Istan

From Guild Wars Wiki
Jump to navigationJump to search
Istan
Istan.jpg
Continent Elona
Town Kamadan, Jewel of Istan
Neighbor(s) Kourna
Campaign Nightfall
Images
"Delta Temple" concept art.jpg
Loading screen
Istan interactive map.jpg
Interactive map
Non-interactive maps
Istan signpost.jpg
Istan signpost.

The island province of Istan is known for its navy — a formidable fleet that patrols Elona's western coastline. Each day, ships from Tyria, Cantha, and other distant parts of the world arrive in the port city of Kamadan. From there, merchant ships travel to Istan's numerous islands and the Kournan mainland, braving waters troubled by corsair patrols, cyclones, and greater dangers. Valiant Istani watch the waters, confident that when hostile outsiders arrive in Elona, the province’s citizens, soldiers, and sailors will be ready for them.

Great Istani heroes have been forged by great adversity: war, famine, invasion, and stranger threats. Over six hundred years ago, the infamous Scarab Plague devastated this province. Victims died horribly, as insects erupted through boils on their skin. Many believed the outbreak of plague had supernatural origins, blaming the suffering of the innocent on unseen forces. In this troubled time, heroes tended to the sick, evacuated towns and villages, and searched for the source of corruption. Though the origin of the plague was never found, great tales are still told of heroes helping the beleaguered populace.

To this day, Istan rewards bravery and accomplishment. No word describes its government more than "meritocracy": the best and brightest are rewarded with promotion, and years of service are recognized. Village elders watch over many towns and outposts, eventually rising to positions of respect and authority on the Council of Elders. The province has its fair share of miscreants and scoundrels, of course—criminals typically sink to the dregs of society—but each dawn in Istan, another hero’s journey begins.

The Guild Wars Nightfall Manuscripts

Towns and outposts[edit]

Mission outposts:

Arena outposts:

Missions[edit]

Arenas[edit]

Explorable areas[edit]

Landmarks[edit]

Soundtrack[edit]

  • Guardian Sunspears
  • Haunted Ruins
  • Lost Dynasties (only in Sunspear Arena)
  • Sulfurous Wastes
  • The Hidden City (only in Sunspear Arena)
  • The Makers' Song (only in Sunspear Arena)

Notes[edit]

Bug Bug.It is possible to attain an 8-person party in Sunspear Great Hall by completing the Blacktide Den mission with 3 heroes and the 4 henchmen found there. Any henchmen not present in Sunspear Great Hall will be removed from the party.
The same applies for Kamadan after completing the Venta Cemetery mission or talking to Dockmaster Dimedeh in Dajkah Inlet.

Trivia[edit]

References[edit]

Gw2logo.png The Guild Wars 2 Wiki has an article on Isle of Istan.
  1. ^ Post by Gaile Gray, Guild Wars Guru Forum

The World of Tyria (edit)
Continents TyriaCanthaElona
Mechanical Regions
Core The Battle IslesThe MistsUnending Ocean
Prophecies Ascalon (pre-Searing)AscalonNorthern ShiverpeaksSouthern ShiverpeaksKrytaMaguuma JungleCrystal DesertRing of Fire Islands
Factions Shing Jea IslandKaineng CityEchovald ForestThe Jade Sea
Nightfall IstanKournaVabbiThe DesolationRealm of Torment
Eye of the North Charr HomelandsDepths of TyriaFar ShiverpeaksTarnished Coast
Geographic Landmarks
The Battle Isles Forbidden PathTraining Arena
The Mists Bone PitsBurning ForestChaos PlanesFissure ShoreForest of the Wailing LordForgotten ValeGreat Battle FieldHall of JudgmentIce Wastes
Lake of FireMad RealmSpawning PoolsSpider CaveTemple of WarThe LabyrinthThe RiftTower of CourageTower of StrengthTwin Serpent Mountains
Tyria Blazeridge MountainsGiant's BasinIsles of JanthirJanthir BayRuins of OrrSea of SorrowsSparkfly SwampStrait of MalchorUllen RiverWoodland Cascades
Cantha 1,000 Daggers guild hallQinkaishi MountainsRaisu PalaceRijeka River
Elona Bahnelon RiverDajkahDzalanaElon RiverSulfurous Wastelands