirit : 5 ¾ 7
Healing Hands : Elite Enchantment Spell. For 2...8...9 seconds, whenever target ally takes damage, that ally is healed for 3...10...12 Health. 5 ¾ 5
Live Vicariously : Enchantment Spell.For 8 seconds target ally has an additional +12 armor and has +2...6...7 pips of energy regeneration. 5 ¾ 15
Smiting prayers[edit]
Defender's Zeal : Changed functionality to : Elite Enchantment spell.For 3...13...15 seconds,Target ally has an additional +24 armor and foes near that ally take 5...19...22 damage every second. 5 1 10
Smite Hex :
5 ¾ 10
Balthazar's Pendulum : Elite Enchantment Spell.For 3...10...12 seconds the next time target foe would be knocked down all nearby foe's take 8...46...55 holy damage instead. 5 ¾ 5
Word of Censure : Elite Spell.Deals 10...70...85 Holy damage to target foe.If target foe was using a skill he is knocked down for 2 seconds. 10 1 8
Signet of Judgment : Changed functionality to: Signet.Target foe is knocked down.For each enchantment on that foe,he/she takes 7...17...20 damage.If that foe was under the effect of a weapon spell it is knocked down for 3 seconds instead. 0 1 15
Ray of Judgment : Elite Spell. Invoke a Ray of Judgment at target foe's location. For 5 seconds, target foe and all foes adjacent to this location take 5...33...40 holy damage each second 10 2 25
Smite Condition : Enchantment spell.For 3...9...11 seconds target ally loses 1 condition every 5...3...2 seconds.Whenever target ally loses a condition this way all foes near target ally take 2...20...25 damage. 5 ¾ 8
Reversal of Damage : Enchantment spell.For 3...9...11 seconds damage taken by target ally is reduced by 3...14...17 .Whenever target ally takes damage all nearby foes take 3...14...17 damage. 5 1 5
Banish : Spell.Target foe takes 5...61...75 damage.If target foe was a summoned creature that creature and all nearby foes takes 40...156...185 damage instead. 5 1 8
Strength of Honor : Enchantment Spell. While you maintain this Enchantment, target ally deals 5...15...17 more damage in melee and deal holy damage..
Stonesoul Strike : Touch Skill.You deal 5...45...55 damage to target foe and target foe is knocked down.Lose all adrenaline. 5 ¾ 25
Holy Strike : Touch Skill.You deal 5...45...55 damage to target foe and lose a condition.If you lost a condition this way you deal an additional 5...29...35 damage. 5 ¾ 8
Although TA is not high priority I thought that fixing shove spike wouldn't do any harm.Even when it is not imbalanced at all,it will always stall, wich is something I want to avoid.
unlinked[edit]
Purge Signet : Reduced energy loss per condition or hex to 5. 0 2 15
Resurrect : 5 2 5
Purge Conditions : 5 ¼ 12