Isle of Meditation
From Guild Wars Wiki
| Isle of Meditation | |
|---|---|
| | |
| Region | Shing Jea Island |
| Environment Effects | Miasma |
| Map | |
| | |
Based on the Shing Jea island, this large guild hall is the largest of all available guildhalls. It contains a 'guildhall' (that looks like the Shing Jea Monastery), a village (looks like Tsumei Village), a beach, a ship and a moving turtle. Its Asian style is very attractive to some, though others tend to get lost while travelling the relatively complex paths that wind throughout the island.
Isle of Meditation has two different flag stands to capture. The Tower Flag Stand on the lower path controls the morale boosts. The Obelisk Flag Stand on the upper path, when captured, causes the statues lining the lower path to shoot fireballs at the other team, similar to the effect in Brawler's Pit. While the damage seems negligible at first, it adds a lot of pressure over time. Some teams position Rangers or casters at the top stand to prevent captures because they can still affect the action below. The path to the upper stand, however, hosts Miasma, which causes temporary but un-removable Health degeneration that spreads like Disease.
| Guild Halls | ||
|---|---|---|
| Tyrian | Burning Isle • Druid's Isle • Frozen Isle • Hunter's Isle • Isle of the Dead • Nomad's Isle • Warrior's Isle • Wizard's Isle | |
| Canthan | Imperial Isle • Isle of Jade • Isle of Meditation • Isle of Weeping Stone | |
| Elonian | Corrupted Isle • Isle of Solitude • Isle of Wurms • Uncharted Isle | |

