User:Lilondra/Gamebalance/Pveskills

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I'm going to start with rebalancing the 3 pve skills that will remain in the game for pve.Then I will buff up normal skills that were buffed to REPLACE the functionality of a certain pve-skill.Finishing with buffing all other skills that desperatly need a buff.

Blessings[edit]

Ursan Blessing Ursan Blessing : Changed functionality to : For 20 seconds your attacks inflict Weakness and Cracked armor for 10 seconds and deal + 15 damage. 5 Energy0 Activation time15 Recharge time

Raven Blessing Raven Blessing : Changed functionality to : For 20 seconds your attacks inflict Blind and Cripple for 10 seconds and have 20% armour penetration. 10 Energy0 Activation time15 Recharge time

Volfen Blessing Volfen Blessing : Changed functionality to : For 20 seconds your attacks Inflict Deep Wound and Bleeding for 10 seconds and cannot be blocked 10 Energy0 Activation time15 Recharge time

Obviously these blessings were made for front-line characters.Pve skills should never be able to transform a monk into a viable warrior.Therefor these will only see use on frontline characters.They are very powerfull,unremovable buffs that mainly offer utility instead of zomg zomg damage.


Dervish[edit]

Avatar of Balthazar Avatar of Balthazar : This skill is no longer disabled for 120 seconds.Holy damage is now armor ignoring..Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. 10 Energy1 Activation time30 Recharge time
Avatar of Melandru Avatar of Melandru : This skill is no longer disabled for 120 seconds.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. 15 Energy1 Activation time30 Recharge time
Avatar of Lyssa Avatar of Lyssa : This skill is no longer disabled for 120 seconds.You now steal 1..2..2 energy whenever you hit with an attack.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. 10 Energy1 Activation time30 Recharge time
Avatar of Dwayna Avatar of Dwayna : This skill is no longer disabled for 120 seconds.You now lose a hex whenever you fail to hit.And gain 35...50...60 health whenever you hit.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. 10 Energy1 Activation time30 Recharge time
Avatar of Grenth Avatar of Grenth : This skill is no longer disabled for 120 seconds.Whenever you fail to hit your target now loses 1 enchantment and 1 effect.Reduced duration to 10..35..40 seconds.This skill now is easy interrupted. 10 Energy1 Activation time30 Recharge time


Arcane Zeal Arcane Zeal : Elite Enchantment spell.For 4...18...22 seconds.Whenever you cast a dervish enchantment you are healed for 10...30...35 Health and all foes near your target take 10...30...35 fire damage. 5 Energy¾ Activation time30 Recharge time

Pious Renewal Pious Renewal : Elite Enchantment spell. For 7...15...17 seconds whenever you cast a Dervish Enchantment your target is healed for 10...30...35 health and you gain 0...2...2 energy. 5 Energy¾ Activation time20 Recharge time

Warrior[edit]

Frenzy Frenzy : You now only take 50 % more damage.(instead of double).

Decapitate Decapitate : 8 Adrenaline0 Activation time0 Recharge time

Eviscerate Eviscerate : 6 Adrenaline0 Activation time0 Recharge time

Warrior's Endurance Warrior's Endurance : Elite Skill. For 2...7...8 seconds, you gain 3 Energy each time you hit with a melee attack and move 25 % faster. 5 Energy0 Activation time12 Recharge time

Dragon Slash Dragon Slash : 8 Adrenaline0 Activation time0 Recharge time

Crippling Slash Crippling Slash : Elite Sword Attack. If this attack hits, You strike for +7...19...22 damage and target foe is Crippled for 5...13...15 seconds and begins Bleeding for 10...22...25 seconds. 5 Adrenaline0 Activation time0 Recharge time

Gash Gash : 5 Adrenaline0 Activation time0 Recharge time

Enraging Charge Enraging Charge : Reduced duration to 3...8...9 seconds. 5 Energy0 Activation time15 Recharge time

Charge! Charge! : 5 Energy0 Activation time10 Recharge time

Victory is Mine! Victory is Mine! : 5 Energy0 Activation time7 Recharge time

"You're All Alone!" "You're All Alone!" : Elite Shout. If target foe isn't Adjectant to an ally, that foe suffers from Cripple and Weakness for 12 seconds. 5 Energy0 Activation time5 Recharge time

Elementalist[edit]

Blurred Vision Blurred Vision : Hex Spell.For 6...20...24 seconds target foe and all nearby foe's have a 15...61...72% chance to miss attacks. 15 Energy2 Activation time10 Recharge time

Incendiary Bonds Incendiary Bonds : Hex Spell.For 6 seconds whenever target foe moves or attacks that foe and all adjectant foes take 7...19...22 damage and are hexed with Incendiary Bonds. 25 Energy3 Activation time20 Recharge time

Blinding Surge Blinding Surge : 5 Energy1 Activation time5 Recharge time

Shatterstone Shatterstone : 10 Energy¾ Activation time8 Recharge time

Ether Renewal Ether Renewal : Elite Enchantment Spell. For 3...14...17 seconds, each time you cast a Spell, you gain 0...1...1 Energy and 3...17...20 Health for each Enchantment on you(maximum 4). 5 Energy1 Activation time25 Recharge time

Mesmer[edit]

Ineptitude Ineptitude : Hex Spell.For 12 seconds the next time target foe attacks that foe is blinded for 10 seconds and takes 35...155...185 damage instead. 10 Energy2 Activation time20 Recharge time

Energy Surge Energy Surge : 10 Energy1 Activation time15 Recharge time

Hex Eater Vortex Hex Eater Vortex : 5 Energy1 Activation time10 Recharge time

Mantra of Recovery Mantra of Recovery : Elite Stance. For 5...17...20 seconds, spells you cast recharge 50% faster. 5 Energy0 Activation time15 Recharge time

Mantra of Recall Mantra of Recall : Elite Enchantment Spell. For 15 seconds, you gain no benefit from it. You gain 15...28...31 Energy when Mantra of Recall ends. 5 Energy1 Activation time12 Recharge time

Ranger[edit]

Barrage Barrage : Elite Bow Attack. Shoot an arrow at target foe and up to 6 nearby foes. 5 Energy1 Activation time7 Recharge time

Crippling Shot Crippling Shot : Elite Bow Attack.If this hits target foe is crippled for 8 seconds. 5 Energy0 Activation time3 Recharge time

Melandru's Shot Melandru's Shot : 5 Energy1 Activation time5 Recharge time

Punishing Shot Punishing Shot : 5 Energy½ Activation time5 Recharge time

Incendiary Arrows Incendiary Arrows : 5 Energy0 Activation time2 Recharge time

Famine Famine : Elite Nature Ritual. Create a level 1...12...15 Spirit. Non-Spirit creature in its range have -2 pips of energy degeneration and -5 pips of health degeneration.This Spirit dies after 30...78...90 seconds. 5 Energy3 Activation time15 Recharge time

Monk[edit]

Martyr Martyr : Elite Spell.Transfer all Conditions and their remaining durations from your allies to you.You gain 2 energy and 50 health for each unique condition received this way. 5 Energy¾ Activation time7 Recharge time

Shield of Regeneration Shield of Regeneration : 10 Energy¾ Activation time5 Recharge time

Shield of Deflection Shield of Deflection : 10 Energy¾ Activation time5 Recharge time

Shield of Judgement Shield of Judgement : 10 Energy¾ Activation time12 Recharge time

Holy Wrath Holy Wrath : Spell.For 8 Seconds Damage taken by target ally is reduced by 5...15...17 and whenever target ally takes damage all nearby foes take 5...15...17 damage. 5 Energy¾ Activation time20 Recharge time

Retribution Retribution : Spell.For 8 seconds target ally is enchanted with Retribution and nothing happens.When this enchantment ends all foes in the area of target ally take 7...18...21 damage for each second this enchantment was active. 5 Energy¾ Activation time20 Recharge time

Unyielding Aura Unyielding Aura  : Elite Enchantment spell.While you maintain this enchantment you move 33 % faster and whenever you cast a spell that targets a ally that ally is healed for 15...55...65 health. 5 Energy¾ Activation time5 Recharge time

I think I found a good revamp for both Holy Wrath and retribution.I know many people would be like *you took my leet but brainless way of making money away* but frankly 600/smite is just to strong and this way the skills will still be usefull.Same for UA,not as strong/brainless but still a strong elite.

Assassin[edit]

Shadow Prison Shadow Prison : Elite Hex Spell. Shadow Step to target foe. For 3...9...11 seconds, that foe moves 66% slower. 5 Energy¼ Activation time10 Recharge time

Aura of Displacement Aura of Displacement : Elite Enchantment Spell. When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location. 5 Energy¼ Activation time10 Recharge time

Beguiling Haze Beguiling Haze : Elite Spell. Shadow Step to target foe. That foe becomes Dazed for 2...6...7 seconds. 5 Energy¼ Activation time10 Recharge time

Wastrel's Collapse Wastrel's Collapse : Elite Skill. Shadow Step to target foe. That foe is knocked down. All your non-dagger attack skills are disabled for 4 seconds. 5 Energy¼ Activation time10 Recharge time

Shadow Walk Shadow Walk : Stance. Shadow Step to target foe. For 30 seconds, you cannot cast Enchantments. When this Stance ends, you return to your original location. 5 Energy0 Activation time15 Recharge time

Shadow Form Shadow Form : Elite Stance.For 5 seconds you move 50 % faster and only take half the damage. 5 Energy0 Activation time12 Recharge time

Paragon[edit]

Ritualist[edit]

Necromancer[edit]

Corrupt Enchantment Corrupt Enchantment : 5 Energy¼ Activation time7 Recharge time

Order of the Vampire Order of the Vampire : Elite Enchantment Spell. For 8 seconds, whenever a party member hits a foe with physical damage, that party member steals up to 5...18...21 Health. 5 Energy¾ Activation time5 Recharge time

Order of Apostasy Order of Apostasy : 10 Energy¾ Activation time5 Recharge time

Feast of Corruption Feast of Corruption : 10 Energy1 Activation time8 Recharge time

Lingering Curse Lingering Curse : 5 Energy1 Activation time7 Recharge time

Weaken Knees Weaken Knees : 5 Energy1 Activation time5 Recharge time

Pain of Disenchantment Pain of Disenchantment : 5 Energy1 Activation time10 Recharge time

Discord Discord : 5 Energy¾ Activation time5 Recharge time

Virulence Virulence : 5 Energy¾ Activation time7 Recharge time

Chilblains Chilblains : Spell. Foes in the area of your target are struck for 20...74...88 cold damage and lose 1...3...3 enchantments.Foes that lost an enchantment this way are poisoned for 10 seconds. 15 Energy¾ Activation time20 Recharge time

I'm guessing Tweaks to cast time,energy cost and recharge are really easy to do so I'm buffing these skills in PvE.Although by design one will always be better then the other,having them all VIABLE is a good start Lilondra User Lilondra Sig.jpg*poke* 16:57, 12 August 2009 (UTC)