Aura of Holy Might
From Guild Wars Wiki
Aura of Holy Might
Enchantment Spell. All nearby foes take 30...46...50 holy damage. For 20 seconds, you deal 20...30...32% more damage with your scythe. When this Enchantment ends, all nearby foes take 30...46...50 holy damage.
- Concise description
Enchantment Spell. (20 seconds.)You deal +20...30...32% damage with your scythe. Initial effect: nearby foes take 30...46...50 holy damage. End effect: all nearby foes take 30...46...50 holy damage.
| Progression | |
|---|---|
|
Holy damage +% Damage
|
1 31 21
2 33 22
3 34 22
4 37 24
5 38 25
6 39 26
7 41 26
8 43 28
9 45 29
10 46 30
11 47 30
12 50 32
|
[edit] Acquisition
[edit] Notes
- This enchantment changes your type of damage to holy damage, making it extremely effective in areas containing lots of undead (since holy damage does double the damage to undead creatures).
- The extra damage from this skill is calculated off of base damage, not final damage like Vow of Strength.
- After reaching the first allegiance rank, Kurzick/Luxon Supporter, level 20 characters may learn this skill from a Kurzick Bureaucrat or Luxon Scavenger for 3000 Faction.
- The icon for the Kurzick version is on top, and the icon for the Luxon version is on the bottom.


