Aura of Holy Might

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Enchantment Spell. All nearby foes take 40...48...50 holy damage. For 20 seconds, you deal 20...30...32% more damage with your scythe. When this Enchantment ends, all nearby foes take 40...48...50 holy damage.

Concise description

Enchantment Spell. (20 seconds.)You deal +20...30...32% damage with your scythe. Initial effect: nearby foes take 40...48...50 holy damage. End effect: all nearby foes take 40...48...50 holy damage.

Progression
Holy damage
+% Damage
1
41
21
2
41
22
3
42
22
4
43
24
5
44
25
6
45
26
7
45
26
8
47
28
9
47
29
10
48
30
11
49
30
12
50
32

[edit] Acquisition

[edit] Notes

  • This enchantment changes your type of damage to holy damage, making it extremely effective in areas containing lots of undead (since holy damage does double the damage to undead creatures).
  • The extra damage from this skill is calculated off of base damage, not final damage like Vow of Strength.
  • After reaching the first allegiance rank, Kurzick/Luxon Supporter, level 20 characters may learn this skill from a Kurzick Bureaucrat or Luxon Scavenger for 3000 Faction.
  • The icon for the Kurzick version is on top, and the icon for the Luxon version is on the bottom.
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