User talk:Shard/Archive14
Conclusion About The Underworld[edit]
Last night when clearing the Underworld with some friends I came to the conclusion that it is meant to be training for what you might come up against in RA. From the resign-spiking Vengeful Aatxes, to the Warrior who rushes in ahead of his team, and everything in between like the trappers who don't move and hexway. Just my thoughts on the area.--Orry 18:09, 17 January 2010 (UTC)
- RA isn't as boring.--*Yasmin Parvaneh* 16:47, 27 January 2010 (UTC)
- RA has less noobery. --Briar 16:54, 27 January 2010 (UTC)
- ...but more dumbery. --RIDDLE 17:16, 27 January 2010 (UTC)
- AND HAMSTORMECHOMENDINGHEALINGSIGNETLULZ--/ u /nendingfear File:User Unendingfear Avatar.png 17:21, 27 January 2010 (UTC)
- ...but more dumbery. --RIDDLE 17:16, 27 January 2010 (UTC)
- RA has less noobery. --Briar 16:54, 27 January 2010 (UTC)
code halp[edit]
i saw you added extra tabs to your paeg can you also change the discription of tabs or there color? 127.0.0.1 01:43, 18 January 2010 (UTC)
- I'm sorry, this is more for me than you. "*I* saw you added extra tabs to your *page*. *Can* you also change the discription of *the* tabs or *their* color?" --*Yasmin Parvaneh* 18:00, 27 January 2010 (UTC)
- Yes, you can change their description and their color. Learn HTML or google it, cause I don't know to change their color. ~Shard 16:43, 31 January 2010 (UTC)
test krewe[edit]
how is it like? InfestedHydralisk 01:58, 18 January 2010 (UTC)
- I can't tell you. ~Shard 02:47, 18 January 2010 (UTC)
- The internet is too big. -Auron 02:53, 18 January 2010 (UTC)
- :( InfestedHydralisk 03:01, 18 January 2010 (UTC)
- omg ur in teh test krewe? tell me secrets plzzzzzz --adrin 03:07, 18 January 2010 (UTC)
- Shard honors his NDA; that is commendable. is for Raine, etc. 07:52, 18 January 2010 (UTC)
- Same applies to Adrin. --Boro 13:51, 18 January 2010 (UTC)
- Everyone has broken the NDA; we're just not hard-assed enough to do it on the official wiki. –Jette 15:00, 18 January 2010 (UTC)
- Well. I'm sure I am not the cause of any information leak. Besides we didn't get any official information for a loong time. :D --Boro 16:05, 18 January 2010 (UTC)
- You're right Boro, you're not, as you aren't on the TK.--*Yasmin Parvaneh* 19:33, 19 January 2010 (UTC)
- Technically ya could still answer the question so long as it didn't involve any details about changes such as: "Oh, it's fine" or "*Yaaawn*" or even "Pure Balls! We're getting all the blame for delays but the bottleneck is with them "... --ilr 22:05, 19 January 2010 (UTC)
- Pure balls! We're getting all the blame for delays but the bottleneck is with them!
- I really can't even say if we're making any progress. Watch Regina's journal for the good stuff. ~Shard 23:40, 19 January 2010 (UTC)
- The staff is butthurt about perceived NPA breaches. We're not even allowed to say who else is on the crew, even though those people are. –Jette 00:12, 20 January 2010 (UTC)
- That's 'NDA' Jette, you've been wikiing too much. ~Shard 00:15, 20 January 2010 (UTC)
- (Edit conflict) I've already been in several "Update Closed-Betas"s, I know exactly how little feedback is actually acted upon during them and you had my sympathies from day1. --ilr 00:16, 20 January 2010 (UTC)
- From what I understand at least some of the staff is pretty butthurt about NPA too. –Jette 00:21, 20 January 2010 (UTC)
- That's a bit old post. Once butthurt, always butthurt? (-twice shy?) Vili 点 00:33, 20 January 2010 (UTC)
- Isn't that link worn out by now? 18 months on and peeps are still linking it. -- Salome 00:37, 20 January 2010 (UTC)
- It's on the internet, so it's eternally relevant. elix Omni 01:24, 20 January 2010 (UTC)
- "The bottle-neck is with them" Do you mean to say arenanet is forcing the test krewe into bottles?--142.68.81.218 03:58, 20 January 2010 (UTC)
- Bonzai Kittens? Sure, why not... @Jette: How very inap- propriate, thank you --ilr 04:13, 20 January 2010 (UTC)
- "The bottle-neck is with them" Do you mean to say arenanet is forcing the test krewe into bottles?--142.68.81.218 03:58, 20 January 2010 (UTC)
- It's on the internet, so it's eternally relevant. elix Omni 01:24, 20 January 2010 (UTC)
- Isn't that link worn out by now? 18 months on and peeps are still linking it. -- Salome 00:37, 20 January 2010 (UTC)
- That's a bit old post. Once butthurt, always butthurt? (-twice shy?) Vili 点 00:33, 20 January 2010 (UTC)
- From what I understand at least some of the staff is pretty butthurt about NPA too. –Jette 00:21, 20 January 2010 (UTC)
- The staff is butthurt about perceived NPA breaches. We're not even allowed to say who else is on the crew, even though those people are. –Jette 00:12, 20 January 2010 (UTC)
- Well. I'm sure I am not the cause of any information leak. Besides we didn't get any official information for a loong time. :D --Boro 16:05, 18 January 2010 (UTC)
- Everyone has broken the NDA; we're just not hard-assed enough to do it on the official wiki. –Jette 15:00, 18 January 2010 (UTC)
- Same applies to Adrin. --Boro 13:51, 18 January 2010 (UTC)
- Shard honors his NDA; that is commendable. is for Raine, etc. 07:52, 18 January 2010 (UTC)
- omg ur in teh test krewe? tell me secrets plzzzzzz --adrin 03:07, 18 January 2010 (UTC)
- :( InfestedHydralisk 03:01, 18 January 2010 (UTC)
- The internet is too big. -Auron 02:53, 18 January 2010 (UTC)
Module[edit]
For the dungeon tutorial, do you want it to be the missing boy quest? It would seem to fit there and you already have the area and quest chains in there already.--*Yasmin Parvaneh* 20:11, 25 January 2010 (UTC)
- I have to move stuff around, but that quest can lead into it. I had another dungeon in that same area with nothing in it. ~Shard 02:10, 26 January 2010 (UTC)
- We can put it there then, and have 2 in the area. More lootz. Oh, slave is up.--*Yasmin Parvaneh* 03:29, 26 January 2010 (UTC)
- are you guys making your own game? InfestedHydralisk 03:30, 26 January 2010 (UTC)
- Sort of. It's a module that runs on the Neverwinter Nights engine. ~Shard 03:40, 26 January 2010 (UTC)
- oh cool, is that a free to download one? the engine InfestedHydralisk 03:54, 26 January 2010 (UTC)
- No, you have to buy NWN to play modules. Gamestop and similar stores sell the base game and all of the expansions together for like $20 or something. ~Shard 06:58, 26 January 2010 (UTC)
- ah like that, I'll wait till sc2 then <3 InfestedHydralisk 09:57, 26 January 2010 (UTC)
- SC2 won't make a good rpg engine, but I have a few other sweet ideas for new gameplay types. ~Shard 19:15, 26 January 2010 (UTC)
- Are we talking about SexCraft 2? I loved the gameplay vids. NuVII 19:23, 26 January 2010 (UTC)
- Sounds smexy, links nao--/ u /nendingfear File:User Unendingfear Avatar.png 19:24, 26 January 2010 (UTC)
- I loved using the Aurora Toolset, but does anyone know if the functionality of the Eclipse toolset for Dragon Age: Origins is just as good or better? — Gares 19:51, 26 January 2010 (UTC)
- Sounds smexy, links nao--/ u /nendingfear File:User Unendingfear Avatar.png 19:24, 26 January 2010 (UTC)
- yeah I won't be making any RPG games with SC2, I have various ideas! InfestedHydralisk 20:39, 26 January 2010 (UTC)
- We haven't tried the DA:O toolset yet just because it does not have the multiplayer factor...yet. When it does, that is where Shard and I will be 99.9% of the time.--*Yasmin Parvaneh* 21:18, 26 January 2010 (UTC)
- DA:O toolset is awesome. It's simple enough to learn the most basic things in one sitting, and has the potential of making both RPG games and complete movies. --Boro 17:43, 27 January 2010 (UTC)
- The way the dialogue system in that game works is wonderful! I wish it were multiplayer--at least with the toolset related content. Its almost a little wasteful to use the toolset to make adventures only you can play...I enjoy writing for other people, thats the fun part of being a DM.--*Yasmin Parvaneh* 17:56, 27 January 2010 (UTC)
- Also: Dragon Age leaks memory. The loading time increases as you visit more areas. --Boro 18:22, 27 January 2010 (UTC)
- Yeah. I DM'd for The Fold and it was a blast. My thing was creating random encounters and scripts on the fly that went with any major storylines going on at the time, kind of like side stories.
- About the toolset, anything that let's me do some coding that isn't work is awesome and I'm a sucker for level design. Everything I keep seeing is Bioware saying there will be no multiplayer unless something has changed. When it first was announced I thought it was the next NWN with a great single player experience, a toolset, potential user mods and PWs, but they burst my bubble. — Gares 18:28, 27 January 2010 (UTC)
- I've heard rumors to the effect that they might add some multiplayer in the future, but that is probably just chatter. Nothing confirmed. I don't know how well it would work with the way the game is set up...like the party mechanics with henchmen. DA is very NWN-like...and really what NWN2 should have been. God Bioware makes such great product!
- @Boro...I noticed that too when I played the game for a long time, the loading got longer and longer.--*Yasmin Parvaneh* 20:51, 27 January 2010 (UTC)
- They've officially said they won't add multiplayer to it, which is too bad IMO. It looks great and the toolset (from what I've seen) looks as good as (if not better than) the NWN2 toolset. If NWN2 didn't suck moldy ass, our module would be for NWN2. ~Shard 22:09, 1 February 2010 (UTC)
- Its the character models that bother me. They're so...ugly. The faces all look angry...no, they look constapated.--*Yasmin Parvaneh* 18:07, 3 February 2010 (UTC)
- They've officially said they won't add multiplayer to it, which is too bad IMO. It looks great and the toolset (from what I've seen) looks as good as (if not better than) the NWN2 toolset. If NWN2 didn't suck moldy ass, our module would be for NWN2. ~Shard 22:09, 1 February 2010 (UTC)
- Also: Dragon Age leaks memory. The loading time increases as you visit more areas. --Boro 18:22, 27 January 2010 (UTC)
- The way the dialogue system in that game works is wonderful! I wish it were multiplayer--at least with the toolset related content. Its almost a little wasteful to use the toolset to make adventures only you can play...I enjoy writing for other people, thats the fun part of being a DM.--*Yasmin Parvaneh* 17:56, 27 January 2010 (UTC)
- DA:O toolset is awesome. It's simple enough to learn the most basic things in one sitting, and has the potential of making both RPG games and complete movies. --Boro 17:43, 27 January 2010 (UTC)
- We haven't tried the DA:O toolset yet just because it does not have the multiplayer factor...yet. When it does, that is where Shard and I will be 99.9% of the time.--*Yasmin Parvaneh* 21:18, 26 January 2010 (UTC)
- Are we talking about SexCraft 2? I loved the gameplay vids. NuVII 19:23, 26 January 2010 (UTC)
- SC2 won't make a good rpg engine, but I have a few other sweet ideas for new gameplay types. ~Shard 19:15, 26 January 2010 (UTC)
- ah like that, I'll wait till sc2 then <3 InfestedHydralisk 09:57, 26 January 2010 (UTC)
- No, you have to buy NWN to play modules. Gamestop and similar stores sell the base game and all of the expansions together for like $20 or something. ~Shard 06:58, 26 January 2010 (UTC)
- oh cool, is that a free to download one? the engine InfestedHydralisk 03:54, 26 January 2010 (UTC)
- Sort of. It's a module that runs on the Neverwinter Nights engine. ~Shard 03:40, 26 January 2010 (UTC)
- are you guys making your own game? InfestedHydralisk 03:30, 26 January 2010 (UTC)
- We can put it there then, and have 2 in the area. More lootz. Oh, slave is up.--*Yasmin Parvaneh* 03:29, 26 January 2010 (UTC)
old rants[edit]
Where do i find one? id like to quote you. Dont worry ill give credit. --Briar 21:44, 26 January 2010 (UTC)
- He has an "other pages" archive that go to some of his "rants", "humor" and "unfair" pages. Its the top link on his archive box.--*Yasmin Parvaneh* 21:51, 26 January 2010 (UTC)
- KK ty. --Briar 21:51, 26 January 2010 (UTC)
- Actually, the rant page's history contains all the older rants. I didn't archive them, I just covered them up with new rants. ~Shard 22:03, 26 January 2010 (UTC)
- I like some of the first ones and the most recent the best, they got a little stale in the middle area. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 22:04, 26 January 2010 (UTC)
- Actually, the rant page's history contains all the older rants. I didn't archive them, I just covered them up with new rants. ~Shard 22:03, 26 January 2010 (UTC)
- KK ty. --Briar 21:51, 26 January 2010 (UTC)
Did you leave the house last night?[edit]
It was very odd and frightening to not see you on last night. I had to hang out with Adrin.--*Yasmin Parvaneh* 16:48, 27 January 2010 (UTC)
- I sold him on ebay <.<--/ u /nendingfear File:User Unendingfear Avatar.png 16:52, 27 January 2010 (UTC)
Module 2.0[edit]
I'm working on where to place the tutorial and I have a stupid question about multiplayer. PM me on MSN when you have a chance.--*Yasmin Parvaneh* 20:49, 28 January 2010 (UTC)
Wait[edit]
How are Shattering Assault and Power Shot related? ThrainFile:User Thrain Sig.pngcontribs 02:56, 29 January 2010 (UTC)
- They both set the weapon's base damage rather than modifying it. ~Shard 02:57, 29 January 2010 (UTC)
- Ah, okay. I didn't think that was enough to consider them related, sorry. ThrainFile:User Thrain Sig.pngcontribs
- It's an effect unique to only those two skills. I think it's worth putting there. ~Shard 03:03, 29 January 2010 (UTC)
- Good catch, but I'm not convinced they're "related skills" per se. Maybe something under notes/trivia? -- Armond Warblade{{Bacon}} 05:16, 29 January 2010 (UTC)
- Not Needling Shot or Distracting Shot? Or am I missing something? --RIDDLE 05:41, 29 January 2010 (UTC)
- Hmmm, never thought about those. idc either way. If people think it should be removed then it should be removed. ~Shard 05:50, 29 January 2010 (UTC)
- Those tend to do reduced damage compared to a normal hit, don't they? (Or does Needling ignore armor? IDK, I always just thought it was a bad skill and/or let the other ranger bring it if needed.) -- Armond Warblade{{Bacon}} 06:46, 29 January 2010 (UTC)
- Hmmm, never thought about those. idc either way. If people think it should be removed then it should be removed. ~Shard 05:50, 29 January 2010 (UTC)
- Not Needling Shot or Distracting Shot? Or am I missing something? --RIDDLE 05:41, 29 January 2010 (UTC)
- Good catch, but I'm not convinced they're "related skills" per se. Maybe something under notes/trivia? -- Armond Warblade{{Bacon}} 05:16, 29 January 2010 (UTC)
- It's an effect unique to only those two skills. I think it's worth putting there. ~Shard 03:03, 29 January 2010 (UTC)
- Ah, okay. I didn't think that was enough to consider them related, sorry. ThrainFile:User Thrain Sig.pngcontribs
(Reset indent) If you check the current skill formatting guideline, mechanical relationships such as the ones noted here should be placed together on a list and linked separately in the see also section. The related skills section is for skills that are similar in practice, which I'm sure you'll agree, Shattering Assault and Power Shot are not. Also, I'll just point out briefly that Shattering Assault is unique in that its fixed damage is armor and level respecting. Misery 13:22, 29 January 2010 (UTC)
- Something like List of skills by related subject#Armor-ignoring damage. --RIDDLE 16:44, 29 January 2010 (UTC)
Disappointment.[edit]
This update was made with the involvement of the TK.
so:
- Cripshot: How could you agree to buffing cripshot's flight speed? Part of being a skilled player was the ability to dodge quickshot.
- Melandru's Shot: Wasn't it nerfed enough that it became practically unused?
- Illusion of Pain: Shouldn't it apply the healing when the hex ends? Like Ether Prodigy applies the damage even if the enchant is renewed.
- Mirror of Ice: Should have got a functionality change...
- all those changes to counter bloodspike: Should have changed the Life Stealing effect instead.
Please try harder to stop anet from pulling off dumbass things again.
Thanks.
--Boro 13:43, 29 January 2010 (UTC)
- 1) Life stealing was changed. Prot works on it now.
- 2) It's still an NDA breach to reveal forum information even after the update. With that said, several others and I (I don't know if Shard was among them or not) disagreed with the cripshot buff among other changes. –Jette 14:05, 29 January 2010 (UTC)
- Also, the aftercast on 1-second bow attacks makes them unusable in legit builds, tbh. It's nice that it killed rspike, but no quarterstepping after Mel's (and Hunter's, now) makes me sad. The full-activation attacks step on your foot a lot less, y'know?
- Also, the Lightning Reflexes nerf hurts legit builds, too. It increased the range or speed at which you could interrupt (3/4 is generally impossible on a ranger unless you're (1) standing in someone's face or (2) have an IAS up), it made condition spreading easier... Meh. It was the only clean IAS that rangers had (I'm using Tiger's Fury now, lol), and now it's got an uptime almost as bad as Divine Spirit's and an effect that doesn't justify its drawback.
- While the changes did stop what they were intended to stop, a lot of other (arguably) legitimate playstyles took a hit, too. What I find especially sad about it is that anet claimed to want to improve "condition rangers" by buffing cripshot and hunter's shot. :\ is for Raine, etc. 14:21, 29 January 2010 (UTC)
- No legit builds ever used lightning reflexes. It was showcased in rspike after rspike followed by turret rangers and more turret rangers, then a few more rspikes. Real, condi-spreading rangers have never used it for any length of time, so saying that legit ranger builds were hurt is flat wrong.
- I'm not sure what ANet's problem is regarding PvP/PvE splits. Every skill that's remotely useful in PvE should be split to have its own version untouched while the PvP one gets assraped into uselessness, without fail. They shouldn't ever kill a PvE build because of GvG balance failures (and this is coming from a PvPer!). -Auron 14:30, 29 January 2010 (UTC)
- And yet That's what they(Anet) are doing. I can't imagine why. They said "We do not believe this change will have any major impact on Paragons in PvE, so this change affects both PvP and PvE." --Regina. This makes it clear for me that either:
- a: Regina doesn't know what she is talking about. She probably relays the opinion of the GWLive Team, which means that either:
- 1: They were not through enough.
- 2: They don't know their own game.
- 3: They know the game and were through, but they didn't care.
- b: Regina is not relaying the correct information.
- Whatever the reason is, maybe it is not covered by my logic, Arenanet failed a very late update spectacularly. Yet it wouldn't be a problem if they didn't have a long list of failed updates dating back to... the length of the game? But this is not the case. They have failed back then, and they failed again, and we are not mentioning now they had pushed this update back with three months, letting the game stagnate for five months total. There is simply no way they will be able to do any competent update for any time. --Boro 17:49, 29 January 2010 (UTC)
- Your comment of: "Please try harder to stop anet from pulling off dumbass things again." irkes me greatly. First of all, I'm going to repeat myself again and say this: "Just a little FYI: the TK doesn't make the decisions about what happens in game. All they do is *test* mechanics and ideas the Live Team proposes. They do not work for Anet, nor do they make judgement calls about content. Its like the people who get to be test audiences for films...those testers are not the directors or the producers, and therefore do not make decisions, they just watch the movie and say "I like this, I like that, I hate this, I hate that". Keep in mind that what the Live Team decides is that the Live Team decides, and if those choices are bad, then the Live Team is still responsible for what they put into the game.--*Yasmin Parvaneh* 22:17, 26 January 2010 (UTC) " Secondly, the TK is not this magical entity, so please let go of the delusions of grandeur that the TK will magically fix this game and change Anet's decision making process. Anet is always going to be Anet, no matter what the input Anet hears says, and some of their judgement calls--good or bad--might not make every player happy. The TK can't control that or Anet...again they are just testers. Using the TK as a crutch to lean on or a body shield to hide behind isn't fair.--*Yasmin Parvaneh* 18:08, 29 January 2010 (UTC)
- If you think I hoped that arenanet ever does a competent update, then I think my previous actions have misled you.
- @Shard: Even if Jette may have broken the NDA, he made it clear that you have acted on your best intentions, and you are not to be blamed for this update. I blame Arenanet, and Arenanet only. --Boro 18:13, 29 January 2010 (UTC)
- " Dissapointment. This update was made with the involvement of the TK. Please try harder to stop anet from pulling off dumbass things again." QFT.--*Yasmin Parvaneh* 18:35, 29 January 2010 (UTC)
- Your comment of: "Please try harder to stop anet from pulling off dumbass things again." irkes me greatly. First of all, I'm going to repeat myself again and say this: "Just a little FYI: the TK doesn't make the decisions about what happens in game. All they do is *test* mechanics and ideas the Live Team proposes. They do not work for Anet, nor do they make judgement calls about content. Its like the people who get to be test audiences for films...those testers are not the directors or the producers, and therefore do not make decisions, they just watch the movie and say "I like this, I like that, I hate this, I hate that". Keep in mind that what the Live Team decides is that the Live Team decides, and if those choices are bad, then the Live Team is still responsible for what they put into the game.--*Yasmin Parvaneh* 22:17, 26 January 2010 (UTC) " Secondly, the TK is not this magical entity, so please let go of the delusions of grandeur that the TK will magically fix this game and change Anet's decision making process. Anet is always going to be Anet, no matter what the input Anet hears says, and some of their judgement calls--good or bad--might not make every player happy. The TK can't control that or Anet...again they are just testers. Using the TK as a crutch to lean on or a body shield to hide behind isn't fair.--*Yasmin Parvaneh* 18:08, 29 January 2010 (UTC)
- And yet That's what they(Anet) are doing. I can't imagine why. They said "We do not believe this change will have any major impact on Paragons in PvE, so this change affects both PvP and PvE." --Regina. This makes it clear for me that either:
(Reset indent)
It's actually been pretty standard. I mean, just because PvX says it doesn't mean it's right, but honestly, what would you put there that would've been better than Lightning Reflexes?
Or do you consider that build a turret build? is for Raine, etc. 18:32, 29 January 2010 (UTC)
- Yes, Yes and then jette said that shard did all he could. And now I blame arenanet, and arenanet only. </sigh...> One small word, one big difference. </sigh> Can we get over it? --Boro 18:55, 29 January 2010 (UTC)
- Boro you need to read this page first and then realize that your comments are meaningless and you need to GTFO. Quit harassing TK members. Thats why you're on my ignore list in game. --adrin 18:58, 29 January 2010 (UTC)
- Shard didn't respond on this topic in anyway. Don't drag him into any possible NDA violations.--*Yasmin Parvaneh* 19:01, 29 January 2010 (UTC)
- Great. Time for spoonfeeding: My previous post's meaning was that I got the fuck off. --Boro 19:39, 29 January 2010 (UTC)
- I go further: The thing you didn't realize that I actually admitted that I was wrong, my comment before Yasmin's QFT (the @Shard part) was the part where I did it. Just not using the word sorry means that I didn't admit it, or what? --Boro 19:46, 29 January 2010 (UTC)
- Let me spoon feed you now. 1.) Why are you posting this here anyway? Shard doesn't care, nor can he do anything. There are feedback and suggestion pages for Anet to review on this subject matter. By posting here you aren't telling Shard, or any of us, anything we don't know already...you're just adding to his multiple archives. 2.) I'm a woman, and we will have the last word regardless of if you said "I was wrong", "I'm sorry" or whatever. 3.) I realize, I just don't care. And again, as a woman, I'm going to say what I need to say.--*Yasmin Parvaneh* 19:52, 29 January 2010 (UTC)
- My last posts were made under the assumption that I couldn't make it clear to you that I was wrong and I thought the case solved. I'm glad this is resolved. Also thanks for the extra information. (point two clarified things perfectly) --Boro 20:34, 29 January 2010 (UTC)
- Knowing point 2 will help you with future relationships and can possibly win you many victories in arguments with the ladies. Learn it well young apprentice.--*Yasmin Parvaneh* 22:14, 29 January 2010 (UTC)
- My last posts were made under the assumption that I couldn't make it clear to you that I was wrong and I thought the case solved. I'm glad this is resolved. Also thanks for the extra information. (point two clarified things perfectly) --Boro 20:34, 29 January 2010 (UTC)
- Let me spoon feed you now. 1.) Why are you posting this here anyway? Shard doesn't care, nor can he do anything. There are feedback and suggestion pages for Anet to review on this subject matter. By posting here you aren't telling Shard, or any of us, anything we don't know already...you're just adding to his multiple archives. 2.) I'm a woman, and we will have the last word regardless of if you said "I was wrong", "I'm sorry" or whatever. 3.) I realize, I just don't care. And again, as a woman, I'm going to say what I need to say.--*Yasmin Parvaneh* 19:52, 29 January 2010 (UTC)
- I go further: The thing you didn't realize that I actually admitted that I was wrong, my comment before Yasmin's QFT (the @Shard part) was the part where I did it. Just not using the word sorry means that I didn't admit it, or what? --Boro 19:46, 29 January 2010 (UTC)
- Great. Time for spoonfeeding: My previous post's meaning was that I got the fuck off. --Boro 19:39, 29 January 2010 (UTC)
- Shard didn't respond on this topic in anyway. Don't drag him into any possible NDA violations.--*Yasmin Parvaneh* 19:01, 29 January 2010 (UTC)
- Boro you need to read this page first and then realize that your comments are meaningless and you need to GTFO. Quit harassing TK members. Thats why you're on my ignore list in game. --adrin 18:58, 29 January 2010 (UTC)
- No legitimate build has Burning Arrow in it. Also, Troll Unguent. Maybe Remove Hex. Vili 点 01:47, 30 January 2010 (UTC)
- Burning arrow is pretty much the definition of a turret ranger - forsaking utility for damage. -Auron 03:43, 30 January 2010 (UTC)
Boro, there is something crucial you need to know about the test krewe. I'm not anet. I do not agree with 100% of the changes they make simply because they were put into a build. They also aren't required to gain TK consensus before releasing an update. This is one of the best balance updates to come along in a very, very, very long time, and the good changes were largely due to feedback from people in the krewe, including myself. Also keep in mind that this update was due months ago, so some of the changes might have been decided upon by the time the TK even started. You can complain on my page when I've actually done something wrong. ~Shard 05:41, 30 January 2010 (UTC)
- ^Definitely agree with this^ ...MOST things that players are given the privilege to Beta, were already decided by the time they were coded. All the testers were ever for is datamining and prioritizing bugs/exploits. --ilr 08:20, 30 January 2010 (UTC)
- This update is especially good considering they wanted to delay it another month.--Orry 03:08, 31 January 2010 (UTC)
Best Update I've Seen In a While[edit]
- Don't know how much say the TK has, but I'm assuming y'all at least made yourselves heard. Seems like both the TK and ANet did a good job, but I don't know the details. I just want to know how the crip shot buff went through. Is there anything else worth running in GvG now on a ranger? Maybe BA? Thx for watching my page btw. I'm on extended leave still, but thought this worth jumping on the wiki for. ~>Sins WDB 01:41, 31 January 2010 (UTC)
- I can't say anything about what happens inside the krewe, so I can't tell you what made that change happen. I personally like it. Other ranger bow elites do damage, and cripshot was basically pin down but with a shorter recharge, it was good, but not always worth the elite slot. Rangers can still run a bunch of builds in GvG, they just aren't as good at spiking and solid damage. ~Shard 01:48, 31 January 2010 (UTC)
- Fair enough. I see why since bow damage was nerfed ANet would stress condition spreading. I am wondering if you guys tested how close together a combination of arcing shot, crip shot, and needling/savage shot would come together. I know ANet nerfed high damage output over a high frequency, but did they test the different high damage packets that could be implemented with the new changes? If you can't answer that, it's fine. Just some food for thought in that case.~>Sins WDB 02:05, 31 January 2010 (UTC)
- We tested pretty much every ranger skill that was changed in many different builds. IIRC needling shot also has that aftercast, so the damage on ranger spikes is more spread out. ~Shard 22:03, 1 February 2010 (UTC)
- Fair enough. I see why since bow damage was nerfed ANet would stress condition spreading. I am wondering if you guys tested how close together a combination of arcing shot, crip shot, and needling/savage shot would come together. I know ANet nerfed high damage output over a high frequency, but did they test the different high damage packets that could be implemented with the new changes? If you can't answer that, it's fine. Just some food for thought in that case.~>Sins WDB 02:05, 31 January 2010 (UTC)
- I can't say anything about what happens inside the krewe, so I can't tell you what made that change happen. I personally like it. Other ranger bow elites do damage, and cripshot was basically pin down but with a shorter recharge, it was good, but not always worth the elite slot. Rangers can still run a bunch of builds in GvG, they just aren't as good at spiking and solid damage. ~Shard 01:48, 31 January 2010 (UTC)
Sig[edit]
Is your signature the symbol of the Rebels from the Star Wars movies? It slightly resembles it as that is why I am asking. Kaisha 02:52, 31 January 2010 (UTC)
- It does look kinda like that, huh. It's actually a phoenix (or supposed to be). ~Shard 04:05, 31 January 2010 (UTC)
- Support the LBGT phoenix community by adding this image to your signature: –Jette 04:15, 31 January 2010 (UTC)
- Jette, why haven't you done that yet? InfestedHydralisk 04:20, 31 January 2010 (UTC)
- I watched all the movies like two weeks ago and thought of your sig image.--neshot 16:50, 31 January 2010 (UTC)
- I'm a bit worried you might be on the wiki too much if you're thinking about Shard, or making connections to Shard while watching movies or doing things in RL.--*Yasmin Parvaneh* 21:51, 1 February 2010 (UTC)
- Perhaps. This is the first time I've been on all day, I bought Dragon Age. <3--neshot 23:38, 1 February 2010 (UTC)
- I'll be getting that soon, you should let me know how it goes. I have to get a better graphics card, so I can do it justice, but I hear really good things about it. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 23:43, 1 February 2010 (UTC)
- I just made a warrior and can't decide what specs to choose (Champion, Templar, Berserker, Reaver.)--neshot 23:54, 1 February 2010 (UTC)
- I've been hearing that mages win hands down. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 23:59, 1 February 2010 (UTC)
- I really can't decide on my spec so I'm making a Mage tommorow until I can finally decide.--neshot 00:03, 2 February 2010 (UTC)
- The warrior heroes are really good, so I was fine going mage first. If you want to sit there and go "Oh shit! Ohly crap! Babe, watch me blow this up!" then mage is the class for you. Rogues are a good choice too because you're screwed without one if you want to loot. I hate that there is no "Knock" type of spell, because, storywise, I would have rather had a different hench in my party than Leilana.--*Yasmin Parvaneh* 00:15, 2 February 2010 (UTC)
- Any ideas on specs for a dual-weilding Warrior?--neshot 00:23, 2 February 2010 (UTC)
- [1] -- Armond Warblade{{Bacon}} 05:37, 2 February 2010 (UTC)
- Templar for more energy draining. Berserker can add some bonuses too. --Boro 14:23, 2 February 2010 (UTC)
- I changed to two-handed and getting Berserker tommorow. Things die fast.--♥neshot 21:09, 3 February 2010 (UTC)
- Doesn't matter. In the end battle you will be pretty much forced to use invincibility code as there are lots of enemy mobs cluttering up the pretty slow scripting system. You won't be able to heal in time, enemies who should be dead by one hit will continue to pressure you... Have fun! --Boro 12:10, 4 February 2010 (UTC)
- I found it was hilariously easy to hacknslash my way through most/all of the game, including the end. The only thing I had any trouble with was a Revenant I met about 5 levels before I should have (stupid open-endedness), which proceeded to wipe the floor with me repeatedly. This probably had something to do with me being in high spirits after fanboying out over Simon Templeman's delicious voice. –Jette 12:25, 4 February 2010 (UTC)
- Doesn't matter. In the end battle you will be pretty much forced to use invincibility code as there are lots of enemy mobs cluttering up the pretty slow scripting system. You won't be able to heal in time, enemies who should be dead by one hit will continue to pressure you... Have fun! --Boro 12:10, 4 February 2010 (UTC)
- I changed to two-handed and getting Berserker tommorow. Things die fast.--♥neshot 21:09, 3 February 2010 (UTC)
- Templar for more energy draining. Berserker can add some bonuses too. --Boro 14:23, 2 February 2010 (UTC)
- [1] -- Armond Warblade{{Bacon}} 05:37, 2 February 2010 (UTC)
- Any ideas on specs for a dual-weilding Warrior?--neshot 00:23, 2 February 2010 (UTC)
- The warrior heroes are really good, so I was fine going mage first. If you want to sit there and go "Oh shit! Ohly crap! Babe, watch me blow this up!" then mage is the class for you. Rogues are a good choice too because you're screwed without one if you want to loot. I hate that there is no "Knock" type of spell, because, storywise, I would have rather had a different hench in my party than Leilana.--*Yasmin Parvaneh* 00:15, 2 February 2010 (UTC)
- I really can't decide on my spec so I'm making a Mage tommorow until I can finally decide.--neshot 00:03, 2 February 2010 (UTC)
- I've been hearing that mages win hands down. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 23:59, 1 February 2010 (UTC)
- I just made a warrior and can't decide what specs to choose (Champion, Templar, Berserker, Reaver.)--neshot 23:54, 1 February 2010 (UTC)
- I'll be getting that soon, you should let me know how it goes. I have to get a better graphics card, so I can do it justice, but I hear really good things about it. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 23:43, 1 February 2010 (UTC)
- Perhaps. This is the first time I've been on all day, I bought Dragon Age. <3--neshot 23:38, 1 February 2010 (UTC)
- I'm a bit worried you might be on the wiki too much if you're thinking about Shard, or making connections to Shard while watching movies or doing things in RL.--*Yasmin Parvaneh* 21:51, 1 February 2010 (UTC)
- I watched all the movies like two weeks ago and thought of your sig image.--neshot 16:50, 31 January 2010 (UTC)
- Jette, why haven't you done that yet? InfestedHydralisk 04:20, 31 January 2010 (UTC)
- Support the LBGT phoenix community by adding this image to your signature: –Jette 04:15, 31 January 2010 (UTC)
You were in discrete mathematics, right?[edit]
House 1 | House 2 | House 3 | House 4 | House 5 | |
---|---|---|---|---|---|
Color | |||||
Nationality | |||||
Profession | |||||
Drink of Choice | |||||
Pet |
- The Englishman lives in the red house.
- The Spaniard owns a dog.
- The Japanese man is a painter.
- The Italian drinks tea.
- The Norwegian lives in the first house on the left.
- The green house is on the right of the white one.
- The photographer breeds snails.
- The diplomat lives in the yellow house.
- Milk is drunk in the middle house.
- The owner of the green house drinks coffee.
- The Norwegion's house is next to the blue one.
- The violinist drinks orange juice.
- The fox is in a house next to that of the physician.
- The horse is in a house next to that of the diplomat.
Who owns the zebra? Who drinks mineral water?
Help. :< Vili 点 21:30, 31 January 2010 (UTC)
- Maths != logics -- Armond Warblade{{Bacon}} 21:47, 31 January 2010 (UTC)
- I got 98% on my A level discreet maths exam. I'll give it a try. (although this was about 10 years ago) -- Salome 21:55, 31 January 2010 (UTC)
- This is what I got, I haven't been able to disprove it. Also, thanks for the hidden text, that messed me up big time on the first try.
- I got 98% on my A level discreet maths exam. I'll give it a try. (although this was about 10 years ago) -- Salome 21:55, 31 January 2010 (UTC)
House 1 | House 2 | House 3 | House 4 | House 5 | |
---|---|---|---|---|---|
Color | Yellow | Blue | Red | White | Green |
Nationality | Norwegian | Italian | English | Spanish | Japanese |
Profession | Diplomat | Physician | Photographer | Violinist | Painter |
Drink of Choice | Mineral Water | Tea | Milk | Orange Juice | Coffee |
Pet | Fox | Horse | Snail | Dog | Zebra |
-- Tha Reckoning File:User Tha Reckoning Sig2.jpg 00:11, 1 February 2010 (UTC)
- Yes, that's what I got too. 4 other people (in IRC) were bit faster than you, though ^^" What I find most interesting is how every one of us took a different path to get the same answer. Vili 点 00:29, 1 February 2010 (UTC)
- I did it a few different ways, but always came up with that. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 00:42, 1 February 2010 (UTC)
- Yup I got it on IRC, but misread 13 the first time which threw me off for a wee while. -- Salome 01:00, 1 February 2010 (UTC)
- That's a neat little puzzle. King Neoterikos 02:32, 1 February 2010 (UTC)
- The idea of mathmatics is interesting because, technically there is only one answer. Vili is right that 4 people can go different directions to find that same answer or come to the same conclusion. I wish I had understood that better as a kid, math wouldn't have scared me so much.--*Yasmin Parvaneh* 17:16, 1 February 2010 (UTC)
- Math is the only true science. ~Shard 21:56, 1 February 2010 (UTC)
- Math is just applied logic. –Jette 05:37, 2 February 2010 (UTC)
- Statistical Math is logical, Pure Math is made up by clever people to make not so clever people's brains explode! (as you might be able to tell, I don't like Pure Mathematics) -- Salome 14:39, 3 February 2010 (UTC)
- Math is great all around and can be relatively easy. It's teachers that make it hard. I had a prof 6 years ago that had a dropout/fail rate of around 65-70% for his Analysis of Algorithms class. I made it and I learned what tenure meant that semester too. — Gares 15:08, 3 February 2010 (UTC)
- In the UK, in A level maths, you do 2 modules of statistical math, 1 of discreet and 3 of pure. I came out with an overall C at the end. The reason I came out with a C is cause I got 5%, 7% and 9% in each of my pure math exams. The only way I pulled it up to a C is cause i got over 90% in discreet and stats. Thats how much I suck at pure math. -- Salome 16:21, 3 February 2010 (UTC)
- I think it differs between colleges/exam boards. I don't do discrete; I do four core modules (you probably mean the same thing by "pure"), and two of stats. Some other people in my college, depending on their choices, do two (I think?) modules of mechanics instead of stats. Then there are people who do "further maths" as a whole extra subject, but I'm not sure what units they do. -- pling 17:28, 3 February 2010 (UTC)
- We did "pure" maths 1-4 (compulsory for that exam board) then for our 2 optional modules we (at the schools decision) did Mechanics 1 and Stats 1. ~ PheNaxKian 18:28, 3 February 2010 (UTC)
- I should have been born in Europe. All American college students do is smoke pot, talk about "the man" holding them back, drink cheap Tacate beer and hang out on the Quad playing hacky sack.--*Yasmin Parvaneh* 18:34, 3 February 2010 (UTC)
- A-Level is the last 2 years of high school (or we call it college sometimes (some differences) but we don't refer to Uni as college. Just so we avoid misunderstandings) =p ~ PheNaxKian 18:37, 3 February 2010 (UTC)
- O-Level is college isn't it? I know that only because Nick Rhodes said "I swore I'd never use my O levels for anything"-- 29 successful years in the music industry, 14 top 10 singles, 2 Grammy awards and over 100 million records sold later, I have to agree with him. In terms of education, most European A levels or high schools are the equal to American colleges. Our high schools are more like detention centers.--*Yasmin Parvaneh* 18:42, 3 February 2010 (UTC)
- Not really, see w:College#United Kingdom, specifically the Further education section. -- pling 18:46, 3 February 2010 (UTC)
- Your education system still beats ours...I believe I was paying you a compliment. But I suppose it could translate this way. In America we have high school, then college breaks into two branches of education style, JR colleges and vocational colleges which are usually used to get AA & BA degrees (2 years) that are transferable to a more "prestigious" 4 year university (either a State like Sacramento State University or UC like UC Berkley or Davis). We refer to any "higher" education universally as college. --*Yasmin Parvaneh* 18:55, 3 February 2010 (UTC)
- Granted, it's not hard to beat an education system that spends more than $10,000 per student, but fails to graduate ~33% of them on average (where I grew up, the average drop-out rate was 53% during my graduating year). –Jette 12:29, 4 February 2010 (UTC)
- Your education system still beats ours...I believe I was paying you a compliment. But I suppose it could translate this way. In America we have high school, then college breaks into two branches of education style, JR colleges and vocational colleges which are usually used to get AA & BA degrees (2 years) that are transferable to a more "prestigious" 4 year university (either a State like Sacramento State University or UC like UC Berkley or Davis). We refer to any "higher" education universally as college. --*Yasmin Parvaneh* 18:55, 3 February 2010 (UTC)
- Not really, see w:College#United Kingdom, specifically the Further education section. -- pling 18:46, 3 February 2010 (UTC)
- O-Level is college isn't it? I know that only because Nick Rhodes said "I swore I'd never use my O levels for anything"-- 29 successful years in the music industry, 14 top 10 singles, 2 Grammy awards and over 100 million records sold later, I have to agree with him. In terms of education, most European A levels or high schools are the equal to American colleges. Our high schools are more like detention centers.--*Yasmin Parvaneh* 18:42, 3 February 2010 (UTC)
- A-Level is the last 2 years of high school (or we call it college sometimes (some differences) but we don't refer to Uni as college. Just so we avoid misunderstandings) =p ~ PheNaxKian 18:37, 3 February 2010 (UTC)
- I should have been born in Europe. All American college students do is smoke pot, talk about "the man" holding them back, drink cheap Tacate beer and hang out on the Quad playing hacky sack.--*Yasmin Parvaneh* 18:34, 3 February 2010 (UTC)
- We did "pure" maths 1-4 (compulsory for that exam board) then for our 2 optional modules we (at the schools decision) did Mechanics 1 and Stats 1. ~ PheNaxKian 18:28, 3 February 2010 (UTC)
- I think it differs between colleges/exam boards. I don't do discrete; I do four core modules (you probably mean the same thing by "pure"), and two of stats. Some other people in my college, depending on their choices, do two (I think?) modules of mechanics instead of stats. Then there are people who do "further maths" as a whole extra subject, but I'm not sure what units they do. -- pling 17:28, 3 February 2010 (UTC)
- In the UK, in A level maths, you do 2 modules of statistical math, 1 of discreet and 3 of pure. I came out with an overall C at the end. The reason I came out with a C is cause I got 5%, 7% and 9% in each of my pure math exams. The only way I pulled it up to a C is cause i got over 90% in discreet and stats. Thats how much I suck at pure math. -- Salome 16:21, 3 February 2010 (UTC)
- Math is great all around and can be relatively easy. It's teachers that make it hard. I had a prof 6 years ago that had a dropout/fail rate of around 65-70% for his Analysis of Algorithms class. I made it and I learned what tenure meant that semester too. — Gares 15:08, 3 February 2010 (UTC)
- Statistical Math is logical, Pure Math is made up by clever people to make not so clever people's brains explode! (as you might be able to tell, I don't like Pure Mathematics) -- Salome 14:39, 3 February 2010 (UTC)
- Math is just applied logic. –Jette 05:37, 2 February 2010 (UTC)
- Math is the only true science. ~Shard 21:56, 1 February 2010 (UTC)
- The idea of mathmatics is interesting because, technically there is only one answer. Vili is right that 4 people can go different directions to find that same answer or come to the same conclusion. I wish I had understood that better as a kid, math wouldn't have scared me so much.--*Yasmin Parvaneh* 17:16, 1 February 2010 (UTC)
- That's a neat little puzzle. King Neoterikos 02:32, 1 February 2010 (UTC)
- Yes, that's what I got too. 4 other people (in IRC) were bit faster than you, though ^^" What I find most interesting is how every one of us took a different path to get the same answer. Vili 点 00:29, 1 February 2010 (UTC)
Merry Fucking Christmas again[edit]
→[ »Halogod (talk)« ]← 20:14, 1 February 2010 (UTC)
Aww[edit]
I'm sorry you're bored. Get an Xbox and play Street Fighter 4 with me...or we could play Mario Kart over the Wii.--*Yasmin Parvaneh* 17:09, 3 February 2010 (UTC)
- OOOOR. get some XBox or Wii emulators, and enjoy the superiority of PC. (sry. PC is superior) --Boro 17:39, 3 February 2010 (UTC)
- The point of this convo is that his video card drivers aren't working due to a Windows 7 update, so I'm looking for alternatives for him to play with Adrin and I since he can't play RoM and GTA4 over the PC as we normally do.--*Yasmin Parvaneh* 18:03, 3 February 2010 (UTC)
- This is why I always keep my trusty XP reinstall CD in a safe place. And I always turn updates off. --Boro 18:09, 3 February 2010 (UTC)
- Don't you always have computer problems? I'm too lazy to go through your page to find where I thought you and Koda were talking about that. And Shard has 7, not XP. Plus he doesn't have time to re-install all the various programs and projects we're working on for NWN and Crusade, especially if a ATI update to accomidate the bug is all that's needed.--*Yasmin Parvaneh* 18:14, 3 February 2010 (UTC)
- Keeping information on a safe place (example:pen drive) is useful. But gah! windows 7. Poor Shard. --Boro 18:22, 3 February 2010 (UTC)
- He has everything backed up, its just a waste of time to put it all back when he doesn't have too. Adrin's tactic to any fixes is always "start over". I hate it, because, like Shard, I have a ton of projects that are a pain to copy over and put back in place--particularly my sims games and the NWN module.--*Yasmin Parvaneh* 18:30, 3 February 2010 (UTC)
- Then why don't just turn off windows updates? --Boro 18:32, 3 February 2010 (UTC)
- I pick when I do updates, I think Shard does too, but I also have a different video card than him, Adrin and I use NVIDIA, not ATI. Isn't updating every so often a good thing?--*Yasmin Parvaneh* 18:36, 3 February 2010 (UTC)
- It really isnt. This is where MS malware sneaks in (windows genuine advantage and it's friends). --Boro 18:59, 3 February 2010 (UTC)
- I like windows 7...other than the fact that it made Diablo 2 & SC's colors off and I had to download a fix, its very nice. But Diablo and SC are old games anyway, its to be expected.--*Yasmin Parvaneh* 19:03, 3 February 2010 (UTC)
- Seeing as how my knowledge of Shard's daily activities is limited to his choice of edible underwear, I'm really jealous of you, Yasmin. How do you know so much about this man (see, I can't be sure)? Thanks! NuVII 19:09, 3 February 2010 (UTC)
- He's single, if you're interested, I know that for sure.--*Yasmin Parvaneh* 19:13, 3 February 2010 (UTC)
- Oh baby, down south, none of us are single. Thanks! NuVII 19:26, 3 February 2010 (UTC)
- He's single, if you're interested, I know that for sure.--*Yasmin Parvaneh* 19:13, 3 February 2010 (UTC)
- Seeing as how my knowledge of Shard's daily activities is limited to his choice of edible underwear, I'm really jealous of you, Yasmin. How do you know so much about this man (see, I can't be sure)? Thanks! NuVII 19:09, 3 February 2010 (UTC)
- I like windows 7...other than the fact that it made Diablo 2 & SC's colors off and I had to download a fix, its very nice. But Diablo and SC are old games anyway, its to be expected.--*Yasmin Parvaneh* 19:03, 3 February 2010 (UTC)
- It really isnt. This is where MS malware sneaks in (windows genuine advantage and it's friends). --Boro 18:59, 3 February 2010 (UTC)
- I pick when I do updates, I think Shard does too, but I also have a different video card than him, Adrin and I use NVIDIA, not ATI. Isn't updating every so often a good thing?--*Yasmin Parvaneh* 18:36, 3 February 2010 (UTC)
- Then why don't just turn off windows updates? --Boro 18:32, 3 February 2010 (UTC)
- He has everything backed up, its just a waste of time to put it all back when he doesn't have too. Adrin's tactic to any fixes is always "start over". I hate it, because, like Shard, I have a ton of projects that are a pain to copy over and put back in place--particularly my sims games and the NWN module.--*Yasmin Parvaneh* 18:30, 3 February 2010 (UTC)
- Keeping information on a safe place (example:pen drive) is useful. But gah! windows 7. Poor Shard. --Boro 18:22, 3 February 2010 (UTC)
- Don't you always have computer problems? I'm too lazy to go through your page to find where I thought you and Koda were talking about that. And Shard has 7, not XP. Plus he doesn't have time to re-install all the various programs and projects we're working on for NWN and Crusade, especially if a ATI update to accomidate the bug is all that's needed.--*Yasmin Parvaneh* 18:14, 3 February 2010 (UTC)
- This is why I always keep my trusty XP reinstall CD in a safe place. And I always turn updates off. --Boro 18:09, 3 February 2010 (UTC)
- The point of this convo is that his video card drivers aren't working due to a Windows 7 update, so I'm looking for alternatives for him to play with Adrin and I since he can't play RoM and GTA4 over the PC as we normally do.--*Yasmin Parvaneh* 18:03, 3 February 2010 (UTC)
- Boro, you have no idea what you are talking about when it comes to computers, similar to the way 95% of the time you mention Shadow Form your post is just irrelevant angry bullshit. The only grain of truth to be threshed from your wheat is that yes, automatically updating is bad - but that is not because of "MS malware". It is because once in a while your computer will try to install a Really Fucking ImportantTM update, such as a Service Pack, and the chances are very big that you are going to have some problems. With those sort of updates, they are delicate - you don't want to install them when you have a billion other programs running, you want to back up all your files first, you want to make sure that any other updates that came before it are already installed, and so on. Basically, unlike 99% of the "herp-a-derp, Windows Defender definitions" updates which are passive fire-and-forget, one should take care for things like Service Packs. (That isn't to say those are not important, though - Windows Defender is actually worthwhile to keep on and updated unless it specifically conflicts with your other AVs, firewalls, etc. Like mice, it's one of the few things Microsoft made well.)
- ps Windows Genuine Advantage only caused problems if your original copy of Windows had a fucked up installation (or was illegal, hurr), like mine did. Some muppet at the factory screwed up in putting in the authentication code, so even though I own a legit copy, it technically never got registered. Solution: Don't ever buy a PC with an OS preloaded unless you also can get the installation disc to reinstall it, or at the very least they give you the key code(s). (That being said, I have to give Microsoft some credit - after we called and complained they sent me a free copy of Vista Ultimate so I could do a clean reinstall. At the time that was at least a $100 value.) Vili 点 01:19, 4 February 2010 (UTC)
- It's a driver problem. I'm only guessing it's been raepd by windows because the video card drivers are still months old, while microsoft releases meaningless updates every day (by the way, I have automatic updates disabled, and yet, they still install themselves without asking me first). There isn't a fix for it from AMD, so I'm going to play Jenga with last month's windows updates. If that doesn't work, I'll be gone another day reformatting my hard disk. Windows always sends me the best birthday presents. ~Shard 02:54, 4 February 2010 (UTC)
- ATI released a new driver build on the 25th, did you look into that? elix Omni 03:02, 4 February 2010 (UTC)
- But I had the previous version when the problem started. ~Shard 03:07, 4 February 2010 (UTC)
- I love you Vili. We have our rows, yes, but the underlying truth can't be denied.--*Yasmin Parvaneh* 05:59, 4 February 2010 (UTC)
- But I had the previous version when the problem started. ~Shard 03:07, 4 February 2010 (UTC)
- ATI released a new driver build on the 25th, did you look into that? elix Omni 03:02, 4 February 2010 (UTC)
- Why would I want to have all previous updates installed before installing a service pack? I just get the service pack installer from MS and click-to install. Works with XP up to service 3. --Boro 06:27, 4 February 2010 (UTC)
- It's a driver problem. I'm only guessing it's been raepd by windows because the video card drivers are still months old, while microsoft releases meaningless updates every day (by the way, I have automatic updates disabled, and yet, they still install themselves without asking me first). There isn't a fix for it from AMD, so I'm going to play Jenga with last month's windows updates. If that doesn't work, I'll be gone another day reformatting my hard disk. Windows always sends me the best birthday presents. ~Shard 02:54, 4 February 2010 (UTC)
Happy birthday![edit]
It's tomorrow, yes, but I wanted to be first!--*Yasmin Parvaneh* 21:31, 3 February 2010 (UTC)
- Happy birthday. InfestedHydralisk 03:07, 4 February 2010 (UTC)
- Happy Birthday! -- Lacky 05:48, 4 February 2010 (UTC)
^ -- Armond Warblade{{Bacon}} 05:57, 4 February 2010 (UTC)
- Happy Birthday! Kaisha 07:25, 4 February 2010 (UTC)
- Happy Birthday, dude. --RIDDLE 07:35, 4 February 2010 (UTC)
- Happy birthday Shard ^-^--/ u /nendingfear File:User Unendingfear Avatar.png 07:57, 4 February 2010 (UTC)
- Happy Birthday, dude. --RIDDLE 07:35, 4 February 2010 (UTC)
- Happy Birthday! Kaisha 07:25, 4 February 2010 (UTC)
(Reset indent) I agree. Now drop your pants. There's a lot of people who want to give you your present, it's rude to keep us waiting. Thanks! NuVII 08:08, 4 February 2010 (UTC)
- Happy birthday.--♥neshot 08:33, 4 February 2010 (UTC)
- Nuke your gay stalker-esque pestering is getting a bit on the obsessed side. Anyhoo on a different note, Happy Birthday Shard. -- Salome 10:47, 4 February 2010 (UTC)
- Salome, please be patient, and wait your turn. Shard, I'm noticing a distinct lack of the lack of your pants. Thanks! NuVII 10:52, 4 February 2010 (UTC)
- Congratulations Shard =) -- Cyan 11:28, 4 February 2010 (UTC)
- Happy Birthday! (28th if I remember correctly) --Boro 12:07, 4 February 2010 (UTC)
- Happy
Godzilla Slaying dayBirthday :D --Neil2250 12:42, 4 February 2010 (UTC)- Happy birthday! is for Raine, etc. 14:23, 4 February 2010 (UTC)
- Happy Birthday Shard ! Reaper of Scythes** 14:59, 4 February 2010 (UTC)
- Happy b-day!!! You get props for having a birthday in the best month to have birthdays on. DarkNecrid 15:35, 4 February 2010 (UTC)
- Why is it the best month? Reaper of Scythes** 15:39, 4 February 2010 (UTC)
- 28? That makes me exactly 1 month older than Shard. *Sigh* why do I continue to be the oldest person on the wiki? -- Salome 15:46, 4 February 2010 (UTC)~
- Whats so bad about it? Reaper of Scythes** 15:54, 4 February 2010 (UTC)
- As i'm OOOOOOOOOOOLLLLLLLLLLLLLLDDDDDDDDDDDDDDDDDD!!!!!!!!!!!!!!!! I found a grey chest hair yesterday, oh the shame! -- Salome 16:15, 4 February 2010 (UTC)
- Wow, I didn't realize you were exactly one month older than us. Yep, my b-day is today as well and I'm 28. Sorry, Shard. You can torture anyone you want! Kaisha 16:58, 4 February 2010 (UTC)
- Boro...no. Shard is 23.--*Yasmin Parvaneh* 17:12, 4 February 2010 (UTC)
- Sigh thats not helping my feelings of being old, Yasmin! :( -- Salome 17:35, 4 February 2010 (UTC)
- Don't feel bad, I'll be 28 on the 18th.--*Yasmin Parvaneh* 18:19, 4 February 2010 (UTC)
- *pats Salome on the back* It's okay, man. I'm 4 months away from being 29 and I know of a few that are in their 30s. — Gares 18:47, 4 February 2010 (UTC)
- Don't feel bad, I'll be 28 on the 18th.--*Yasmin Parvaneh* 18:19, 4 February 2010 (UTC)
- Sigh thats not helping my feelings of being old, Yasmin! :( -- Salome 17:35, 4 February 2010 (UTC)
- Boro...no. Shard is 23.--*Yasmin Parvaneh* 17:12, 4 February 2010 (UTC)
- Whats so bad about it? Reaper of Scythes** 15:54, 4 February 2010 (UTC)
- 28? That makes me exactly 1 month older than Shard. *Sigh* why do I continue to be the oldest person on the wiki? -- Salome 15:46, 4 February 2010 (UTC)~
- Why is it the best month? Reaper of Scythes** 15:39, 4 February 2010 (UTC)
- Happy b-day!!! You get props for having a birthday in the best month to have birthdays on. DarkNecrid 15:35, 4 February 2010 (UTC)
- Happy Birthday Shard ! Reaper of Scythes** 14:59, 4 February 2010 (UTC)
- Happy birthday! is for Raine, etc. 14:23, 4 February 2010 (UTC)
- Happy
- Happy Birthday! (28th if I remember correctly) --Boro 12:07, 4 February 2010 (UTC)
- Congratulations Shard =) -- Cyan 11:28, 4 February 2010 (UTC)
- Salome, please be patient, and wait your turn. Shard, I'm noticing a distinct lack of the lack of your pants. Thanks! NuVII 10:52, 4 February 2010 (UTC)
- Nuke your gay stalker-esque pestering is getting a bit on the obsessed side. Anyhoo on a different note, Happy Birthday Shard. -- Salome 10:47, 4 February 2010 (UTC)
i'm making my own happy birthday category[edit]
because i'm awesome. --adrin 17:33, 4 February 2010 (UTC)
Windows hates me as well...[edit]
See you in a week when I'm done being upset and feel like re-installing NWN and everything else I own. I'll be on the XBOX playing SF4 and watching re-runs of Star Trek:TNG.--*Yasmin Parvaneh* 16:56, 5 February 2010 (UTC)
- uumm...--Boro 20:03, 5 February 2010 (UTC)
- Is it me, or can anyone else not see what Boro wrote here without highlighting over it? White on white = blank. --*Yasmin Parvaneh* 21:54, 5 February 2010 (UTC)
- He did it on purpose i think Reaper of Scythes** 23:03, 5 February 2010 (UTC)
- Too bad, usually jokes are meant to be funny.--*Yasmin Parvaneh* 23:38, 5 February 2010 (UTC)
- He did it on purpose i think Reaper of Scythes** 23:03, 5 February 2010 (UTC)
- Is it me, or can anyone else not see what Boro wrote here without highlighting over it? White on white = blank. --*Yasmin Parvaneh* 21:54, 5 February 2010 (UTC)
- I've been playing soul calibur for the last 2 days. I'll end up reformatting and reinstalling windows probably tomorrow. I preordered SSF4. I don't think PS3 and 360 can play together online... there are like 2 games that allow that. ~Shard 05:37, 7 February 2010 (UTC)
- I'll be getting a PS3 soon. I promised Adrin I would get it for him so he can play God of War 3. Plus Henry wants me to play with him via PS3 for SF. The PS3 version is "arcade perfect" so its actually better than Xbox in that regard.--*Yasmin Parvaneh* 18:56, 8 February 2010 (UTC)
- I feel your pain... I just got back after being gone a week or more b/c my harddrive somehow shorted out my powersupply ...meaning that even though I got new power and reloaded windows on a new HD, I still can't recover my old data without shorting out the new supply :( --ilr 05:00, 8 February 2010 (UTC)
- I hate Windows so much, I'm so sick of this kind of crap. Bill Gates can die in a fire. [2]--*Yasmin Parvaneh* 01:23, 19 March 2010 (UTC)
i'm making my own happy birthday category[edit]
Because i like copying adrin and being fashionably late.
- and forgetting to sign.--Orry 03:59, 8 February 2010 (UTC)
nwn[edit]
Do you remember where can I change my armor's appearance in game? I forgot where to put the cloak on the mage robes. --Boro 17:28, 8 February 2010 (UTC)
- I could be wrong, but I think you have to use the armor crafting skill and select change appearance. –Jette 18:49, 8 February 2010 (UTC)
- That's correct. Jette beat me to the answer. In our module we will put in an NPC to do it for you at a gold cost, so its easier than dealing with crafting.--*Yasmin Parvaneh* 18:54, 8 February 2010 (UTC)
- Ok. Thanks. --Boro 18:59, 8 February 2010 (UTC)
- You can ask me and Shard this stuff on our NWN forums too.--*Yasmin Parvaneh* 19:13, 8 February 2010 (UTC)
- Ok. Thanks. --Boro 18:59, 8 February 2010 (UTC)
- That's correct. Jette beat me to the answer. In our module we will put in an NPC to do it for you at a gold cost, so its easier than dealing with crafting.--*Yasmin Parvaneh* 18:54, 8 February 2010 (UTC)
MSN[edit]
You never read your emails, but you do read here for some reason. Anyway, get on MSN today, I have a hilarious work story for you. Its even better than the time the lady washed her floors with the garden hose.--*Yasmin Parvaneh* 16:54, 9 February 2010 (UTC)
- I don't think anyone reads their MSN mails, they only have it for the IM service. –Jette 17:27, 9 February 2010 (UTC)
- I mean his actual, real email address...not his MSN one.--*Yasmin Parvaneh* 18:01, 9 February 2010 (UTC)
- Oh. E-mail addresses are a thing of the past. Like voice mail. Can you even remember the last time you left or listened to one of those? When I see one on my cell phone, I'm actually less inclined to call the person back. Just leave an offline IM. –Jette 18:10, 9 February 2010 (UTC)
- My vmail box has been full for a few days. I only really look at my text messages. Are you one of those people who do this: "Hey dude, I saw you called." "Yeah, did you get my message?" "No, I just called you back when I saw the missed call." That's so me.--*Yasmin Parvaneh* 18:53, 9 February 2010 (UTC)
- Yeah, I think everybody does that now. –Jette 19:06, 9 February 2010 (UTC)
- I don't even use my cell phone. --Boro 20:37, 9 February 2010 (UTC)
- I don't even own a phone --ilr 20:51, 9 February 2010 (UTC)
- Google Wave > E-mails & IM. DarkNecrid 03:36, 10 February 2010 (UTC)
- Yeah, I think everybody does that now. –Jette 19:06, 9 February 2010 (UTC)
- My vmail box has been full for a few days. I only really look at my text messages. Are you one of those people who do this: "Hey dude, I saw you called." "Yeah, did you get my message?" "No, I just called you back when I saw the missed call." That's so me.--*Yasmin Parvaneh* 18:53, 9 February 2010 (UTC)
- Oh. E-mail addresses are a thing of the past. Like voice mail. Can you even remember the last time you left or listened to one of those? When I see one on my cell phone, I'm actually less inclined to call the person back. Just leave an offline IM. –Jette 18:10, 9 February 2010 (UTC)
- I mean his actual, real email address...not his MSN one.--*Yasmin Parvaneh* 18:01, 9 February 2010 (UTC)
Where are you?[edit]
I'm bored without you. I have hilarious stories about my new owners. They sprayed milk all over the property to fight evil spirits! You're going to love these stories!--*Yasmin Parvaneh* 00:41, 13 February 2010 (UTC)
- I just got my computer fixed. I'm reinstalling all my stuff. ~Shard 02:55, 13 February 2010 (UTC)
- lol@milk. Pl0x sh43r 3p1xx st0r33z w1ph m3h. is for Raine, etc. 08:26, 13 February 2010 (UTC)
- Because I like contributing to conversations.--Underwood 08:34, 13 February 2010 (UTC)
- Milk is no laughing matter, it's been contributing to obesity and other problems around the world for years. Vili 点 08:35, 13 February 2010 (UTC)
- Bukkake cat, I weep for youuu. elix Omni 08:36, 13 February 2010 (UTC)
- Milk gives me indigestion depending on what time of the day I ingest it.--Underwood 09:13, 13 February 2010 (UTC)
- It's called moderation, something which the people having problems with milk probably have no idea of. Pika Fan 11:44, 13 February 2010 (UTC)
- yeah i drank like a starbucks smoothie thing @ work too many days in a week and i started getting sick from it. milk sucks. why are we drinking it? we're not cows. breast milk tbh --adrin 10:53, 19 February 2010 (UTC)
- Milk is no laughing matter, it's been contributing to obesity and other problems around the world for years. Vili 点 08:35, 13 February 2010 (UTC)
Twitter[edit]
Do you know what the wiki twitter is? Also, hows it been going? How is your game going? Drogo Boffin 04:04, 27 February 2010 (UTC)
- I haven't been working on my game. It was just an experimental thing for me to see how far I could go writing my own game engine. It will never meet the capabilities of most modern games. I am, however, balancing Brawl, which is kinda fun. ~Shard 05:35, 27 February 2010 (UTC)
- Are you including Pikaman? Vili 点 07:23, 27 February 2010 (UTC)
- <can't_let_you_do_that.jpg> --ilr 08:17, 27 February 2010 (UTC)
- I was looking at getting that one. Is it any good? Drogo Boffin 01:53, 1 March 2010 (UTC)
- <can't_let_you_do_that.jpg> --ilr 08:17, 27 February 2010 (UTC)
- Are you including Pikaman? Vili 点 07:23, 27 February 2010 (UTC)
Zerg brains[edit]
- ← moved to Shard/Galaxy(Sc2Editor discussion)
i herd[edit]
giving necros apply poison is good for the game Pika Fan 20:19, 4 March 2010 (UTC)
- But, "Where apply poison is bad, Barbed Signet is worse." ~Shard 20:31, 4 March 2010 (UTC)
Something for You.[edit]
I have just wandered across the site containing some Dungeon Siege technical details and I thought you would be interested in reading it. It could help in making Crusade. --Boro 17:07, 6 March 2010 (UTC)
- "We had dreams of enabling people to build the next Counterstrike on our engine."
...that's like the PvP community in this game... it doesn't happen unless its community can constantly grow, and it doesn't constantly grow unless ALL of the developers support it; From Execs (Newell) all the way down to the dregs (GuildLeaders, QAs, & CR's). Mods need push-starts from both sides of fence before they'll get the kind of momentum that CSS & Gary's has. It can't be something that's just thrown out there on it's own without real documentation, even pro-quality Modders burn out fairly quick when 90% of their time has to be spent Back-Engineering every fucking thing. --ilr 18:54, 6 March 2010 (UTC)- The dungeon siege engine (at least the first one) is pretty terrible in terms of utilities. I haven't touched the DS2 engine at all and don't know much about the differences. Crusade is postponed indefinitely, it's not going any farther as a base engine. I don't have the time to make the other tools (quest editing, map editing, etc) required to make a playable, enjoyable game, but the basic stuff (map loading, combat mechanics, user input) is there. My little experiment is done.
- The star2 engine is looking very promising. I expect to see lots of crazy stuff come out of the mod community. ~Shard 19:26, 6 March 2010 (UTC)
- Compared to DA:O engine, the DS engine is a masterpiece. As far as it's weaknesses go, the problems are with the quest-lines and conversations. Seeing that the way of editing DS1 scripts templates is still the good old notepad, I understand you. DS2 solves the quest-line and conversation problems (quests can have multiple endings, as shown in quest:The Hak'u part 2), but the editing problems (no IDE for scripting) remains. --Boro 21:06, 6 March 2010 (UTC)
Should[edit]
Marth be able to use Counter to completely negate the damage of a bomb from Toon Link? -- Armond Warblade{{Bacon}} 05:41, 18 March 2010 (UTC)
- Yes, why not? ~Shard 02:10, 19 March 2010 (UTC)
- I dunno. I never thought slicing a bomb in half and causing it to explode would be a good defensive move, I guess. -- Armond Warblade{{Bacon}} 02:51, 19 March 2010 (UTC)
- I guess, but that would be hard to program considering brawl's limited scripting functions. ~Shard 04:09, 19 March 2010 (UTC)
- Counter doesn't affect grabs (or Toon Link has been bugging all to hell on me), so how hard can it be to make it also not affect bombs? -- Armond Warblade{{Bacon}} 04:26, 19 March 2010 (UTC)
- Grabs are entirely separate from attacks though. elix Omni 04:28, 19 March 2010 (UTC)
- What about grab attacks (certain B sides)? Vili 点 17:45, 19 March 2010 (UTC)
- Counter looks for attack collision damage. Catch hitboxes are different things altogether. Also, grabs are supposed to be countered by jumping, but some genius at smash labs made them work on aerial foes too.
- I believe all B-move grabs are also catch attacks, so you can't counter them. Bombs use a Special Offensive Collision, and so do most other B-attacks, even ones that aren't projectiles. The game can't tell when you get hit by a projectile in character scripts (or nobody's found an instruction for it yet). ~Shard 02:07, 20 March 2010 (UTC)
- What about grab attacks (certain B sides)? Vili 点 17:45, 19 March 2010 (UTC)
- Grabs are entirely separate from attacks though. elix Omni 04:28, 19 March 2010 (UTC)
- Counter doesn't affect grabs (or Toon Link has been bugging all to hell on me), so how hard can it be to make it also not affect bombs? -- Armond Warblade{{Bacon}} 04:26, 19 March 2010 (UTC)
- I guess, but that would be hard to program considering brawl's limited scripting functions. ~Shard 04:09, 19 March 2010 (UTC)
- I dunno. I never thought slicing a bomb in half and causing it to explode would be a good defensive move, I guess. -- Armond Warblade{{Bacon}} 02:51, 19 March 2010 (UTC)
"Oh Shard, I wanna be just like you!"[edit]
I like how you rant about and hate on stuff you seem to know very little about. DarkNe7h 02:43, 23 March 2010 (UTC)
- csb; umad? is for Raine, etc. 04:36, 23 March 2010 (UTC)
- whoru?--*Yasmin Parvaneh* 04:42, 23 March 2010 (UTC)
- You know, if you're trying to put me down, it might help if you did more than make baseless accusations. If you would like to tell the class what I know very little about and why you think that, please do. ~Shard 04:58, 23 March 2010 (UTC)
- Stuff is a very specific term. King Neoterikos 06:23, 23 March 2010 (UTC)
- One bait, 2-3 fish. Pretty good there~, 8/10. Thanks! NuVII 16:37, 23 March 2010 (UTC)
- "csb" is obvious dismissal of bait. is for Raine, etc. 16:38, 23 March 2010 (UTC)
- It is also an obvious expression of egoistical ignorance. Just like whoru and other 3-4 character acronyms you probably percieve as "culture". A prime example of an inability to debate and argue. --Boro 16:41, 23 March 2010 (UTC)
- your an inability to debate and argue! Misery 16:46, 23 March 2010 (UTC)
- Hi Boro I like the big words you use. But just an FYI, when you put a period in a sentence, the following word should be capitalized as it begins a new sentence.--*Yasmin Parvaneh* 16:51, 23 March 2010 (UTC)
- (Edit conflict) Some arguments are so terrible in and of themselves that they don't need to be refuted (read: OP); in these cases, a dismissal (read: csb) is in line. It's not an expression of ignorance - it's an expression of apathy.
- Before you ask "What makes that argument unworthy of proper response", note that it lacks any sort of premise.
- Similarly, your assertion that 3-4 character acronyms are expressions of ignorance has no premise. Presumably, you've based it on the way that common users of these acronyms behave (admittedly, they're typically not cultured). I can't tell you which logical fallacy you're drawing your conclusion from (causation, I believe?), and I certainly can't do it with only an assumption of what you're basing your conclusion on.
- In conclusion, csb. is for Raine, etc. 16:55, 23 March 2010 (UTC)
- I prefer letting them explain in depth, as either they will fail miserably, or they point out something you didn't notice (note that I generalized here). If his accusations are based off misknowledge (just like in this case), then he will have to either accept it very soon, or go away beaten. Anyway Shard handled it perfectly. //Thanks for the corrections Yasmin. --Boro 17:44, 23 March 2010 (UTC)
- your an inability to debate and argue! Misery 16:46, 23 March 2010 (UTC)
- It is also an obvious expression of egoistical ignorance. Just like whoru and other 3-4 character acronyms you probably percieve as "culture". A prime example of an inability to debate and argue. --Boro 16:41, 23 March 2010 (UTC)
- "csb" is obvious dismissal of bait. is for Raine, etc. 16:38, 23 March 2010 (UTC)
- One bait, 2-3 fish. Pretty good there~, 8/10. Thanks! NuVII 16:37, 23 March 2010 (UTC)
- Stuff is a very specific term. King Neoterikos 06:23, 23 March 2010 (UTC)
- You know, if you're trying to put me down, it might help if you did more than make baseless accusations. If you would like to tell the class what I know very little about and why you think that, please do. ~Shard 04:58, 23 March 2010 (UTC)
- whoru?--*Yasmin Parvaneh* 04:42, 23 March 2010 (UTC)
- /crossoutunnecessarydribble..See [[User:Shard/Flaws] for more info. See, you would think that this wiki was designed for people to find and contribute information about this game, and critically analyze and discuss the different aspects of it. You, however, seemed to have bagged on every aspect of the game, despite knowing very little about it. On a side note, it's pretty funny how I make a statement to a specific person and 20 other ignorant people feel the desperate need to accuse me of arguing, being ignorant, foolish, and lacking the ability to debate a topic. If you would like to 'put me down', please see my talk page. DarkNe7h 23:21, 23 March 2010 (UTC)
- "people. . . accuse me of arguing, being ignorant, foolish, and lacking the ability to debate a topic"
- That's because, even after I asked you to point out specifics, you are failing to do so. All you did was linked to a page. You still haven't explained why you think I know "very little" about the game. ~Shard 23:40, 23 March 2010 (UTC)
Seen this yet?[edit]
http://www.sc2mapster.com/ — Why 15:55, 23 March 2010 (UTC)
- Someone announced that on the beta forums. I think they're just modding XML files to do that. It's not anywhere close to what the editor can do. ~Shard 18:24, 23 March 2010 (UTC)
Was wondering,[edit]
Was browsing through your nerf section the other day and the bit about Slower SoA struck me, I was wondering, do you think if they lowered the cast time a bit and figured out a way to actually balance life-steals/Enchant removals that it would balance out alot of the overpowered single target damage thats far to prevalent? Or do you think that all of the problematic skills should be nerfed instead? I cant come to an opinion on this one. My immediate reaction is "Buff SoA, CBA with the rest" But knowing how hot-headed i can be im probably missing something here. Insight? --BriarFlame Me 19:00, 23 March 2010 (UTC)
- Creepin' some power. is for Raine, etc. 19:05, 23 March 2010 (UTC)
- Well obvious powercreep is obvious, to be sure, But if the powercreep is balanced powercreep, as in Everyone (this includes monks) gets more powerful, wouldn't it even stuff out? --BriarFlame Me 19:06, 23 March 2010 (UTC)
- It would even things out, yes. It would just be increasing the pace of the game and, in most cases, leaving a lot of things obsolete. The thing to consider, though, is exactly how fast that pace should be. Many people agree that it was perfect around the time prophs came out, and it's way faster now. Where should it stop? is for Raine, etc. 19:21, 23 March 2010 (UTC)
- Assuming that they're not bullshitting and that this will be the last new expansion (and thus last set of new skills) in GW i would assume it should stop now. Wouldn't it? I mean i see your point but If they stick to what they said about not releasing anymore new shit then they shouldn't have any problem focuse-firing on balance and getting things under control. (This is of course assuming they ever actually release GW2 and dont immediatly go under from the losses that GW2 provides them). --BriarFlame Me 19:25, 23 March 2010 (UTC)
- It could stop now, provided that they don't do anything like this, and some people might consider that fine. It could be balanced in this state.
- Alternatively, they could scale a lot of skills back, and the game would be slower, but still balanced. It's really a matter of personal preference. I personally think that a lot of offense does way too much way too fast, but some people would just say that monks don't do enough. Either could be true, depending on how you look at it.
- One thing, though, is that slowing things down would take a lot less work than bringing everything else up to par. There are ~200 useful skills now, and a lot of those are niche. Rebalancing the other 1100 to be competitive is a pretty big project. is for Raine, etc. 19:33, 23 March 2010 (UTC)
- True, But I don't think that staple skills will leave bars simply because they have been toned back. For instance they could put a 30 sec recharge on Dshot/savage shot and people will still take them because they would still be better than any other option for a ranger. And people will never ever use Divine Healing or skills that are on par with it because they're just terrible skills. I'm fairly certain that staple skills will always be staple, unless they become so much nerfed that become unplayable. Unless ANet also buffs other skills up to par. --BriarFlame Me 19:42, 23 March 2010 (UTC)
- actually diving healing + its copy is amazing on a smite bar, two relatively big partyheals for 5e each on a non-healer. -Auron 19:57, 23 March 2010 (UTC)
- True, But I don't think that staple skills will leave bars simply because they have been toned back. For instance they could put a 30 sec recharge on Dshot/savage shot and people will still take them because they would still be better than any other option for a ranger. And people will never ever use Divine Healing or skills that are on par with it because they're just terrible skills. I'm fairly certain that staple skills will always be staple, unless they become so much nerfed that become unplayable. Unless ANet also buffs other skills up to par. --BriarFlame Me 19:42, 23 March 2010 (UTC)
- Assuming that they're not bullshitting and that this will be the last new expansion (and thus last set of new skills) in GW i would assume it should stop now. Wouldn't it? I mean i see your point but If they stick to what they said about not releasing anymore new shit then they shouldn't have any problem focuse-firing on balance and getting things under control. (This is of course assuming they ever actually release GW2 and dont immediatly go under from the losses that GW2 provides them). --BriarFlame Me 19:25, 23 March 2010 (UTC)
- It would even things out, yes. It would just be increasing the pace of the game and, in most cases, leaving a lot of things obsolete. The thing to consider, though, is exactly how fast that pace should be. Many people agree that it was perfect around the time prophs came out, and it's way faster now. Where should it stop? is for Raine, etc. 19:21, 23 March 2010 (UTC)
- Well obvious powercreep is obvious, to be sure, But if the powercreep is balanced powercreep, as in Everyone (this includes monks) gets more powerful, wouldn't it even stuff out? --BriarFlame Me 19:06, 23 March 2010 (UTC)
- I'm not sure I understand your question. Balancing includes altering cast times, not just damage numbers. My general balance philosophy is to make everything as weak as possible without making them too weak to be useful. The weaker things are, the more effort has to go into maximizing their usage. This is also the philosophy of many of the most popular competitive games in the world (see Magic: the Gathering). This is because in a game of skill, you want everything to be as difficult as possible. Right now, pvp is a joke containing 2 demographics - bad players, and people who beat them. There's absolutely nothing in between, which is why guilds and players nobody's ever seen before win silver and bronze trims every month. You can tell if a competitive game is balanced or not based on how consistent the winners are. The chart of how skillful players are should be a bell curve, but in GW, it's more like the silhouette of a half-eaten taco.
- The biggest problem GW has in its skills is that most counters (like enchantment removals) are not balanced against what they counter. For example, there's a nonelite necro skill that removes 5 enchantments with no spec. In pvp, nobody ever has 5 enchantments. You get to use this skill every 20 seconds, which is about the recharge of most enchantments worth removing, give or take. The end result is that, instead of enchantment removals being a tactical decision, it's a "spam because i can" decision (or sometimes a "lol you have no prots" decision).
- Another example is pinpoint damage vs pinpoint prots/healing. Monk are probably the most balanced class, but since everything else in the game does shitloads of damage, it means they're the weakest profession. If healing/prots get stronger, smaller matches (4v4) and splits become broken. ~Shard 22:11, 23 March 2010 (UTC)
- you should post some of these rants on the tk forums. I'd do it myself but I don't care enough anymore and james doesn't read his inbox. –Jette 22:14, 23 March 2010 (UTC)
- Divine Healing + its copy are a staple on a lot of bars. Its a cheap almost 300 hp heal every 15 seconds.--*Yasmin Parvaneh* 22:23, 23 March 2010 (UTC)
- you should post some of these rants on the tk forums. I'd do it myself but I don't care enough anymore and james doesn't read his inbox. –Jette 22:14, 23 March 2010 (UTC)
Hi, Im a whoru, nice to meet you. Now we now each other i would like to go alittle off topic for a sec with your thing against shadowsteps. I've seen your posts on how they ignore positioning, and other rants. But does that really demand removal in the game/pvp? If there was a way to balance the mechanics properly with not only changing how the skills work, but create simple counters that would hinder stepping, making them so you have to think more. Thought?--BobbyT 00:05, 24 March 2010 (UTC)
- Part of the issue with Shadow Steps is their instant cast time. Anet's acknowledged that shadowsteps are "too fast" by killing the recharge and adding aftercasts, while the obvious, basic way to slow something down has been more/less ignored. is for Raine, etc. 00:10, 24 March 2010 (UTC)
- Why try to balance something that is fundamentally broken? It's far easier to remove. It doesnt help pvp in any way - it only hurts it. Nobody will miss it. ~Shard 00:32, 24 March 2010 (UTC)
- Position is a resource. There's nothing wrong with skills that net that resource any more than there is something wrong with skills that give adrenaline or energy - it's just that every shadow step ever has netted way too much of it way too fast for their risk (basically none). is for Raine, etc. 02:31, 24 March 2010 (UTC)
- Stealth/invisibility has the same problem, which is part of why WoW's stealth is so terrible for its PvP and Aion's is slightly better. (In Aion you get stealth for a randomly chosen duration from a range of 40-50 seconds or something like that and stealth has a one minute cooldown. WoW stealth is permanent until canceled, but can't be cast in combat.) -- Armond Warblade{{Bacon}} 02:48, 24 March 2010 (UTC)
- position is a non-linear resource. you can't really measure position the way you can measure adrenaline, health or energy. it can be measured of course but it's a lot more complicated; you can't just "give position" the way you can give health and it's definitely not something that can be (quickly or easily) measured by a computer. as such, a skill that improves positioning is going to fall into one of three categories: a) totally overpowered, b) worthless or c) masterfully designed. since anet has proven beyond reasonable doubt they're presently incapable of the latter, I think it's safe to assume it'd fall into one of the previous two categories. it would be better for them to promote skills that award good positioning (wards for example, although "balled up" isn't really good positioning in most circumstances, ha notwithstanding), but that's probably beyond their capabilities as well. on a final note, sprint essentially "gives positioning" as well. shadow steps would be less awful if they just made you really fast for a few seconds. –Jette 03:06, 24 March 2010 (UTC)
- Your shift key is a non-linear resource. ~Shard 03:54, 24 March 2010 (UTC)
- I haven't slept in 4 days, give me a break. –Jette 08:20, 24 March 2010 (UTC)
- Adrenaline is a non-linear resource. How are adrenaline gain skills balanced? By assuming the best case (well, probably excluding Furious). Dragon Slash gives between 5 and 40 strikes of adrenaline if it hits, but it's definitely not balanced as a skill that consistently pumps out 5 strikes.
- By the same token, shadow stepping should be balanced for the best case scenario: we'll assume that every use brings you out of range of several foes' ranges, brings several foes into your ideal range, brings you closer to your backline, and brings you closer to your objective, whatever that may be.
- Obviously, a skill that does that is doing a fuckload of good - what should it cost? is for Raine, etc. 08:32, 24 March 2010 (UTC)
- Death's Charge (PvP) 5 ¼ 30 Spell. Shadowstep to target foe but lose all but 5...41...50 Health.
- Flaming begins now. A F K When Needed 14:52, 24 March 2010 (UTC)
- Position is a resource, and like anything else(linear or not), should be manage properly. Another thing to look at is reaction time. Most offensive step are 1/4 cast which mean if your weren't preprotted(not mentioning stances) then buddy would be getting 2 skills off, and in a KD chain, thats all he needs.
- Aftercast help the reaction part, but it feels like punishing the sin for stepping in the first place. Because now you might get the first skill off, but not always 100% of the time. and depending on how good the target is you might not get any off. And at the point you might as well run to the target.
- If you increase the the cast time to a 1 sec like what it was said above, and remove the aftercast, then it would become dispurtable and the healer will have a chance to prot against it, and the sin would then get a chance depending if he gets the skill off and is the target is unprotted, and not be gimped by the aftercast. And why fix it you ask? because it there and anet not going to take it out imo, so you might as well fix it. --BobbyT 17:03, 24 March 2010 (UTC)
- I'm with the complete removal idea on this one. Imo shadow steps are pretty powerful, something akin to taking a skill that takes a caster from zero energy to full energy. Feel free to call me a noob on this, but I think the two ideas are similar because they both take you from a situation where you can't do much of anything productive (a melee being at aggro range, or a caster being at 0 energy) to a situation where you are 100% more useful (the melee being able to attack, or the caster being able to cast). As an added bonus you get the element of surprise on slowly reacting monks that are not watching the battlefield well (like me). It's one thing to be able to surprise bad monks, but when you combine shadow steps with all kinds of snares and like thirty attack skills on a sin bar, it gets pretty crazy, even for good monks. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 17:55, 24 March 2010 (UTC)
- Considering all it took to make Shadowsteps almost complete and utter shit was the addition of a mechanic that was already applied to every other spell in the game, I'm going to have to go ahead and say that the concept itself is not inherently overpowered, just difficult to balance. At the moment 99% of shadowsteps are effectively removed from the game, only ones worth running (offensively) would be Wastrel's Collapse because I believe it doesn't have aftercast and even if it does the KD makes up for that a bit and Beguiling Haze in a sinsplit build. Misery 18:04, 24 March 2010 (UTC)
- If you want to think about it this way, shadow steps are the equivalent of making all your melee attacks have spell range. ~Shard 19:05, 24 March 2010 (UTC)
- So actually the range of shadow steps is what matters. What about shadow steps being half ranged? (or 1/3 ranged to avoid buffs from deadly haste) --Boro 20:00, 24 March 2010 (UTC)
- It's not the fact that they have range. The problem is they negate the entire drawback of melee attacks (especially assassin combos) being so powerful. ~Shard 20:16, 24 March 2010 (UTC)
- 1/3 cast range ≠ in the area, have fun with aftercast ≠ running to your target. Also have fun making clever arguments about a video game. -Cursed Angel 20:34, 24 March 2010 (UTC)
- did you spend 10 minutes looking for the hex code for that fancy pants != symbol or something? –Jette 20:55, 24 March 2010 (UTC)
- Not only did I search for 10 minutes, I also searched through the internet for like 50 minutes to find a discussion to make use of it in. -Cursed Angel 21:05, 24 March 2010 (UTC)
- Caster wouldn't beable to cast with 0 energy but they're still able to run(if zero energy was there only problem), while melee is still chasing after them, and there are ways for a caster to go from little energy to enough energy in this game to account for that --BobbyT 21:43, 24 March 2010 (UTC)
- I'm gonna archive this, Regina-style. ~Shard 22:22, 24 March 2010 (UTC)
- Caster wouldn't beable to cast with 0 energy but they're still able to run(if zero energy was there only problem), while melee is still chasing after them, and there are ways for a caster to go from little energy to enough energy in this game to account for that --BobbyT 21:43, 24 March 2010 (UTC)
- Not only did I search for 10 minutes, I also searched through the internet for like 50 minutes to find a discussion to make use of it in. -Cursed Angel 21:05, 24 March 2010 (UTC)
- did you spend 10 minutes looking for the hex code for that fancy pants != symbol or something? –Jette 20:55, 24 March 2010 (UTC)
- So actually the range of shadow steps is what matters. What about shadow steps being half ranged? (or 1/3 ranged to avoid buffs from deadly haste) --Boro 20:00, 24 March 2010 (UTC)
- If you want to think about it this way, shadow steps are the equivalent of making all your melee attacks have spell range. ~Shard 19:05, 24 March 2010 (UTC)
- Considering all it took to make Shadowsteps almost complete and utter shit was the addition of a mechanic that was already applied to every other spell in the game, I'm going to have to go ahead and say that the concept itself is not inherently overpowered, just difficult to balance. At the moment 99% of shadowsteps are effectively removed from the game, only ones worth running (offensively) would be Wastrel's Collapse because I believe it doesn't have aftercast and even if it does the KD makes up for that a bit and Beguiling Haze in a sinsplit build. Misery 18:04, 24 March 2010 (UTC)
- I'm with the complete removal idea on this one. Imo shadow steps are pretty powerful, something akin to taking a skill that takes a caster from zero energy to full energy. Feel free to call me a noob on this, but I think the two ideas are similar because they both take you from a situation where you can't do much of anything productive (a melee being at aggro range, or a caster being at 0 energy) to a situation where you are 100% more useful (the melee being able to attack, or the caster being able to cast). As an added bonus you get the element of surprise on slowly reacting monks that are not watching the battlefield well (like me). It's one thing to be able to surprise bad monks, but when you combine shadow steps with all kinds of snares and like thirty attack skills on a sin bar, it gets pretty crazy, even for good monks. -- Tha Reckoning File:User Tha Reckoning Sig2.jpg 17:55, 24 March 2010 (UTC)
- Your shift key is a non-linear resource. ~Shard 03:54, 24 March 2010 (UTC)
- Position is a resource. There's nothing wrong with skills that net that resource any more than there is something wrong with skills that give adrenaline or energy - it's just that every shadow step ever has netted way too much of it way too fast for their risk (basically none). is for Raine, etc. 02:31, 24 March 2010 (UTC)
- Why try to balance something that is fundamentally broken? It's far easier to remove. It doesnt help pvp in any way - it only hurts it. Nobody will miss it. ~Shard 00:32, 24 March 2010 (UTC)
(Edit conflict)
True, shadow steps essentially give your melee attacks spell range, if looked at that way. The operative differences are that (1) you do actually move, which can compromise your positioning (overextending, generally), (2) your attacks only get the range bonus against one target; you can't hit tab and start meleeing anything else in spell range without shadow stepping again, and (3) the bonus is only once per skill use (once your position is pressured due to snares, etc, you lose the benefit). Those are all pretty worthy of consideration.
As said, adding aftercast is a poor balance because, at that point, you're better off taking Dash. At least, ¾ seconds of aftercast is too much. Perhaps ¼ would be better?
I think of Rodgort's as the staple for "very powerful skill" - under ideal circumstances, one cast can change the flow of a match. At worst, it's still very good. Look at the risks associated with it: it's easily interrupted, and, if that happens, you're hit pretty hard. Even if it goes through, you've spent resources in line with its benefits.
What kind of drawbacks would shadow steps need to justify their benefits?
5 1 15 Half-Ranged Spell. Shadow Step to target foe. Lose 50...30...25% your current Health if that foe had less Health than you.
10 2 25 Hex Spell. Shadow Step to target foe. That foe moves 33% slower (1...3...4 seconds) This skill is disabled for 25 seconds.
10 1 15 Hex Spell. Shadow Step to target foe. That foe moves 66% slower (1...3...4 seconds) This skill is disabled for 15 seconds.
Now, adding a (real) casting time does something other than making them prottable (well, as prottable as any caster spike): it makes them unreliable. When a player uses a shadow step, they're sort of banking whatever they were about to do on that skill going off. If you call a spike with a shadow step and the shadow step doesn't happen, the spike doesn't go through. Associating that risk, the risk of failure and of wasting a team's resources, with shadow steps would also go far to balance them.
Another thing about them is that they don't really require much skill to use. For example, compare the current Death's Charge with the current Heart of Shadow. They can both be used offensively, but even if Death's Charge had the same range, it would still be the better skill. Why? Because it's easier.
What if we made them harder to get the desired result out of across the board?
5 ¼ 15 Enchantment Spell. (5 seconds.) You have +3...7...8 Health regeneration. After 3 seconds, shadow step to the nearest foe in range.
1 5 1 15 Enchantment Spell. When you stop maintaining this enchantment, shadow step to the nearest foe in range.
15 1 20 Half-Ranged Hex Spell. (10...4...3 seconds). After 10...4...3 seconds, shadow step to target foe and inflict a Deep Wound (1...4...5 seconds).
5 ¼ 10 Enchantment Spell. (1 second.) Shadow Step to a nearby location directly away from target. After 1 second, shadow step to the nearest foe in range.
It would be entirely possible to call a spike on a target and never get there. You may arrive at the wrong target, or the enchantment/hex may end prematurely and nothing happens. Again, this is removing some of the reliability.
Another simpler approach would be to simply reduce the amount of resource gained per use:
5 ¼ 15 Third-Ranged Spell. Shadow Step to target foe. If that foe had more Health than you, gain <whatever> Health. There are a myriad of possible ways to reduce their power to reasonable levels without the current aftercast that makes them all-but useless. is for Raine, etc. 22:26, 24 March 2010 (UTC)