User:Shard/Skilloftheday

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I've edited this list to only include my favorites. Click here for the full list.

Meteor Shower Meteor Shower - 0_o EnergyXD Activation time@.@ Recharge time - "For 9 seconds, it's like you have a scythe, except you attack half as fast."

Impossible Odds Impossible Odds - "ArenaNet balances PvP."

Point Blank Shot Point Blank Shot - "Why did you pick a ranger if you're going to get in people's faces anyway!?"

Power Block Power Block 15 Energy¼ Activation time20 Recharge time - "Interrupt target foe's action. If you interrupted a fire ele bot or RoJ bot in Jade Quarry, that target stands still for 3...13...15 seconds and kills itself via empathy."

"We Shall Return!".jpg "We're Back!" - Scare all dead allies within earshot back to life.

Gold.png Mantra of Wasabi - ¢1 per Platinum.png EnergyPaypal Acceptance time Activation time0 Recharge time - Create 1,000,000 gold on your account. For As long as you are in ZoS, you are immune to Power Block.

Shadow Form Shadow Form - 30 Energy2 Activation time22 Recharge time - "For 25 seconds, you don't look like a shadow or move like one, but you still cast a shadow onto the ground. Skills that create light don't instantly kill you, and the only skills in the whole game that can hit you are either monster skills or bugged skills.

Disappear - 15 Energy1 Activation time60 Recharge time - "You disappear for 10 seconds."

Wanderlust Wanderlust - 10 Energy5 Activation time45 Recharge time - "If target foe is at a certain distance from you, that foe is knocked down for 25 seconds."

Ward Against Harm Ward Against Harm - 15 Energy1 Activation time20 Recharge time - "Create a Ward Against Harm at your location. For 8...18...20 seconds, fire damage dealt to allies inside the ward is converted to balanced damage."

Echo.jpg Echo

Ray of Judgment.jpg Ion Cannon - "Gain control of target capture point."

Visions of Regret Visions of Regret - 10 EnergyDoesn't matter Activation timeChains perfectly with backfire Recharge time - "For 10 seconds, you can't play this game."

Mind Blast Mind Blast - 5 Energy1 Activation time3 Recharge time - "Deals 15...51...60 damage to target foe. If you have more energy than that foe are an elementalist, you gain 1...7...8 energy plus another 2 from fire attunement."

Dancing Daggers Dancing Daggers - 5 EnergyActivation time3 Recharge time - "Your staff creates three magical daggers which fly towards target foe. If they take more than 352 days to get there, there's a chance they might get obstructed or dodged. Each dagger deals 5...29...35 earth damage that gets treated as physical damage for some reason sometimes and counts as a lead attack."

"Help Me!" "Help Me!" - 5 Energy0 Activation time15 Recharge time - "This is what Prince Rurik used before Dagnar killed him. Whole lot of good it did. Maybe if the skill was worth the skill slot, Rurik would have been helped."

Glyph of Lesser Energy Glyph of Lesser Energy - 5 Energy1 Activation time30 Recharge time - Better than Glyph of Greater Energy.

Palm Strike Palm Strike - 5 Energy1 Activation timeshorter than every other skill on your bar Recharge time - "If you have 6 attack skills on your bar, target foe dies. If this gets interrupted, target foe dies after 4 seconds. If one of your attack skills gets diverted, that target still dies. If this skill gets diverted, the other Palm Strike sin will have to tell you when he's applying permacripple because you're probably a shit player who can't just see what he does it."

Mark of Insecurity Mark of Insecurity - 5 Energy1 Activation time10 Recharge time - "You begin autoattacking target foe. For the next 20 seconds, feel free to download large quantities of Stripteases...Interracial...Girl-on-Girl and play the internetz one-handed while the monk you're targeting can't do anything. After 20 seconds, the monk you were attacking will be dead, and you can click on another target, cast on him, and go "afk" for 20 more seconds ;) "

Rip Enchantment Rip Enchantment - 5 Energy1 Activation time10 Recharge time - "For infinity seconds, whenever target monk tries to use channeling, that foe suffers from bleeding for 10 seconds instead. (Attribute: Reasons why heroes should be banned in pvp)"

Aura of the Lich Aura of the Lich - 0 Energy2 Activation time45 Recharge time - "Exploit the corpse of air. A level 1...14...17 bone minion comes out of your ass, which gives you a delayed +12 energy, passive dps, meat shield bodyblockers, and free aoe explosions when they die."

Ursan Blessing Ursan Blessing - 5 Energy0 Activation time30 Recharge time - "You take on the aspect of the bear. Your Energy returns to maximum and you have -2 Energy degeneration. You have +10...18...20 armor and +100...180...200 maximum Health but can still die if you're a retard. You lose all enchantments and brain power. Bear attacks replace your skills. You gain Energy every time you take or deal damage. This skill ends when your Energy drops to 0 or when you aggro 5 mobs, thinking this skill somehow stops damage."

Twisting Jaws Twisting Jaws - 0 Energy0 Activation timeAmount of time it takes to walk from the res shrine to where this skill killed you Recharge time - "Target foe dies. If that foe was a human controlled player, they smash their keyboards out of frustration of repeatedly being party wiped by a single skill."

"For Great Justice!".jpg "For Great Justice Injustice!" (PvP) - 5 Energy0 Activation time

( Recharge time - "For one update, skills that are actually overpowered, overused, abusable, and which actually cause problems get the axe instead of balanced skills like this one, which have strangely enough been unchanged in the last 3.5 years."

Monster skill.jpg Amulet of Protection Healing - 0 Energy0 Activation time0 Recharge time - "You can't take more than 25...245...300 damage per second. Whenever you take more than 25...245...300 damage in a second, the extra damage is prevented. you are healed for any damage over that amount. after one second, you are healed for as much damage as you took life you lost more than that amount. *not including degen effects or deep wound.

Concise Description: "Weaker version of Spirit Bond"

Edge of Extinction Edge of Extinction who cares Energy5 Activation timematch ends by then Recharge time - "If the other team is stupid, they explode. Otherwise, you explode. (Attribute: The most fun skill in GW, sadly nerfed because it's easier to get your failure of a game balancer to roll a die than it is to fix a simple bug.)"

Asuran Scythe.png Autoattack - 0 Energy1.75 Activation time0 Recharge time - "Up to three target adjacent foes each take 7...80...92 damage. (Attribute: Broken Game Mechanics)"

"Save Yourselves!" "Save Yourselves!" - 8 Adrenaline0 Activation time0 Recharge time - You scream so loud that a highly concentrated burst of sound waves surrounds your allies, giving them more armor than armor gives.

BAMPH! BAMPH! - 0 Energy0 Activation time0 Recharge time - "Wail of Doom target enemy."

User Shard Chuck.png Chuck Norris Roundhouse Kick - Number of fists in Chuck Norris' Beard EnergyAmount of time it takes the Chuck Norris Roundhouse Kick to be stopped by an unmovable object Activation timeNumber of planets Chuck Norris kicked out of the solar system Recharge time - "You perform a Chuck Norris Roundhouse Kick on target foe's jaw. That foe flies 5...33...40 miles before landing in the Nevada Test Site, which results in a catastrophic explosion that the scientists there mistake for a nuclear test. One of them retrieves what was left of target foe's Pwn3d body and mails it to you, but before he gets to his mailbox, Chuck Norris shows up and roundhouse kicks him in the jaw, sending him 5...33...40 miles back to your location, causing him to hit the ground at the speed of light, creating a ginormous explosion, which kills everything on the map. You survive because the only thing that can counter a Chuck Norris Roundhouse Kick is another Chuck Norris Roundhouse Kick, and NOT a nuclear explosion.

Visions of Regret.jpg Kill Target Monk - Your target's survival rate EnergyNumber of skills your target needs to use before dying Activation timeNumber of balanced skills in the game Recharge time - "For 10 seconds, Spiteful Spirit plus Spiteful Spirit. Since you're going to cast 3 more hexes after this because you're bad at the game and can barely even win running hexway, wastrel's worry spam guarantees your target will take an additional Death Penalty.jpg damage until this effect expires."

Frustration.jpg Nonelite Migraine - Migraine EnergyBetter than Migraine Activation timeMigraine Recharge time - For Migraine seconds, Migraine, and whenever your opponent tries to cast a spell, Spiteful Spirit. (Attribute: Two elites rolled into a non-elite)

Rage of the Ntouka Rage of the Ntouka - 5 Energy0 Activation time15 Recharge time - For 10 seconds, all your attack skills become worse. (Attribute: Izzy pretending to make skills balanced by making an elite that nobody will ever use.)

Claim Resource Claim Resource - 5 Energy3 Activation timeN/A Recharge time - For 3 seconds, you take triple damage and are the target of every enemy on the map. When you finish casting this, yeah pretty much nothing changes.

Meditation of the Reaper Meditation of the Reaper - 0 Energy0 Activation time0 Recharge time - "For 20 seconds, if this is your first time fighting Shiro, your party dies. Otherwise, Shiro becomes a damage magnet, and after he takes 600 damage, he steals it all back like Xinrae's Weapon does."

Choking Gas.jpg Use with Practiced Stance - 8 after expertise Energy2 Activation time12 after PS Recharge time - "For 3 attacks worth...15 attacks worth...OMG seconds, whenever you fire an arrow, you interrupt target foe and adjacent foes. This interrupts people through block, blind, miss hexes, obstructions, lawsuits, and alternate dimensions."

Decapitate.jpg Decrapitate - 8 AdrenalineN/A Activation time0 Recharge time - Target foe's RoF heals him for 100, then you become useless for 10 seconds.

Spirit Walk Spirit Walk - 0 Energy0.25¼ Activation time8 Recharge time - "You lose 5 energy.(Attribute: You're an idiot.)"

Xinrae's Weapon Xinrae's Weapon - 5 Energy0.25¼ Activation time3 Recharge time - "Reversal of Fortune plus Vampiric Gaze plus Protective Bond minus Energy Cost minus Activation Time minus Recharge."

Escape Escape - 2Energy after Expertise, 0Activation time, same as durationRecharge time - "For 1...7...8 seconds, you do exactly the opposite of this skill's name. Enemies can't kite you, physicals can't touch you, and since you're already a ranger, elemental damage doesn't hurt you."

Dancing Daggers.jpg Use With Entangling Asp 5 Energy1 Activation time5 Recharge time - "Target foe takes 90 damage. This counts as a lead attack for some reason, even though it isn't an attack and only leads into another non-attack."

Shadow Form Shadow Form - 10 EnergyUninterruptable Activation timeDoes this one really matter? Recharge time - "For 5...25...30 seconds, you gain + armor against pve. You can't fail missions and you can't die while running people. Attacks, spells, chants, shouts, stances, monster skills, lawsuits, area effects, obelisk lightning, and laws of physics against you fail. Whenever a rare material drops for you, a baby kangaroo dies."

Wounding Strike Wounding Strike - 5 EnergyN/A Activation time3 Recharge time "If this attack hits, it strikes for Error: Parsing variable list Deep Wound.jpgBleeding.jpgDeath Penalty.jpgDeep Wound.jpgBleeding.jpgDeath Penalty.jpgDeep Wound.jpgBleeding.jpgDeath Penalty.jpg"

Wail of Doom Wail of Doom - Very little% SacrificeWTF EnergyAre you joking? Activation timeNot nearly enough Recharge time - "Remove target player from the game for 1...3...4 seconds."