Water Djinn
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Water Djinn | |
---|---|
Affiliations | Istan wildlife |
Type | Elemental |
Profession | Dervish |
Level(s) | 15 (25), 21 (26) |
Campaign | Nightfall |
Water Djinn are claimed by Istanis to be elemental spirits that control the winds and storms of the sea. Some make a plea to them for their blessing if they wish to make a journey at sea.
Similar to the more powerful Sapphire Djinn, they are vulnerable to fire damage.
Locations[edit]
- Istan (level 15)
- Kourna (level 21)
- Bahdok Caverns
- Dejarin Estate (as ally, before completion of Secrets in the Shadow)
- Turai's Procession
Skills[edit]
This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game. |
Normal mode, level 15[edit]
Normal mode, level 21[edit]
15 Wind Prayers
Hard mode, level 25[edit]
Hard mode, level 26[edit]
17 Mysticism
Armor ratings[edit]
Armor ratings at level 21 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
73 | 73 | 73 | ||||||||
93 | 73 | 53 | 73 |
Items dropped[edit]
Notes[edit]
- There is a miniature version of the Water Djinn.