Depths of Tyria

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Depths of Tyria
Depths of Tyria.jpg
Continent Tyria
Town None
Neighbor(s) Far Shiverpeaks
Charr Homelands
Tarnished Coast
Kryta
Kaineng City
Istan
Campaign Eye of the North
Images
"Underground Structure" concept art.jpg
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The Dwarves have provided limited information about the mysteries they have uncovered beneath the earth. Initial reports describe an immense, interconnected underground complex they call the "Depths of Tyria." These natural caves and excavated areas house structures left behind by civilizations dating back to a time before the arrival of humans in Tyria. The Depths are connected by a series of magical gateways that allow swift travel through miles of earth and stone.

These gateways were created by a race known as the Asura, who use them for mining, research, and other jaunts across great distances. Most of the gates are guarded by Asuran GOLEMs, for the Depths teem with threats—both animal and geological. Those who dare to travel below realize the risk they take in doing so, and those who return tell wild stories of monsters made of fire and stone that move in the Depths.

The Guild Wars Eye of the North Manuscript

The Depths of Tyria, sometimes simply called the Depths, are large networks of underground caverns and tunnels underneath the Tyrian surface, filled with a variety of different structures of unknown origin, ranging from structures similar to Ascalonian buildings to statues akin to those found in the Echovald Forest and unique crystalline structures.

Many of the races found in the Depths of Tyria are pale compared to their surface counterparts and are, on occasion, larger as well. The Depths are home to Arachnids, Skelks, Fleshreavers, Oozes, and is the origin of the Asura.

Outposts[edit]

Missions[edit]

Explorable areas[edit]

Dungeons[edit]

Landmarks[edit]

Soundtrack[edit]

Gw2logo.png The Guild Wars 2 Wiki has an article on Depths of Tyria.
  • Darkness Beneath
  • Kurzick Theme (originally from Guild Wars Factions)
  • Echovald Forest (originally from Factions)

The World of Tyria (edit)
Continents TyriaCanthaElona
Mechanical Regions
Core The Battle IslesThe MistsUnending Ocean
Prophecies Ascalon (pre-Searing)AscalonNorthern ShiverpeaksSouthern ShiverpeaksKrytaMaguuma JungleCrystal DesertRing of Fire Islands
Factions Shing Jea IslandKaineng CityEchovald ForestThe Jade Sea
Nightfall IstanKournaVabbiThe DesolationRealm of Torment
Eye of the North Charr HomelandsDepths of TyriaFar ShiverpeaksTarnished Coast
Geographic Landmarks
The Battle Isles Forbidden PathTraining Arena
The Mists Bone PitsBurning ForestChaos PlanesFissure ShoreForest of the Wailing LordForgotten ValeGreat Battle FieldHall of JudgmentIce Wastes
Lake of FireMad RealmSpawning PoolsSpider CaveTemple of WarThe LabyrinthThe RiftTower of CourageTower of StrengthTwin Serpent Mountains
Tyria Blazeridge MountainsGiant's BasinIsles of JanthirJanthir BayRuins of OrrSea of SorrowsSparkfly SwampStrait of MalchorUllen RiverWoodland Cascades
Cantha 1,000 Daggers guild hallQinkaishi MountainsRaisu PalaceRijeka River
Elona Bahnelon RiverDajkahDzalanaElon RiverSulfurous Wastelands