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User:Ich bin marc/Sandbox

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Sandbox.png This page is a sandbox.


Work : in progress

Bump.

How to improve FA ? (feel free to discuss/contribute/fix typo/flame) I'm going to make a feedback with this page.

First of all, fix bugs and AI

Numbers are example but it's implementable like this

Contents

[edit] New NPCs

[edit] Gate

900 hp
100 CA
lvl 30
type : construct (not fleshy)
affiliation : Kurzick Army

Has an invisible sprite (like the mad king pet, not hard to do) Must be reachable at melee range

Skills :

[edit] Luxon TurtleMaster

600hp
70CA
lvl 28
type : human (fleshy)
affiliation :Luxon Army

Always stay near the Siege Turtle

Skills :

[edit] Betterment of existing NPCs

[edit] Siege turtle

  • Immunity to Carrier Defense Carrier Defense (to avoid being moved by Juggernaut)
  • Warning ping now occurs at the beginning of the cast (Kurzick & Luxon can now prepare themselves)
  • Distinguish Purple and Orange Turtle (avoid confusion on both team)
  • Does 20% more damage on Gates (it's a Siege Turtle)

Skills:

[edit] Master Architect Gunther

1000hp
100CA
lvl 28


Have a spear & shield to do some damage

Warrior-tango-icon-200.png Warrior / Ranger-tango-icon-200.png Ranger
Gunther's Gaze
Gunther's Gaze
Natural Resistance
Natural Resistance
Lion's Comfort
Lion's Comfort
"Can't Touch This!" (PvP)
"Can't Touch This!" (PvP)
Melandru's Resilience
Melandru's Resilience
"Save Yourselves!" (Kurzick)
"Save Yourselves!" (Kurzick)
Blank
Blank
Blank
Blank


[edit] Gatekeepers

800hp
60CA
lvl 24

One healer and one prot (maybe choose them randomly at each game)

Common skills:

Skill-sets :

Heal
Monk-tango-icon-200.png Monk
Word of Healing
Word of Healing
Guardian
Guardian
Cure Hex
Cure Hex
Patient Spirit
Patient Spirit
Dwayna's Kiss
Dwayna's Kiss
Natural Resistance
Natural Resistance
Blank
Blank
Blank
Blank
Prot
Monk-tango-icon-200.png Monk
Life Sheath
Life Sheath
Spirit Bond
Spirit Bond
Guardian
Guardian
Shielding Hands
Shielding Hands
Remove Hex
Remove Hex
Natural Resistance
Natural Resistance
Blank
Blank
Blank
Blank

[edit] Juggernaut

800 hp
80 CA
lvl 28

Now on Party Window (better watch for healers) Immunity to turtle squad's skills (he is a turtle killer)

Warrior-tango-icon-200.png Warrior
Aura of the Juggernaut
Aura of the Juggernaut
Stun Immunity
Stun Immunity
Juggernaut Toss
Juggernaut Toss
Natural Resistance
Natural Resistance
Carrier Defense
Carrier Defense
Dragon Slash
Dragon Slash
Lion's Comfort
Lion's Comfort
Blank
Blank


  • Fast his attack rate to increase his very low dps.
  • Extend range of his Aura of the Juggernaut Aura of the Juggernaut (you have to hug him)

[edit] Luxon Priest

600hp
60CA
lvl 24
Monk-tango-icon-200.png Monk / Ritualist-tango-icon-200.png Ritualist
Zealous Benediction
Zealous Benediction
Selfless Spirit (Luxon)
Selfless Spirit (Luxon)
Gift of Health
Gift of Health
Reversal of Fortune
Reversal of Fortune
Shielding Hands
Shielding Hands
Mending Touch
Mending Touch
Weapon of Shadow
Weapon of Shadow
Flesh of My Flesh
Flesh of My Flesh

[edit] Luxon Commander

700hp
70CA
lvl 26
Ranger-tango-icon-200.png Ranger / Paragon-tango-icon-200.png Paragon
Burning Arrow
Burning Arrow
Triple Shot (Luxon)
Triple Shot (Luxon)
Distracting Shot
Distracting Shot
Savage Shot
Savage Shot
Troll Unguent
Troll Unguent
"Fall Back!" (PvP)
"Fall Back!" (PvP)
Natural Resistance
Natural Resistance
Blank
Blank

[edit] Mines NPCs

480 hp
70 CA (Luxon) // 60 CA (Kurzick)
lvl 20
  • Luxon NPCs :
Ranger-tango-icon-200.png Ranger
Melandru's Shot
Melandru's Shot
Triple Shot (Luxon)
Triple Shot (Luxon)
Keen Arrow (PvP)
Keen Arrow (PvP)
Savage Shot
Savage Shot
Sundering Attack (PvP)
Sundering Attack (PvP)
Power Shot
Power Shot
Troll Unguent
Troll Unguent
Lightning Reflexes (PvP)
Lightning Reflexes (PvP)


  • Kurzick NPCs :
    • fix AI : don't cast the same spirit that your friend
Ritualist-tango-icon-200.png Ritualist
Clamor of Souls
Clamor of Souls
Summon Spirits (Kurzick)
Summon Spirits (Kurzick)
Union (PvP)
Union (PvP)
Pain (PvP)
Pain (PvP)
Shadowsong (PvP)
Shadowsong (PvP)
Painful Bond
Painful Bond
Spirit Transfer
Spirit Transfer
Armor of Unfeeling (PvP)
Armor of Unfeeling (PvP)

[edit] Kurzick Elementalist

560 hp
60 CA
lvl 20
Elementalist-tango-icon-200.png Elementalist / Mesmer-tango-icon-200.png Mesmer
Elemental Lord (Kurzick)
Elemental Lord (Kurzick)
Ebon Hawk
Ebon Hawk
Stoning
Stoning
Glowstone
Glowstone
Shockwave
Shockwave
Ward Against Melee
Ward Against Melee
Ether Feast
Ether Feast
Power Drain
Power Drain

A classic bar with enough damage to kill players with both caster and physical defense.

[edit] Kurzick Mesmer

560 hp
60 CA
lvl 20
Mesmer-tango-icon-200.png Mesmer / Paragon-tango-icon-200.png Paragon
Psychic Instability (PvP)
Psychic Instability (PvP)
Ether Nightmare (Kurzick)
Ether Nightmare (Kurzick)
Shatter Enchantment
Shatter Enchantment
Complicate
Complicate
Signet of Distraction
Signet of Distraction
Ether Feast
Ether Feast
Remedy Signet
Remedy Signet
Signet of Synergy
Signet of Synergy

A pretty bar with mainly anti-caster skills

[edit] Kurzick Ranger

600 hp
70CA
lvl 20
Ranger-tango-icon-200.png Ranger / Mesmer-tango-icon-200.png Mesmer
Scavenger's Focus
Scavenger's Focus
Apply Poison
Apply Poison
Hunter's Shot
Hunter's Shot
Savage Shot
Savage Shot
Triple Shot (Kurzick)
Triple Shot (Kurzick)
Troll Unguent
Troll Unguent
Fragility
Fragility
Epidemic
Epidemic

Condition-based pressure

[edit] Kurzick Necromancer

lvl 20
60 CA
lvl 20
Necromancer-tango-icon-200.png Necromancer / Dervish-tango-icon-200.png Dervish
Signet of Corruption (Kurzick)
Signet of Corruption (Kurzick)
Signet of Suffering
Signet of Suffering
Oppressive Gaze
Oppressive Gaze
Jaundiced Gaze
Jaundiced Gaze
Vampiric Gaze
Vampiric Gaze
Signet of Lost Souls
Signet of Lost Souls
Featherfoot Grace
Featherfoot Grace
Pious Restoration
Pious Restoration

Pressure skill bar but less resilient than others kurizck NPC's

[edit] Kurzick Warrior

660 hp
80 CA
lvl 20
Warrior-tango-icon-200.png Warrior / Dervish-tango-icon-200.png Dervish
Crippling Slash
Crippling Slash
Gash
Gash
Final Thrust
Final Thrust
"Save Yourselves!" (Kurzick)
"Save Yourselves!" (Kurzick)
Bull's Strike
Bull's Strike
Savage Slash
Savage Slash
Harrier's Haste
Harrier's Haste
Natural Healing
Natural Healing

Add nice damage and some nice snare and rupts

[edit] Kurzick Assassin

660 hp
70 CA
lvl 20
Assassin-tango-icon-200.png Assassin
Shadow Sanctuary (Kurzick)
Shadow Sanctuary (Kurzick)
Unsuspecting Strike
Unsuspecting Strike
Fox Fangs (PvP)
Fox Fangs (PvP)
Death Blossom (PvP)
Death Blossom (PvP)
Moebius Strike
Moebius Strike
Twisting Fangs
Twisting Fangs
Poison Tip Signet
Poison Tip Signet
Antidote Signet
Antidote Signet

Pressure and damage not terrible.

[edit] Teleport

  • Drop bundles and amber (preventing abuse)
  • make a 8-seconds recharge skill (preventing abuse and to give time to kurzick on initial rush)
  • 3-seconds invulnerability (preventing death-on-arrival)
  • Luxon : between the 3 mines
  • Kurzick : Gatekeepers --> behind corresponding gates
Gunther --> owned Command points

[edit] Bonus

Applies to players and NPCs

  • Permanent
    • Protector (kurzick) : Conditions and Hexes expires 20% faster
    • Oppressor (Luxon) : If target has less health, you do 25% more damage
  • Kill dependent
    • Turtle Soup (kurzick) : +1 armor for each turtle killed
    • Thrill of victory (luxon) : +10% armor penetration with attacks and spells for each Gatekeeper defeated
  • Progression marker
    • "All our bases are belong to us" (kurzick) : for each owned command point +1 to all non-zero attributes and -10% recharge time
    • "Hurry" (luxon) : +1% more damage and -1% less max health for each 5% for Gods Vengeance completion
  • In Gunther's chamber
    • Last Stand (kurzick) : +50 max hp ,health regeneration +2 ,energy regeneration +1
    • A last chance (luxon) : +10% IMS ,IAS ,casting speed

[edit] God's Vengeance and Refined Amber

A full game now lasts 15 minutes. NPCs are stronger so Luxons need more time.

--> 1% = 9 seconds

  • One refined amber given to Gunther now reduce the equivalence by 1 second

Example : if i give 3 refined amber to Gunther it will be 1% = 6 seconds

  • One refined amber given to a Gatekeeper give the fixed Gate a 20% damage reduction (which nullifies the bonus from the Siege Turtle Attack)
  • Amber is now needed to send turtle (the initial squad is free) and giving amber to commander while squad is still alive will refill squad's health and rez the TurtleMaster if he is dead.
  • Since amber is now more vital, make it stay longer on field (about 20 seconds)

[edit] Flawless bonus

FA definitively needs a difficult challenge with a high reward, say 1000 imperials points.

  • No turtle die (luxon)
  • 9 refined amber carried to gunther (kurzick)

Sides objectives are contrary of the concept : to have the flawless bonus Luxons need defense and Kurzicks need offense. Bypassing the primary objectives and being still useful is a real achievement.


[edit] Player Abuse

Like in JQ,if one player doesn't move for like 20% of VoG or follow a strict pattern : automatic dishonnor sanction and kick it from game

When a player is kicked from game, his party receive a +2% non-recharging skills moral boost to compensate the lost.

If two (2) players report the same : target will get dishonnor, if four (4) report, target is automatically kicked from game

Increase dishonor max duration to 2 hours.

[edit] Skills

[edit] Gunther and Gatekeepers

  • Monster skill.jpg Friendship is magic: (Passive): If other Gatekeeper is alive you have 15% damage reduction (call it Entourage if you want)
  • Ghostly Fury (Reaper skill).jpg Amber Wrath (1 Energy¼ Activation time20 Recharge time) : Skill interrupt the target, deals 50 damage +20 damage for each foe in earshot. If it kills the target, recharge instantly
  • Ghostly Fury (Reaper skill).jpg Superior Amber Wrath(1 Energy¼ Activation time20 Recharge time) : Skill interrupt the target, deals 100 damage +40 damage for each foe in earshot. If it kills the target, recharge instantly

Put Amber Wrath's icon like the Ghostly Fury's one but yellow.

[edit] Turtle Squad

  • Siege Turtle Attack (Fort Aspenwood) Siege Turtle Attack (Fort Aspenwood) : add 5Recharge time, 100 damage and effect :if target was casting a spell or a chant it is disable (10s), disable Heavy Siege Turtle Attack for 15 sec, reduce AoE range (too large u get it even with 1 aggro distance)
  • Monster skill.jpg Heavy Siege Turtle Attack (5 Energy3 Activation time15 Recharge time) : Does 500 damage to target, interrupt it. Foes in blast area take damage depending on distance from the target. Foes stuck lose 1 enchantment. Interruption effect : interrupted skill is disable for 15 seconds. Disable Siege Turtle Attack (15s)
  • Phase Shield.jpg Heavy Defense (passive) : 15% damage reduction from armor-bypassing damage
  • Heal Area (large).jpg Heal the Turtle (5 Energy¼ Activation time5 Recharge time) Skill ,heal both caster and Siege turtle for 150 hp and remove 2 hexes and conditions
  • Healing Breeze Beta Icon.jpg Turtle Assisting (5 Energy¾ Activation time10 Recharge time) Enchantment (5sec) +7 health regen and 5 damage reduction
  • Holy Veil Beta Icon.jpg Turtle Defense (¼ Activation time10 Recharge time) Skill, target is teleported (note : he does't drop amber) away from Siege Turtle, he takes 80 dmg and knock down for 2 sec
  • Signal Flare.jpg Siege's Mark (10 Energy1 Activation time10 Recharge time) Hex spell (15 sec) Next time target received damage from a Siege Attack, he takes 50% damage more and loses 1 additional enchantment.
  • Sorrow's Flame.jpg Suicid (100% Sacrifice1 Energy¾ Activation time2 Recharge time): Skill, if Siege turtle is dead, caster explodes and do 100 damages to all adjacent foes.

[edit] Commander

  • Command of Torment.jpg Call of Duty (¼ Activation time30 Recharge time) Skill : Summon a Luxon NPC (lasts 45sec) to defend the point

[edit] Gates

  • Spectral Infusion.jpg Gate's Defense (5 Energy10 Recharge time) : Skill (5s) 20% of all damage received are reverted back. End effect : gate gain all damage reverted as health
  • Diamondshard Mist.jpg Amber Resilience (10 Energy20 Recharge time) : stance (9 sec) 75% chance to block , healing received +50%
  • Murakai's Call.jpg Restore Defense (15 Energy2 Activation time60 Recharge time) :skill, resurrect gate's defensor (owned by gates)
  • Ward Against Elements.jpg Protective Ward (passive): all foes going through a alive gate lose all effects and have a 10% movement reduction(30s)
  • The Way of Strength.jpg Stone Gate (passive) : can't move nor attack, healing received -20%

[edit] Factions skills

NPC-only version : same as players at r12 rank but with some shifts (kurzick and luxon version are identical)

  • Triple Shot (Kurzick) Triple Shot (Kurzick) : add effect : each arrow inflicts a random condition for 5 seconds (add pressure)
  • Signet of Corruption (Kurzick) Signet of Corruption (Kurzick) : Signet ¼ Activation time10 Recharge time You gain 10Energy, if target is poisoned it takes 10 damage for each second of poison remaining and he loose the poison condition, else he is poisoned for 10 seconds (totally remade it)
  • "Save Yourselves!" (Kurzick) "Save Yourselves!" (Kurzick) : now affect shouter and NPCs in earshot (IA must wait the full duration before to shout again else Gunther must be really quickly wipe while spamming it under Cacophony Cacophony)
  • Summon Spirits (Kurzick) Summon Spirits (Kurzick) :add functionality : "next binding ritual cast 1 second slower for each spirit in range (min : 1s)

[edit] Lore

  • Re-implement ending cinematic
  • Make a way to see last or actual game (for fun) like gvg/ha matches
  • Add records of win/lose (on number like kurzick : 152154 luxon : 185148 (random typed) or on ratio like kurzick (luxon) ratio = 45.23%)
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