Camp Hojanu
From Guild Wars Wiki
| Camp Hojanu | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | Kourna |
| Type | Outpost |
| Party size | 8 |
| Exit(s) | Barbarous Shore Dejarin Estate |
| Images | |
| On the world map | |
| A view inside | |
Camp Hojanu lies near the eastern borders of the nation of Kourna. It is a lawless place used by smugglers and corsairs for trade and rest. It is the easternmost outpost of Kourna.
A wilderness camp of smugglers who trade with the corsairs, the camp may be rustic but is also heavily armed. Travelers are encouraged not to sneak up on the smugglers, lest their surprise visit be greeted with a surprised slaying by a nervous smuggler.–In-game description
Contents |
[edit] Getting there
No primary quest leads here, so this outpost is entirely optional. It can be reached by traveling to the southeastern corner of the Dejarin Estate explorable area.
Alternatively, the Foolhardy Father and A Fool's Luck are secondary quests that leads through this outpost. Use it to point the way.
[edit] Exits
- Barbarous Shore (east)
- Dejarin Estate (northwest)
[edit] NPCs
[edit] Allies
[edit] Services
[edit] Crafters
20 Bolereh (weaponsmith)
[edit] Henchmen
- (all level 20)
Devona (Fighter)
Aidan (Archer)
Kihm (Protter)
Mhenlo (Healer)
Eve (Blood)
Odurra (Illusion)
Cynn (Fire)
Herta (Earth)
Sogolon (Motivation)
Gehraz (Holy)
[edit] Merchants and traders
20 Kahdeh (merchant)
20 Yahtu (material trader)
20 Ferii (rare material trader)
[edit] Other services
10 Xunlai Agent (storage upgrades)
24 Xunlai Chest (storage)

