Convert Hexes

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Spell. Remove all hexes from target other ally. For 8...18...20 seconds, that ally gains +10 armor for each Necromancer hex that was removed.

Spell. Remove all hexes from target other ally. For 8...18...20 seconds, that ally gains +10 armor for each Necromancer hex that was removed.

Concise description
Spell. Removes all hexes; +10 armor for each Necromancer hex removed (8...18...20 seconds). Cannot self-target.


Progression
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Acquisition[edit]

Skill trainers

Hero skill trainers

Signet of Capture

Related skills[edit]

Hero Usage[edit]

  • Heroes use Convert Hexes as soon as an ally has been hexed. They will not reserve Convert Hexes for use with Necromancer hexes, nor will they wait for an ally be under the effects of multiple hexes to better take advantage of the skill's ability to remove all hexes.

Notes[edit]

Bug Bug.Convert Hexes only grants +10 armor, whether it removes one or more Necromancer hexes.
  • If this skill functioned as intended it could be used to achieve the highest armor rating possible for any profession. If all Necromancer hexes were used against you, you would gain an additional 430 armor rating.

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill revision history for details.