Aura of Holy Might
From Guild Wars Wiki
Aura of Holy Might
Enchantment Spell. All nearby foes take 40...48...50 holy damage. For 20 seconds, you deal 20...30...32% more damage with your scythe. When this Enchantment ends, all nearby foes take 40...48...50 holy damage.
- Concise description
Enchantment Spell. (20 seconds.)You deal +20...30...32% damage with your scythe. Initial effect: nearby foes take 40...48...50 holy damage. End effect: all nearby foes take 40...48...50 holy damage.
| Progression | |
|---|---|
|
Holy damage +% Damage
|
0 40 20
1 41 21
2 41 22
3 42 22
4 43 24
5 44 25
6 45 26
7 45 26
8 47 28
9 47 29
10 48 30
11 49 30
12 50 32
|
Contents |
[edit] Acquisition
- House zu Heltzer
- Cavalon
- Guild Hall
- Luxon Scavenger or Kurzick Bureaucrat (depending on your guild's allegiance).
[edit] Notes
- This enchantment changes your scythe damage to holy damage, making it extremely effective in areas containing lots of undead (since holy damage does double the damage to undead creatures).
- The extra damage from this skill is calculated from base damage, not final damage like Vow of Strength.
- The damage increase from this skill is not added as a percent; instead, it is added on to your effective damage rating. So, an increase of your damage rating by 21 (rank 1) increases damage by approximately 43%.
- After reaching the first allegiance rank, Kurzick/Luxon Supporter, level 20 characters may learn this skill from a Kurzick Bureaucrat or Luxon Scavenger for 3000 Faction.
- The icon for the Kurzick version is on top, and the icon for the Luxon version is on the bottom.
[edit] Related Skills
[edit] Trivia
- The scythe in the Kurzick icon appears to be a Briarwood Scythe.


