User:Bargaw/Skill Balances/Ritualist/Communing
- Anguish -
25 3 45 - Binding Ritual. Create a level 1...6...7 Spirit. This Spirit's attacks deal 5...17...20 damage and deal double damage to Hexed foes. This Spirit dies after 8...19...22 attacks.
10 1 20 - Enchantment Spell. For 10...30...35 seconds, you cannot be interrupted while casting Binding Rituals and have 5 base damage reduction.
10 ½ 10 - Hex Spell. For 2...5...6 seconds, target foe cannot attack while adjacent to spirit and moves 66% slower.
25 5 30 - Binding Ritual. Create a level 1...7...8 Spirit. Every time non-Enchanted non-Spirit ally hits with an attack that ally removes one Enchantment from target foe and this Spirit loses 50 health. This Spirit dies after 10...30...35 seconds.
10 1 5 - Hex Spell. Removes weapon spell effect from target foe, for 5...9...10 seconds foe cannot cast weapon spells.
5 ¼ 10 - Weapon Spell. For 5...17...20 seconds, target other ally's next attack skill hits one additional foe in range.
5 2 30 - Item Spell. Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +24 armor and +30 maximum Energy. When you drop his ashes you gain 10 Energy.
- Shelter -
25 5 45 - Binding Ritual. Create a level 1...7...8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. This Spirit lasts 5...15...17 seconds.
- Soothing -
15 3 30 - Binding Ritual. Create a level 1...7...8 Spirit. All foes within earshot take twice as long to build adrenaline. This Spirit dies after 15...39...45 seconds.
- Union -
15 5 30 - Binding Ritual. Create a level 1...13...16 Spirit. Whenever a non-Spirit ally in its range takes damage, that ally is healed for 15 and the Spirit takes 15 damage. This Spirit dies after 30...54...60 seconds.
5 ¼ 12 - Weapon Spell. "For 3 seconds, target ally has a Vital Weapon that redirects 75% of the damage to you. The damage you receive this way is reduced by 5...17...20.
10 3 30 - Elite Binding Ritual. Create a level 1...7...8 Spirit. Whenever non-Spirit foe , whose moving slower than normal or standing, takes damage, that foe is knocked down. This Spirit dies after 30...54...60 seconds or 2...4...5 successful knock downs.
5 1 5 - Elite Weapon Spell. For 10...26...30 seconds, target ally move and cast Spells 25% faster.