User:Lilondra/Gamebalance/Ranger

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Main PvP.png PvP Priest of Balthazar icon.png GvG Elementalist-tango-icon-200.png E Warrior-tango-icon-200.png W Ranger-tango-icon-200.png R Monk-tango-icon-200.png Mo Necromancer-tango-icon-200.png N Mesmer-tango-icon-200.png Me Dervish-tango-icon-200.png D Assassin-tango-icon-200.png A Paragon-tango-icon-200.png P Ritualist-tango-icon-200.png Rt

Developer Update[edit]

My Dev Update (Ranger)

Expertise[edit]

Throw Dirt Throw Dirt : Causes blind for 2...7...8 seconds. 5 Energy¾ Activation time15 Recharge time

Dodge Dodge : Changed functionality to : For 5...15...17 seconds you move 33% faster and have a 33% chance to block incoming attacks.Ends when you attack. 10 Energy0 Activation time25 Recharge time

Zojun's Haste Zojun's Haste : 5 Energy0 Activation time20 Recharge time

Glass Arrows Glass Arrows : Elite Preparation. For 7...21...24 seconds, your arrows strike for +3...13...15 damage if they hit and cause Bleeding for 10...22...25 seconds to target and all nearby foes to target if they are Blocked. 5 Energy2 Activation time12 Recharge time

Wilderness Survival[edit]

Poison Arrow Poison Arrow : Elite Bow Attack. If Poison Arrow hits it poisons target foe and all nearby foes for 5...13...15 seconds and strikes for 10...20...22 damage. 5 Energy1 Activation time5 Recharge time

Scavenger's Focus Scavenger's Focus : Changed functionality to: For 2...10...12 seconds you cannot be crippled and do not appear on the compass. 5 Energy1 Activation time10 Recharge time

Dryder's Defenses Dryder's Defenses : Changed functionality to : Stance.For 2...6...7 seconds you have a 75 % chance to block and have + 40 armor against elemental damage. Ends when you use a skill. 5 Energy0 Activation time25 Recharge time

Natural Stride Natural Stride : Changed functionality to : Stance.For 2...7...8 seconds you move 33 % faster. While under the effect of a hex or enchantment you have a 33 % chance to block incoming attacks instead. . 5 Energy0 Activation time12 Recharge time

Melandru's Arrows Melandru's Arrows : Elite Preparation. For 24 seconds, whenever your arrows hit, they cause Bleeding for 3...21...25 seconds, and if they hit a target who is under an Enchantment, they do +8...24...28 damage. 5 Energy2 Activation time12 Recharge time

Barbed Arrows Barbed Arrows : Preparation. For 18 seconds, your arrows cause Bleeding for 2...9...11 seconds. 10 Energy2 Activation time12 Recharge time

Markmanship[edit]

Punishing Shot Punishing Shot : Changed functionality to: Interrupt target foe's action.If this attack hits that foe loses 3...9...11 energy . 5 Energy¼ Activation time12 Recharge time

Melandru's Shot Melandru's Shot : 5 Energy1 Activation time10 Recharge time

Savage Shot Savage Shot : 10 Energy½ Activation time7 Recharge time

Disrupting Shot Disrupting Shot : Bow Attack. If this attack hits, target foe's action is interrupted.This attack deals no damage. 5 Energy½ Activation time5 Recharge time

Crippling Shot Crippling Shot : 5 Energy0 Activation time3 Recharge time

Magebane Shot Magebane Shot : Elite Bow Attack. If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for an additional 12 seconds. This attack cannot be blocked. 5 Energy½ Activation time7 Recharge time

Broad Head Arrow Broad Head Arrow : Changed functionality to : Target foe is interrupted and dazed for 2...6...7 seconds. 5 Energy¼ Activation time15 Recharge time

Burning Arrow Burning Arrow : Elite Bow Attack. If this attack hits, you strike for +10...26...30 damage and cause Burning for 1...4...5 seconds. 10 Energy0 Activation time5 Recharge time

Forked Arrow Forked Arrow : Bow Attack. Shoot arrows at target foe and up to 2 foe near your target. 5 Energy0 Activation time10 Recharge time

Dual Shot Dual Shot : Bow Attack. Shoot two arrows at target foe, each dealing 25% less damage. 5 Energy0 Activation time7 Recharge time

Splinter Shot Splinter Shot : Changed functionality to: If this attack hits target all foes near your target take 8...46...56 physical damage. 5 Energy0 Activation time4 Recharge time

Keen Arrow Keen Arrow : Bow Attack. If you strike target foe activating a skill, you deal +15...31...35 damage and critical. Otherwise you deal no damage. 5 Energy1 Activation time8 Recharge time

Read the Wind Read the Wind : Preparation. For 24 seconds, your arrows move twice as fast and deal 3...9...10 extra damage. 5 Energy2 Activation time12 Recharge time


Power Shot Power Shot : Bow Attack. If Power Shot hits, you strike for +15...29...32 damage. 5 Energy0 Activation time5 Recharge time

Screaming Shot Screaming Shot : 10 Energy0 Activation time6 Recharge time

Beast mastery[edit]

Pets once again leave exploitable corpses.

Viper's Nest Viper's Nest : 5 Energy2 Activation time8 Recharge time

Rampage as One Rampage as One  : Stance. For 3...9...11 seconds, you and your pet move 33% faster and attack 25% faster, Rampage as One ends if your pet dies. 10 Energy0 Activation time15 Recharge time

Comfort Animal Comfort Animal : Skill. Your animal companion is healed for 50...170...200 health. If your animal companion was dead, it is resurrected with maximum health but this skill is disabled for an additional 12 seconds. 5 Energy¾ Activation time3 Recharge time

Companionship Companionship : Skill.Both you and your pet are healed for 45...117...135 health.If your pet was dead it is resurrected with 75% health. 5 Energy1 Activation time12 Recharge time

Heal as One Heal as One : Now resurrects pets with 75% health. 5 Energy¾ Activation time7 Recharge time

Feral Aggression Feral Aggression : Removed aftercast.

Maiming Strike Maiming Strike : 5 Energy0 Activation time8 Recharge time

Bestial Pounce Bestial Pounce : Pet Attack. Your animal companion attempts a Bestial Pounce that Knocks target foe down. 5 Energy0 Activation time20 Recharge time

Pounce Pounce : 5 Energy0 Activation time15 Recharge time

Tiger's Fury Tiger's Fury : For 1...3...3 secodns you move 50 % faster and attack 25 % faster. 5 Energy0 Activation time10 Recharge time

Bestial Fury Bestial Fury : For 8 seconds, you attack 15...29...33% faster and move 10 % faster. 5 Energy0 Activation time12 Recharge time

Melandru's Assault Melandru's Assault : Pet Attack. Your animal companion attempts a Melandru's Assault that deals +10...22...25 damage and cripples your target for 1...6...7 seconds if your target was enchanted. 5 Energy0 Activation time8 Recharge time

Predator's Pounce Predator's Pounce : Pet Attack. Your animal companion attempts a Predator's Pounce that deals +5...29...35 damage. If that attack hits, both you and your animal companion gain 10...62...75 Health. 5 Energy0 Activation time7 Recharge time