ArenaNet:Skill feedback/Ritualist/Spirit's Strength

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Spirit's Strength Spirit's Strength

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[edit] 76.26.189.65 13:09, 5 April 2008 (UTC) Issue -- 13:09, 5 April 2008 (UTC)

Issue
Vulnerable to enchant removal
Suggestion
Reduce recharge to 20 seconds

[edit] --Metal Sazz 00:51, 17 July 2008 (UTC)

issue
would like to see this be used as support skill for other character, my suggestion is design have this see more use, but doesn't make it over powered
suggestion
My idea is to start by changing it to a weapon spell, next add a condition where if target is not within earshot (range can vary) of a spirit then this weapon spell ends or have no effect, then an effect where the nearest spirit to target ally will loose X amount of health with each attack made by target ally make under this spell, then increase energy to 15, and decrease duration to (10...15...20). This will make this like an elite version of brutal weapon, number can vary for balance, So the finial product would be
Spirit strength (5...10...20 seconds.) Weapon Spell: Attacks deal +5...29...35 damage, closest spirit within earshot of target ally looses (45...35...25) health with each attack made. End if there are no spirit withing earshot this weapon spell ends. 10Image:Tango-energy.png 1Image:Tango-activation-darker.png 30Image:Tango-recharge-darker.png

[edit] Overpowered

Issue
Spirit's Strength + Zealous spear + adrenaline-based attacks + Weapon of Aggression
Suggestion
Reduce damage to +5...17...21, remove weapon spell requirement.

[edit] Armor Spell

Issue
Vulnerable to enchant removal
Suggestion
Make this and other rit enchantments into 'Armor Spell's
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